This is something I've been thinking of for a while that I thought would make the battle system a little more fun.
"Limit Breaks" for Pokemon. It's a common idea in JRPGs for each character to have a super-powerful skill unique to them that isn't readily accessible.
Basically, every evolutionary line would have a really powerful fifth skill that would need to be charged up via doing damage, taking damage, or just spending turns. They would all be unique to that evolution family and unchangable.
The Chansey line would have a Limit that heals all of your party's Pokemon. The Eevee line would have a powerful attack that changes based on the User's type (like a mini version of Judgement). The starters would have a really powerful elemental attack. The Snowrunt line would have an Ice-attack that is certain to inflict the Freeze status. The Pikachu line would have a powered-up version of Volt Tackle. Etc. Etc.
Basically, think of each Pokemon having two abilities - one passive, and one that can be activated in battle after a meter has been filled.
This could, among other things, help underpowered Pokemon by giving them really powerful Limit moves. It would also allow people to diversify movesets a little more because you'd always for sure have one great skill to fall back on.
Basically, built-in Signiture moves for everyone.
"Limit Breaks" for Pokemon. It's a common idea in JRPGs for each character to have a super-powerful skill unique to them that isn't readily accessible.
Basically, every evolutionary line would have a really powerful fifth skill that would need to be charged up via doing damage, taking damage, or just spending turns. They would all be unique to that evolution family and unchangable.
The Chansey line would have a Limit that heals all of your party's Pokemon. The Eevee line would have a powerful attack that changes based on the User's type (like a mini version of Judgement). The starters would have a really powerful elemental attack. The Snowrunt line would have an Ice-attack that is certain to inflict the Freeze status. The Pikachu line would have a powered-up version of Volt Tackle. Etc. Etc.
Basically, think of each Pokemon having two abilities - one passive, and one that can be activated in battle after a meter has been filled.
This could, among other things, help underpowered Pokemon by giving them really powerful Limit moves. It would also allow people to diversify movesets a little more because you'd always for sure have one great skill to fall back on.
Basically, built-in Signiture moves for everyone.