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Vanguard Academia

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Yun

Our World Is Worth Fighting For
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VANGUARD ACADEMIA

Time for a new idea.

Vanguard Academia. A non-Pokemon style academy RP. The world of Vanguard Academia revolves around the titular bastion and the student's adventures. There are many forces within Vanguard, ranging on both sides of the morality scale. From magic to mythologies to demons, nothing is impossible in this grand universe.

In a world of limitless possibility, love and loss, creation and destruction, and most of all; light and darkness, the only thing stopping you is you, yourself. You, a personification of uniqueness, are the soul of this school.

Vanguard Academia - Layout and Scaling
Vanguard Academia is an absolute behemoth of a structure. The sheer size, itself, is what has made the school a primary mark of interest for many who wish to attend it. With 15 floors, complete with an underlying portion under the school, long since locked away from the general student body, the entire environment is capable of keeping students locked away in its doors.

In length, the school ranges nearly two and a half city blocks, which is about 400 feet in length. The average amount of time needed to walk through a hallway ranges from 30 seconds to a minute, depending on how slow the person is. In height, the school is nearly a tower; being over 600 feet in height, with each of the halls being 42 feet tall. There are porcelain and marble floors, various staircases, and over 80 classrooms; made for optimal student co-activity. The width of the main building is about 200 feet. Therefore, the scaling for any three-dimensional model of Vanguard Academia is 400 x 600 x 200.

On the outside of the school is a large wide-open field, called the Lyusian Fields. These fields extend for nearly 90 miles all around the school, itself. The fields are one of the most dangerous places to be, as it is filled with many different creatures and beings that are never to be fought by the student body.

The transportation to and from the school is made via a sophisticated transit system called the SkyRails, which are amplified bullet trains powered on magic-filled ghostly tracks. The trains have a barrier and cushion system that allows them to keep a steady pace of over 300 MPH, while keeping the train from rattling due to wind pressure. This ensures that people are picked up from their locations, capable of making it to the school in only two hour's time; with the comfort of being able to relax on the rails.

There are four coalitions, which serve as the dormitories of the school. These coalitions are located on different portions of the campus. Each of the dormitories are nearly four stories, and are 50 feet in length, 60 feet in height, and 100 feet in width. Look to the Coalitions section for more information.

Vanguard Academia - Creatures
Tamed
Tamed creatures are those that are trained to coexist with people. They are, normally, non-volatile and capable of being handled by those who have them. These creatures have varying levels of strength, but tend to be weaker than most of the higher classes of Feral.

Feral
A Feral creature is a creature that is completely untamed. They live almost exclusively in the Lyusian Fields, where they roam freely. All Feral that come within 20 miles of the school are immediately captured and/or terminated on sight, so as to prevent them from attacking students. They usually range from different levels of volatility, but they're all dangerous in their own ways. Feral are never to be brought into the school without the consent of the Animal and Wildlife Research Department of Vanguard Academia. The strength and danger of a Feral is labelled by its energy signature, which can be seen by use of special tracking magic. Only those who wish to gain this magic can see energy levels.
  • Blue Feral - Lowest level. They are non-volatile, weak creatures.
  • Green Feral - Second lowest level. They tend to be passive-aggressive creatures, only attacking once they are disturbed.
  • Gold Feral - The middle level. They begin to be volatile around this level, only attacking once their territory is invaded.
  • Red Feral - Second highest level. They are fairly volatile by this point. They attack normally once their territories are invaded or if they have become hungry.
  • White Feral - The highest level. These are extremely powerful creatures that tend to be extensively violent. They are very prone to attacking upon seeing a target, and are sometimes relentless in their pursuit. They are rare only to the farthest parts of the Lyusian Fields, going towards the Ring of Fire.

Guardians
Special creatures that reside in the Vanguard Campus and the Lyusian Fields. They are powerful White Feral-level creatures with links to the coalitions, themselves. These creatures are the Black Dragon, Volcano Lion, Forest Basilisk, and Cloud Hawk. Currently having no names, they watch over the student body and work to make sure none of them are harmed. Though there can be some that take the creatures with them, this is a highly unlikely event.

Sentinels
The sentinels are man-made creatures that watch over the students along with the Guardians. They are 30 foot tall, animated marble statues that attack with various weapons. The different sentinels range from the Archer, Knight, and Blaster Sentinels. The first of which uses bows and arrows, the second uses a sword and shield, while the final utilizes cannons. These sentinels are incredibly tough to destroy with magic, due to being powered by magic-resistant runes. The only known way to defeat them is through the use of forbidden magic.

Hellbeasts
A special breed of creature, which are wrought from Hell itself. They are many times more powerful than a Feral, and are always volatile and quite deadly. They range in many sizes, which denotes their power. The smallest have been recorded to being under one foot, while the tallest have been shown as towering over 150 feet in height. However, there is proof of many existing that are much taller. They are the rarest form of creature, and are not capable of being in existence without a Hell Gate being opened.

Vanguard Academia - Coalitions
The coalitions will be chosen during RP. However, each coalition ranges from the four houses: Panthera, Aves, Serpenta, and Draconea. Each of the houses are located in different parts of the campus, each having their own dormitories with them. The dormitories have the insignia of the houses on them, each representing the animal that guards them.

Draconea: Students that are headstrong and fierce in nature are sent here.
Serpenta: Students with advanced cunning and versatility are sent here.
Aves: Students with overflowing ambition and unpredictability are sent here.
Panthera: Students with a watchful eye and fierce determination are sent here.

Draconea is located North of the main building, Serpenta is located South of the main building, Aves is located East of the main building, and Panthera is located West of the main building.

Vanguard Academia - Rules of the School
  1. No student is allowed to go past the boundary of the Lyusian Fields without an escort party.
  2. No student is allowed to venture into places labelled "PROHIBITED".
  3. Forbidden magic is not allowed to be practiced at any point.
  4. No student is allowed to harm or kill another student, staff, or animal.
  5. No fighting is allowed without due process.
  6. Creatures, without the permission of the Animal and Wildlife Research Department, are unable to be brought onto school grounds.
  7. Respect the staff at all times.
  8. No one is allowed outside of their dormitories after 10 o' clock at night.

Vanguard Academia - Tome of Forbidden Magic
Here are the types of magic that are incapable of being used on the campus of Vanguard. Conversely, these are also the abilities that one is not capable of starting out with. There is no exception to this rule.

Resurrection or Creation of Life - Embodies the resurrection of the dead or creating life, sentient or otherwise.

Summoning of Transcendent Beings or Objects - Embodies the use of summoning magic to bring forth gods, demigods, or god items/objects.

Death Magic - Embodies the ability to instantly cause death, as well the ability to absorb/steal souls/abilities.

Hypnosis - Embodies the ability to hypnotize others, whether it be partial or complete hypnosis.

Total Magical Bypassing - Embodies the ability to completely bypass all magic barriers or blocking techniques.

Interdimensional Teleportation - Embodies the ability to be able to teleport through dimensions.

Reality/Fate Warping - Embodies all forms of Time, Space, or Antimatter/Fate power; no matter how small or what the drawback is.

Extra-Existence or Transcendence - Embodies the ability to turn the body invincible, or to become any form of god or transcended being.'

Total Elemental Control - Embodies the ability to be capable of using all forms of elements, including the main elements. It also includes having absolute control over things in nature.

Ability Absorption/Copying - Embodies the ability to copy, steal, absorb, or otherwise mimic any form of magic from another without studying or having the innate ability to do so.

Immortality, Agelessness, Deathlessness - Embodies the ability to transcend death, or otherwise never die.

Vanguard Academia - Teachings and Lessons
All Vanguard teachers are here to teach the children on ways to master their abilities as magisters. This includes being capable of reading/writing incantations, learning about the various dangers of the world, etc. These also go into practicing the use of magic for each student.

What the lessons embody are entirely up to the staff. They are there to guide the young minds of the future into greatness.

Vanguard Academia - Student Rankings
Vanguard has a system for ranking students based on their power. These students are tested within the Infinity Dome, which is a large structure made with powerful illusion magic that simulates an entire location. During this time, the students are made to complete a simple task: you must simply get from one part of the entire field to another. Based on how well they perform, the students are capable of getting a ranking.

White Ranking: The highest level of Vanguard Students. These students are those who display the best prowess, as well as sporting the best grades. They are normally chosen to head and lead projects with the school.
Silver Ranking: The second highest level of Vanguard Students.
Red Ranking: The middle ranking of Vanguard Students.
Blue Ranking: The second lowest ranking of Vanguard Students.
Black Ranking: The lowest ranking of Vanguard Students. These students show little to no initiative, and normally have below average grades.
------------
Rules of the RP
  • No godmoddng. This includes being capable of solving problems easily, learning magic without a plausible excuse, and winning fights without any build-up.
  • No tennesing.
  • Nothing above PG-13. I'll definitely allow romance, but only to first base. Second base is very debatable. Ask if it is allowed before attempting it.
  • Respect your fellow players. Debates are fine. Outright inflammatory remarks and such are not allowed. Basic BMGf rules still apply, here.
  • This can be lighthearted, but not to the point of randomness. Serious situations are numerous in this.
  • No need to rush. Seriously, we're here to have fun. There's absolutely no need for you to rush a fight or scene. The best fights are those with very moderate lengths; not too short, but not too lengthy. Time skips will happen if something is not capable of being done.

Sign-Ups
Student Sign-Ups
Name:
Gender:
Age: (14-19 years old)
Sexuality:

Personality:
Appearance:
History:

Abilities: Keep in mind that you are unable to have your character's ability be anything pertaining to the Forbidden Magic.
- Advantages: What are two advantages of their abilities?
- Disadvantages: What are two disadvantages of their abilities?

Weapon:
Skills: What skills do they have?

Teacher Sign-Ups
Name:
Gender:
Age: (20+ years old)
Sexuality:

Personality:
Appearance:
History:

Subject Name: What is the subject that they teach here in Vanguard?
Subject Description: Give a description of the subject being taught here at Vanguard. This is so that not many subjects with the same goal are created.

Abilities: Keep in mind that you are unable to have your character's ability be anything pertaining to the Forbidden Magic.
- Advantages: What are two advantages of their abilities?
- Disadvantages: What are two disadvantages of their abilities?

Weapon:
Skills: What skills do they have?

What Vanguard Academia needs is 5 teachers. The number of students required will be reached upon my word.

Staff - 1
Teachers - 2
Students - 3



For more information, contact Yun. For clarification and a confirmation on the subjects for a teacher sign-up, contact me as well.
 
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I think I might try this, mind if I create a teacher and a student?

Name: Ruby Woods

Gender: Female

Age: 40

Sexuality: Straight (But has been known to go for the other side)

Personality: Ruby is known as a very flirty person, and also is sleeps with men before leaving them to chase after some other guy or dream. She has quite a bit of commitment issues and never plans on settling down, already four children she never sees or talks to, which has people viewing her as a very bad mother, although she gave up the custody years ago, all of them in foster homes. Despite all of this, Ruby can be seen as a person with a good heart and tries to help people, but she is too sexually obsessed. Ruby also has a thing for ancient mythology, and her favorite Goddess being Aphrodite for obvious reasons.

Appearance: Despite her age, Ruby looks younger then forty, more like she could be in her early thirties, she has a skinny body despite having four children, nobody is really sure how she does it. She is also considered hot which in Ruby's favor, works out for her. She has long black hair, light blue eyes and pale skin, she stands about 5'7 tall. Often Ruby wears black clothes, a leather black jacket or she will wear whatever might attract a guy.

History: Ruby was born to her parents Lily Woods and Barry Gunther, however it wasn't the way one would think. Ruby's father had raped her mother, resulting in Ruby, due to this Lily had given up her daughter and Ruby never heard from them again, and presumed they were both dead. She was placed in a foster home and grew up badly, when she reached 13 Ruby suffered the same fate as her mother, she was raped and fell pregnant, her foster home believed it was her fault and kicked her out, so Ruby was sent to another family who accept her. Ruby gave up the child, not wanting him, Angus Woods and pretended it never happened.

Ruby tried doing this by becoming the dominant one in a relationship, and having control over a man makes her feel more powerful then she did back then. Unforunetly Ruby's luck was really bad, as she slept around when she turned 16 and gave birth to another son, named Joel Woods. This time Ruby bounced to another foster home and school due to this. She gave up this son as well, believing he would ruin her life. Ruby is apparently very fertile. Ruby tried focusing on other things instead of sex, like school but nothing interested her until she came across Mythology of Greece, Egypt and other things. She was fascinated and also became a fan of the open oceans.

Once Ruby graduated and went to University, she started finding herself attracted to another man, named John Holden, who was on his way in becoming a police officer, and Ruby had a thing for men in uniform. Once she got in a relationship with him she fell pregnant again, to Nick Woods before leaving him with John, and his girlfriend Rachel Witherspoon, who was led to believe it was their adopted son, even though Nick wouldn't know for years who he really was.

Ruby decided to study teaching, and again tried giving up sex, it happened for a while and she managed to graduate University, Ruby believed it was thanks to her interest in Ancient History and Mythology, and all the studying kept her focused on another plan. At 24 Ruby discovered she had a power, to able to control people and their actions, however it wasn't very strong or successful, as time went on Ruby would become stronger but not completely.

After her 25th birthday Ruby came found a man named John Holden, a guy she found herself really attractive to, this time they begun a serious relationship until Ruby fell pregnant, once she gave birth to a girl named Nikki Woods, she became scared and dumped the child on Jeff, she left again and at 27, slept with a random guy before falling pregnant again, she was so sure she was using protection, as the two years before she was fine. So she had a daughter named Amelia Woods, and left her with her father as well.

Ruby was tired, while she loved having sex and casual encounters with guys, she didn't want to be pregnant again. And she was beginning to feel like her life was at a turning point. She hated who she was and tried changing it. So she searched for teaching jobs, trying to distract herself. But it didn't work as when she turned thirty. Ruby had plenty sexual encounters since then but hadn't fallen pregnant yet.

She got a short teaching job at an Academy named Amberstone Academy, but too much weird stuff had gone out so Ruby left it. Ten years later and she was employed at Vanguard, Ruby only hoped that her kids would never come to this Academy, too ashamed and scared to ever face them.

Subject Name: Ancient Mythology
Subject Description: Learning about Ancient Mythology such as Greek and Egypt, studying and exploring their roots.

Abilities: Ruby is able to control people like a puppet, making them do things they don't want to. (I didn't see this part on the Forbidden Magic part, if it is or I missed it, I can change it).
- Advantages: 1. Ruby is able to fully control weaker people (Minus the powers) and use them against others. 2. She is able to control from long distances, so she often hides so it's harder for others to stop her.

- Disadvantages: 1. Anyone more powerful then Ruby it works less and less on, or even not at all. 2. It can cause strain to her body making Ruby more tired, and she is open for attack as usually she is concreting, when attacked she will lose control. She also can't use their magic or anything like that.

Weapon: Gun, Knife (Ruby holds them not for herself, but for anyone she is controlling so she has a better chance of victory.
Skills: Ruby doesn't have very much other skills, she isn't able to fight properly, she can use a gun or a knife well though.



I know this SU isn't exactly um best character in the world, she's actually based on a character from a story of mine (Actually half of mine are, remember Stephanie? Same story:p). There won't be much of the second base going on, (And it would depend on the male teachers there). And do you want me to change the ability? Again it doesn't say Puppet Master abilities can't be used (I made it so she isn't able to use their magic anyways, I think in my story she can't anyways, same ability though).

I will write a student, if that's okay but atm kinda a bit tired (Writing in two RPs non stop, while this was open in another page XD, I just finished it after an hour). Also in the other story let's just say Ruby has plenty more kids (She's also 60, so this is like a 40 year old version, twenty years before she settles down for real), so don't be alarmed by the amount of kids, for the sake of this RP I decided to tone it down haha.
 
Have I ever mentioned how fascinating your RPs tend to be? Reserve me a teacher and a student spot, please?
 
Name: John Uthridge
Gender: Male
Age: 15
Sexuality: Straight

Personality: John is kind, and tries to get on with people most of the time. He values integrity over subtleness and honour over survival. He has a fierce temper that is difficult to disturb. He is intelligent until his emotions take control, after which point he loses his rationality.

Appearance: Tall, at 6'3", and well built, he has a brown fringe and blue eyes. He doesn't care much for clothes and in his free time will usually wear just jeans and T-Shirt

History: Born to a middle class family, John grew up with a certain amount of innocence. When he started to grow up the innocence turned into his current integrity and sense of right and wrong.

Abilities: Use of magic (Fire and Wind magic ) and Animal Transformation (he can transform into a bear, a lion or a wolf)
- Advantages: Fighting becomes a major strength, and convenience.

-Disadvantages: He loses control of his powers when he becomes angry. Also, he feels hangover-like symptoms after using too much magic

Weapon: Axes, both throwing and combat
Skills: John has a powerful swing and throw, with an unnatural accuracy. Due to his strength he can move a hefty battleaxe quickly.
 
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Oh my god, that was... quick xD

@Agent Gryphon;
Actually, that power comes dangerously close to hypnotism, which is on the list. But, if it's simply a marionette effect - which is essentially just using the person as a live puppet to do her bidding, and resistance from the controlled party can be seen and attempted, she could pass it off as being pretty close to the Forbidden Magic, but not quite there. If this is the case, then accepted.

And, no problem about the Student Sign-Up. Simply get to it when you have the time ^^

@Renewal;
Aw, thank's dude~ Reserved.

@AlphaMouse;
Now, while your powers are (much like Gryph's) coming dangerously close to Forbidden Magic, what with you needing only one more element for it to be illegal, I will accept it if you take off one element ^^;

As for the rest? Accepted, once that has been edited.
 
Ah, I was wondering if it could be connected to that as well, in the story it isn't like that, but in this RP it can be:), exactly what you said is cool for her.

I was gonna originally going to make a daughter of Ruby be there, but I dunno, the age I wanted wouldn't match up with the daughter, so they won't be related./
 
Name
Lucille Lockhart

Gender
Female

Age
19

Sexuality
Bisexual

Personality
Lucille, often called Lucy, is the headmistress of the Vanguard. She has a noticeably serious, but rather lenient outlook on how the school should be run. No matter the problem, she always wants it to be resolved effectively. Violence is never her first reaction, but she will most definitely resort to it if the situation calls for it. Lucille, despite her young age, has a very large sense of responsibility that stems from her position. As such, she has entrusted the safety of the entire school's sanctity on herself. Many often call her scary and anti-social, but deep down she feels as though that the entire fate of the school rests in her hands. Due to this, any mistake made by her will take its toll on her happiness.

Appearance
Picture Reference.

Lucille is a very beautiful woman, being up to 5'7" in height and having curvature in all of the correct places. While thin due to training herself, she is not very muscular; thus, her overall strength level is not up to par with many teachers. She has long, silvery-blonde hair cascading in a waterfall down her back, with sapphire blue eyes.

History
Will be revealed throughout the course of the RP.

Subject Name
Headmistress

Subject Description
Administrator and Facilitator of Vanguard.

Abilities
Will be revealed throughout the course of the RP. Many teachers have stated, however, that her energy is actually strong enough to nearly suffocate some.

Weapon
Midnight black nodachi.

Skills
Master strategist and magic-user.
 
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Name: Kairi Vermillion
Gender: Female
Age: 16
Sexuality: Straight

Personality: Kairi is a kindhearted and charismatic girl who is unafraid to speak her mind, Kairi will be unafraid to speak out against an injustice or unfairnes when she feels it is so. Kairi is also very loyal when it comes to her friends and family, and has a hard time trusting people who were mean to her in the past or who have betrayed her in some way. Kairi is strong and stubborn and will jump into without thinking about herself or others. She loves candy, her favorites being lollipops, small chocolates, and peppermint candy.
Appearance: Kairi stands at 5,1 and weighs 105 Lbs. She is rather slim and is fairly flat chested for a girl. Her skin is pale with her being auburn and coming down to the bottom of the back of her neck and bangs that come just below her eyebrows with bright blue eyes. Kairi typically wears white short sleeved blouse with a navy skirt and matching combat boots. She can summon a pair of large silver pistols to defend herself

History: Kairi was born into the wealthy family of Vermillion, a family of very powerful sorcerers and warriors. She was beloved by her parents and friends and she enjoyed that. One day when playing in the woods by her manor, she was attacked by a strange monster when two large pistols came to her, which she used to defend herself and come out alive. On the same day, her father was arrested for murdering a senator who had threatened to hurt the Vermillion family, falling from grace. The Vermillion family slowly sank down to poverty. In an attempted to restore her family's reputation, she enrolled into Vanguard Academy to show that they weren't just going to disappear.

Abilities: Kairi is very physically fit from training in close range combat and is an expert marksman with her pair of guns called Artemis. Using magic, the guns never run out of bullets. Each gun can fire up to 5 rounds a second, adding up to 10 rounds a second. Also using magic, she can combine the two guns into a large machine gun, a bazooka, and a rocket launcher.
- Advantages: She can hit enemies from a distance and can employ them in close combat situations with her decent acrobatics and agility. Do to there size, she can also use Artemis as a melee weapon so smack her foes.
- Disadvantages: While she's a strong gun slinger and very agile, she has no way of doing any damage without Artemis. Meaning if she's stripped of them, she's defenseless.
Weapon: Artemis (Her pair of large silver pistols.)
Skills: She's a decent artist and has very good eye sight, being able to see things from a distance. Artemis struggles at mathmatics though.
 
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@Wild Candy;


A small distortion of space. Sorry, but uh... Space magic isn't allowed.
 
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@Yun; edited, she's no longer capable of distorting space.
 
Edited, I didn't realise that the major elements that you were refering to were the Big Four
 
@Wild Candy; Thanks. Accepted

@AlphaMouse;

Total Elemental Control - Embodies the ability to be capable of using all forms of elements, including the main elements. It also includes having absolute control over things in nature.

Well, it kinda says it. But then again, no harm has been done at all. Accepted
 
I'll finish this soon. On that note, everyone's getting the same class schedule, right?

Name: Vance von Vadermort
Gender: Male
Age: 16
Sexuality: Bisexual

Personality:
Appearance:
History:

Abilities: Vance's magic lets him summon two different minions. The first of which are floating hands with eyes on the palms, called Beholders. Vance can adjust the color and reflectivity of them any way he wants, and also make them very large, although bigger hands are more taxing as far as energy. The eyes can shoot out beams of chaos energy. They burn through larger objects, and can even make smaller objects like basketballs and rabbits explode. The beams also bounce off reflective surfaces.

The second of his minions are vetala. They're shaped vaguely like humans, but it's very obvious they aren't. Their arms are longer and much thinner, and end in sharp claws. Their skin is dark purple and totally hairless. Their heads are fairly large relative to their bodies, and have only green eyes, two nostrils, and a large mouth full of sharp teeth on them.

To make them, Vance needs to pour material that was once living on any material that's no longer living, be it dirt, stone, wood, or corned beef hash. As soon as he does, a vetala will spring from it. It's size depends on how much of whatever material he poured in addition to the base material. Vetala are fairly agile, and while not particularly strong, they have sharp claws and a nasty bite. And depending on the material he made them out of, they can be fairly durable. Vance can also graft them onto his body, in which case they become serpents protruding from his flesh.

It should be noted that neither of these are the creation of life. Vance is simply animating air (In the case of his beholders) and solid matter (In the case of his vetala.) They can't think for themselves. They only do what Vance tells them to.

- Advantages: The beholder eye beams are fairly strong. They can burn a hole in human flesh fairly easily, and travel fairly fast. They can also float around fairly quickly, and lift small objects. Meanwhile, the vetala can move fairly quickly, their bites and scratches are painful, and Vance can usually create them en masse, or make one very large one. He can also use them to defend himself, parrying attacks with snakes coming out of his body, or use them as weapons. Finally, even if they are mindless, this does not mean they are stupid. They can follow orders that Vance gives them mentally, and are fairly good at doing so. They can solve simple logical problems, such as basic arithmetic and smaller jigsaw puzzles as well.

- Disadvantages: The beholder's beams need about a second to charge up, so they can be fairly easy to dodge if you're paying attention. They also deflate if punctured, leaking out a black smoke. The vetala, meanwhile, have no supernatural powers: Their main strength is their claws, teeth, and the numbers in which Vance can make them. Also, their durability is dependent on whatever Vance makes them from. Ones made of metal will usually be quite tough; Ones made of clay, not so much. He also needs some form of once-living material to make them. To make a vetala the size of a cat takes about a teaspoon. One the size of a medium dog will take about two tablespoons. And one the size of a human takes about a gallon. If Vance grafts a vetala onto himself, it will weigh him down. He can't fight very well with four seven-foot long steel snakes jutting out of his back. Finally, while his minions can follow orders, and solve logical problems, they are creatively bankrupt. As such, if Vance orders him to do anything that requires lots of creativity, such as painting a picture or convincing people to vote for him as class president, they will usually fail horribly, and occasionally die.

Weapon: Vance uses martial arts combined with serpents he grafts on to his body. He also carries a bottle with a pint full of crushed, dried leaves with him so he can create Vetala.
Skills: Vance knows some martial arts, and he's also got excellent penmanship.
 
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@Grit;

I'm debating this, now. Pretty soon, we'll be reaching a good quota of students to begin the RP. I don't want a heavy starting load.
 
Is there really a point to seperating the classes, though? All it'll really do is make it so our characters have less of a chance to do stuff together, won't it? And it's not like we have a lot of people.
 
Exactly. Which is why I don't want to spread them out. But, uh... let's get some teachers first xD
 
All right, finally managed to get this done. Sorry for the delay @Yun;.I'll see if I can put up a student as well, but I can't think of anything right now...

Name: Sera Chere
Gender: Male
Age: 25
Sexuality: Straight

Personality: Kindhearted and motherly, Sera became a teacher out of a sincere desire to help guide others to become the best they could, to unleash all their potential. Though naturally impatient and easily frustrated at times, she still makes the effort to be a friend and confidante to her students. Sera is always willing to extend the benefit of the doubt to another, to offer a helping hand when it is needed--but she in turn expects the same from others. Nothing outrages her more than hypocrisy and betrayal of trust.
Appearance: Short and petite, Sera is slim and stands at a mere 5'3". A natural blonde with hazel-green eyes, she enjoys dying her hair and trying out new hairstyles every few months; her hair is currently raven black and wavy. Though is she competent at archery, she rarely practices, leaving her rather physically weak and unimposing. Her preferred style of clothing is simple but professional, with her favorite white jacket on top.
History: Born to a fairly average family, Sera was orphaned at the age of eight, left only under the care of her older, fifteen-year-old sister Terra. Though her sister dearly loved her, and struggled to provide for the both of them, the long hours of work Terra was forced to put in often left Sera alone at home. Though intellectually and even in the deepest parts of her heart Sera knew Terra did all this because she loved her, Sera came to resent the separation between them, and eventually her sister as well. In a sense, the discovery of her magic and her time at Vanguard Academia was both blessing and curse; while it lifted an incredible burden from her sister's shoulders, the separation between the two was exacerbated by the physical distance between them. During her last year at Vanguard Academia, Terra was killed in an accident. Struck by guilt for never reconciling with her sister and nurturing her anger toward her for years, Sera swore to follow her sister's example of selflessness, to give others the same dedication and support she received from Terra.

Subject Name: Runic magic
Subject Description: The use of magical energy to inscribe runes and seals with varying effects. Though a precise and difficult-to-learn art, mastery grants incredible versatility, allowing the use of magic one is unskilled in.

Abilities: Instant rune magic. Instead of having to manually write seals, she can channel her magical energy to 'inscribe 'it into the ground at her feet, or even in the air around her.
- Advantages: The versatility of runic magic coupled with incredible casting speed--relatively speaking.
- Disadvantages: A much higher energy cost than even normal runic spells--runic magic is already mildly inefficient, compared to spells that directly cast its effect--and thus much more devastating backlash if the rune is incorrectly written; very loud and obvious, and prone to failure if she is interrupted while writing.

Weapon: A handmade enchanted bow, that forms arrows out of her magical energy (though the arrows have no effects in and of themselves; the enchantment merely gives her unlimited ammunition)
Skills: A usually excellent memory coupled with a sharp and analytic mind.
 
Name: Lahia Leastral
Gender:Female
Age: 16
Sexuality: Straight

Personality People usually think that Lahia is a innocent girl due to her cute appearance, they are very wrong. She is a very sarcastic and she isn't naive, whoever she's a usually nice girl who likes to joke. A moment is never dull with her. She can easily holds a grudge against a person and is stubborn as hell. Music is probably one of the things she loves the most.

Appearance: Lahia is 5'5' tall with a fair skin. Her eye color is lavender and is blond. Her hair is long and has a side fringe at the side of her face. She likes to wear t-shirts and button shirts of warm colors and jeans or skirts, she always wears a gold ring bracelet which was a gift from her Dad and her silver headphones

History: Lahia is a single child living with her mother, her dad has a job that requires him to be in faraway places. Lahia can't help but feel resented by this even though he's trying his best to stay connected. She took up the Viola to take her mind off this which lead her to accidentaly discover that her powers worked better with the string instrument. When she found out about Vanguard Academia, she decided to go there to both improve and distract herself.

Abilities: She has sound powers which she can use to do a variety of things, she uses her Viola as a conduct.
- Advantages: She does a variety of things like make a sonic waves or imitate other sounds or voices.
- Disadvantages: Without her Viola her powers are greatly weakened so she has to rely on it. She also needs concentracion to activate her abilities while playing her musical instrument or either her powers will peform weakly or backfire.

Weapon: She uses her Viola for her power but for a more traditional approach to fighting, she uses her bow and arrows.
Skills: Besides being able to play her viola well, she also practices archery.
 
@Renewal; Whoo! Sweet sign-up, brah! Accepted.
@Tailisu10; Nice, dude. Accepted.
 
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