Grasy terrain + sunny weather = greater hp growth.
Grassy terrain + rainy weather = rise of speed 1,5x of all grass and water pokemon.
Hail and sandtorm would work normal.
How would it be with others?
What are your ideas?
new terrains? new interactions with current abilities, moves and weather conditions?
lets say that steel types would interact with Electric terrain? how should it work?
make them weaker/stronger? effect on moves? on Evasion/Accuracy?
should it activate Motor Drive every turn?
should it somehow affect Magnet Pull (Ability) or Magnet rise (move)?
Grassy terrain + rainy weather = rise of speed 1,5x of all grass and water pokemon.
Hail and sandtorm would work normal.
How would it be with others?
What are your ideas?
new terrains? new interactions with current abilities, moves and weather conditions?
lets say that steel types would interact with Electric terrain? how should it work?
make them weaker/stronger? effect on moves? on Evasion/Accuracy?
should it activate Motor Drive every turn?
should it somehow affect Magnet Pull (Ability) or Magnet rise (move)?
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