Yun
Our World Is Worth Fighting For
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VANGUARD ACADEMIA
Time for a new idea.
Vanguard Academia. A non-Pokemon style academy RP. The world of Vanguard Academia revolves around the titular bastion and the student's adventures. There are many forces within Vanguard, ranging on both sides of the morality scale. From magic to mythologies to demons, nothing is impossible in this grand universe.
In a world of limitless possibility, love and loss, creation and destruction, and most of all; light and darkness, the only thing stopping you is you, yourself. You, a personification of uniqueness, are the soul of this school.
Vanguard Academia - Layout and Scaling
Vanguard Academia is an absolute behemoth of a structure. The sheer size, itself, is what has made the school a primary mark of interest for many who wish to attend it. With 15 floors, complete with an underlying portion under the school, long since locked away from the general student body, the entire environment is capable of keeping students locked away in its doors.
In length, the school ranges nearly two and a half city blocks, which is about 400 feet in length. The average amount of time needed to walk through a hallway ranges from 30 seconds to a minute, depending on how slow the person is. In height, the school is nearly a tower; being over 600 feet in height, with each of the halls being 42 feet tall. There are porcelain and marble floors, various staircases, and over 80 classrooms; made for optimal student co-activity. The width of the main building is about 200 feet. Therefore, the scaling for any three-dimensional model of Vanguard Academia is 400 x 600 x 200.
On the outside of the school is a large wide-open field, called the Lyusian Fields. These fields extend for nearly 90 miles all around the school, itself. The fields are one of the most dangerous places to be, as it is filled with many different creatures and beings that are never to be fought by the student body.
The transportation to and from the school is made via a sophisticated transit system called the SkyRails, which are amplified bullet trains powered on magic-filled ghostly tracks. The trains have a barrier and cushion system that allows them to keep a steady pace of over 300 MPH, while keeping the train from rattling due to wind pressure. This ensures that people are picked up from their locations, capable of making it to the school in only two hour's time; with the comfort of being able to relax on the rails.
There are four coalitions, which serve as the dormitories of the school. These coalitions are located on different portions of the campus. Each of the dormitories are nearly four stories, and are 50 feet in length, 60 feet in height, and 100 feet in width. Look to the Coalitions section for more information.
In length, the school ranges nearly two and a half city blocks, which is about 400 feet in length. The average amount of time needed to walk through a hallway ranges from 30 seconds to a minute, depending on how slow the person is. In height, the school is nearly a tower; being over 600 feet in height, with each of the halls being 42 feet tall. There are porcelain and marble floors, various staircases, and over 80 classrooms; made for optimal student co-activity. The width of the main building is about 200 feet. Therefore, the scaling for any three-dimensional model of Vanguard Academia is 400 x 600 x 200.
On the outside of the school is a large wide-open field, called the Lyusian Fields. These fields extend for nearly 90 miles all around the school, itself. The fields are one of the most dangerous places to be, as it is filled with many different creatures and beings that are never to be fought by the student body.
The transportation to and from the school is made via a sophisticated transit system called the SkyRails, which are amplified bullet trains powered on magic-filled ghostly tracks. The trains have a barrier and cushion system that allows them to keep a steady pace of over 300 MPH, while keeping the train from rattling due to wind pressure. This ensures that people are picked up from their locations, capable of making it to the school in only two hour's time; with the comfort of being able to relax on the rails.
There are four coalitions, which serve as the dormitories of the school. These coalitions are located on different portions of the campus. Each of the dormitories are nearly four stories, and are 50 feet in length, 60 feet in height, and 100 feet in width. Look to the Coalitions section for more information.
Vanguard Academia - Creatures
Tamed
Tamed creatures are those that are trained to coexist with people. They are, normally, non-volatile and capable of being handled by those who have them. These creatures have varying levels of strength, but tend to be weaker than most of the higher classes of Feral.
Feral
A Feral creature is a creature that is completely untamed. They live almost exclusively in the Lyusian Fields, where they roam freely. All Feral that come within 20 miles of the school are immediately captured and/or terminated on sight, so as to prevent them from attacking students. They usually range from different levels of volatility, but they're all dangerous in their own ways. Feral are never to be brought into the school without the consent of the Animal and Wildlife Research Department of Vanguard Academia. The strength and danger of a Feral is labelled by its energy signature, which can be seen by use of special tracking magic. Only those who wish to gain this magic can see energy levels.
Guardians
Special creatures that reside in the Vanguard Campus and the Lyusian Fields. They are powerful White Feral-level creatures with links to the coalitions, themselves. These creatures are the Black Dragon, Volcano Lion, Forest Basilisk, and Cloud Hawk. Currently having no names, they watch over the student body and work to make sure none of them are harmed. Though there can be some that take the creatures with them, this is a highly unlikely event.
Sentinels
The sentinels are man-made creatures that watch over the students along with the Guardians. They are 30 foot tall, animated marble statues that attack with various weapons. The different sentinels range from the Archer, Knight, and Blaster Sentinels. The first of which uses bows and arrows, the second uses a sword and shield, while the final utilizes cannons. These sentinels are incredibly tough to destroy with magic, due to being powered by magic-resistant runes. The only known way to defeat them is through the use of forbidden magic.
Hellbeasts
A special breed of creature, which are wrought from Hell itself. They are many times more powerful than a Feral, and are always volatile and quite deadly. They range in many sizes, which denotes their power. The smallest have been recorded to being under one foot, while the tallest have been shown as towering over 150 feet in height. However, there is proof of many existing that are much taller. They are the rarest form of creature, and are not capable of being in existence without a Hell Gate being opened.
Tamed creatures are those that are trained to coexist with people. They are, normally, non-volatile and capable of being handled by those who have them. These creatures have varying levels of strength, but tend to be weaker than most of the higher classes of Feral.
Feral
A Feral creature is a creature that is completely untamed. They live almost exclusively in the Lyusian Fields, where they roam freely. All Feral that come within 20 miles of the school are immediately captured and/or terminated on sight, so as to prevent them from attacking students. They usually range from different levels of volatility, but they're all dangerous in their own ways. Feral are never to be brought into the school without the consent of the Animal and Wildlife Research Department of Vanguard Academia. The strength and danger of a Feral is labelled by its energy signature, which can be seen by use of special tracking magic. Only those who wish to gain this magic can see energy levels.
- Blue Feral - Lowest level. They are non-volatile, weak creatures.
- Green Feral - Second lowest level. They tend to be passive-aggressive creatures, only attacking once they are disturbed.
- Gold Feral - The middle level. They begin to be volatile around this level, only attacking once their territory is invaded.
- Red Feral - Second highest level. They are fairly volatile by this point. They attack normally once their territories are invaded or if they have become hungry.
- White Feral - The highest level. These are extremely powerful creatures that tend to be extensively violent. They are very prone to attacking upon seeing a target, and are sometimes relentless in their pursuit. They are rare only to the farthest parts of the Lyusian Fields, going towards the Ring of Fire.
Guardians
Special creatures that reside in the Vanguard Campus and the Lyusian Fields. They are powerful White Feral-level creatures with links to the coalitions, themselves. These creatures are the Black Dragon, Volcano Lion, Forest Basilisk, and Cloud Hawk. Currently having no names, they watch over the student body and work to make sure none of them are harmed. Though there can be some that take the creatures with them, this is a highly unlikely event.
Sentinels
The sentinels are man-made creatures that watch over the students along with the Guardians. They are 30 foot tall, animated marble statues that attack with various weapons. The different sentinels range from the Archer, Knight, and Blaster Sentinels. The first of which uses bows and arrows, the second uses a sword and shield, while the final utilizes cannons. These sentinels are incredibly tough to destroy with magic, due to being powered by magic-resistant runes. The only known way to defeat them is through the use of forbidden magic.
Hellbeasts
A special breed of creature, which are wrought from Hell itself. They are many times more powerful than a Feral, and are always volatile and quite deadly. They range in many sizes, which denotes their power. The smallest have been recorded to being under one foot, while the tallest have been shown as towering over 150 feet in height. However, there is proof of many existing that are much taller. They are the rarest form of creature, and are not capable of being in existence without a Hell Gate being opened.
Vanguard Academia - Coalitions
The coalitions will be chosen during RP. However, each coalition ranges from the four houses: Panthera, Aves, Serpenta, and Draconea. Each of the houses are located in different parts of the campus, each having their own dormitories with them. The dormitories have the insignia of the houses on them, each representing the animal that guards them.
Draconea: Students that are headstrong and fierce in nature are sent here.
Serpenta: Students with advanced cunning and versatility are sent here.
Aves: Students with overflowing ambition and unpredictability are sent here.
Panthera: Students with a watchful eye and fierce determination are sent here.
Draconea is located North of the main building, Serpenta is located South of the main building, Aves is located East of the main building, and Panthera is located West of the main building.
Draconea: Students that are headstrong and fierce in nature are sent here.
Serpenta: Students with advanced cunning and versatility are sent here.
Aves: Students with overflowing ambition and unpredictability are sent here.
Panthera: Students with a watchful eye and fierce determination are sent here.
Draconea is located North of the main building, Serpenta is located South of the main building, Aves is located East of the main building, and Panthera is located West of the main building.
Vanguard Academia - Rules of the School
- No student is allowed to go past the boundary of the Lyusian Fields without an escort party.
- No student is allowed to venture into places labelled "PROHIBITED".
- Forbidden magic is not allowed to be practiced at any point.
- No student is allowed to harm or kill another student, staff, or animal.
- No fighting is allowed without due process.
- Creatures, without the permission of the Animal and Wildlife Research Department, are unable to be brought onto school grounds.
- Respect the staff at all times.
- No one is allowed outside of their dormitories after 10 o' clock at night.
Vanguard Academia - Tome of Forbidden Magic
Here are the types of magic that are incapable of being used on the campus of Vanguard. Conversely, these are also the abilities that one is not capable of starting out with. There is no exception to this rule.
Resurrection or Creation of Life - Embodies the resurrection of the dead or creating life, sentient or otherwise.
Summoning of Transcendent Beings or Objects - Embodies the use of summoning magic to bring forth gods, demigods, or god items/objects.
Death Magic - Embodies the ability to instantly cause death, as well the ability to absorb/steal souls/abilities.
Hypnosis - Embodies the ability to hypnotize others, whether it be partial or complete hypnosis.
Total Magical Bypassing - Embodies the ability to completely bypass all magic barriers or blocking techniques.
Interdimensional Teleportation - Embodies the ability to be able to teleport through dimensions.
Reality/Fate Warping - Embodies all forms of Time, Space, or Antimatter/Fate power; no matter how small or what the drawback is.
Extra-Existence or Transcendence - Embodies the ability to turn the body invincible, or to become any form of god or transcended being.'
Total Elemental Control - Embodies the ability to be capable of using all forms of elements, including the main elements. It also includes having absolute control over things in nature.
Ability Absorption/Copying - Embodies the ability to copy, steal, absorb, or otherwise mimic any form of magic from another without studying or having the innate ability to do so.
Immortality, Agelessness, Deathlessness - Embodies the ability to transcend death, or otherwise never die.
Resurrection or Creation of Life - Embodies the resurrection of the dead or creating life, sentient or otherwise.
Summoning of Transcendent Beings or Objects - Embodies the use of summoning magic to bring forth gods, demigods, or god items/objects.
Death Magic - Embodies the ability to instantly cause death, as well the ability to absorb/steal souls/abilities.
Hypnosis - Embodies the ability to hypnotize others, whether it be partial or complete hypnosis.
Total Magical Bypassing - Embodies the ability to completely bypass all magic barriers or blocking techniques.
Interdimensional Teleportation - Embodies the ability to be able to teleport through dimensions.
Reality/Fate Warping - Embodies all forms of Time, Space, or Antimatter/Fate power; no matter how small or what the drawback is.
Extra-Existence or Transcendence - Embodies the ability to turn the body invincible, or to become any form of god or transcended being.'
Total Elemental Control - Embodies the ability to be capable of using all forms of elements, including the main elements. It also includes having absolute control over things in nature.
Ability Absorption/Copying - Embodies the ability to copy, steal, absorb, or otherwise mimic any form of magic from another without studying or having the innate ability to do so.
Immortality, Agelessness, Deathlessness - Embodies the ability to transcend death, or otherwise never die.
Vanguard Academia - Teachings and Lessons
All Vanguard teachers are here to teach the children on ways to master their abilities as magisters. This includes being capable of reading/writing incantations, learning about the various dangers of the world, etc. These also go into practicing the use of magic for each student.
What the lessons embody are entirely up to the staff. They are there to guide the young minds of the future into greatness.
What the lessons embody are entirely up to the staff. They are there to guide the young minds of the future into greatness.
Vanguard Academia - Student Rankings
Vanguard has a system for ranking students based on their power. These students are tested within the Infinity Dome, which is a large structure made with powerful illusion magic that simulates an entire location. During this time, the students are made to complete a simple task: you must simply get from one part of the entire field to another. Based on how well they perform, the students are capable of getting a ranking.
White Ranking: The highest level of Vanguard Students. These students are those who display the best prowess, as well as sporting the best grades. They are normally chosen to head and lead projects with the school.
Silver Ranking: The second highest level of Vanguard Students.
Red Ranking: The middle ranking of Vanguard Students.
Blue Ranking: The second lowest ranking of Vanguard Students.
Black Ranking: The lowest ranking of Vanguard Students. These students show little to no initiative, and normally have below average grades.
White Ranking: The highest level of Vanguard Students. These students are those who display the best prowess, as well as sporting the best grades. They are normally chosen to head and lead projects with the school.
Silver Ranking: The second highest level of Vanguard Students.
Red Ranking: The middle ranking of Vanguard Students.
Blue Ranking: The second lowest ranking of Vanguard Students.
Black Ranking: The lowest ranking of Vanguard Students. These students show little to no initiative, and normally have below average grades.
Rules of the RP
- No godmoddng. This includes being capable of solving problems easily, learning magic without a plausible excuse, and winning fights without any build-up.
- No tennesing.
- Nothing above PG-13. I'll definitely allow romance, but only to first base. Second base is very debatable. Ask if it is allowed before attempting it.
- Respect your fellow players. Debates are fine. Outright inflammatory remarks and such are not allowed. Basic BMGf rules still apply, here.
- This can be lighthearted, but not to the point of randomness. Serious situations are numerous in this.
- No need to rush. Seriously, we're here to have fun. There's absolutely no need for you to rush a fight or scene. The best fights are those with very moderate lengths; not too short, but not too lengthy. Time skips will happen if something is not capable of being done.
Sign-Ups
Student Sign-Ups
Teacher Sign-Ups
Name:
Gender:
Age: (14-19 years old)
Sexuality:
Personality:
Appearance:
History:
Abilities: Keep in mind that you are unable to have your character's ability be anything pertaining to the Forbidden Magic.
- Advantages: What are two advantages of their abilities?
- Disadvantages: What are two disadvantages of their abilities?
Weapon:
Skills: What skills do they have?
Gender:
Age: (14-19 years old)
Sexuality:
Personality:
Appearance:
History:
Abilities: Keep in mind that you are unable to have your character's ability be anything pertaining to the Forbidden Magic.
- Advantages: What are two advantages of their abilities?
- Disadvantages: What are two disadvantages of their abilities?
Weapon:
Skills: What skills do they have?
Teacher Sign-Ups
Name:
Gender:
Age: (20+ years old)
Sexuality:
Personality:
Appearance:
History:
Subject Name: What is the subject that they teach here in Vanguard?
Subject Description: Give a description of the subject being taught here at Vanguard. This is so that not many subjects with the same goal are created.
Abilities: Keep in mind that you are unable to have your character's ability be anything pertaining to the Forbidden Magic.
- Advantages: What are two advantages of their abilities?
- Disadvantages: What are two disadvantages of their abilities?
Weapon:
Skills: What skills do they have?
Gender:
Age: (20+ years old)
Sexuality:
Personality:
Appearance:
History:
Subject Name: What is the subject that they teach here in Vanguard?
Subject Description: Give a description of the subject being taught here at Vanguard. This is so that not many subjects with the same goal are created.
Abilities: Keep in mind that you are unable to have your character's ability be anything pertaining to the Forbidden Magic.
- Advantages: What are two advantages of their abilities?
- Disadvantages: What are two disadvantages of their abilities?
Weapon:
Skills: What skills do they have?
What Vanguard Academia needs is 5 teachers. The number of students required will be reached upon my word.
Staff - 1
Teachers - 2
Students - 3
For more information, contact Yun. For clarification and a confirmation on the subjects for a teacher sign-up, contact me as well.
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