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What do you think is better?

B/W by far... r/B were good games (though my first game was yellow. but they had so many glitches and the fact that Psychic was too overpowered hurts it even more...
 
Black and White. First generation games are classic, of course, but looking back and comparing them to current games, they had way too much imbalanced and un-nerfed features.
 
Not just imbalanced. Glitchy and far less visually impressive compared to now.

Black and White. Definitely.
 
Black & White. Red & Blue are too old and had a relatively boring storyline.
 
Red and blue by far.Okay, they didn't have many features but they were just incredible inspite of being first games.
B/w in my opinion isn't much.I liked hg/ss more than b/w.(And don't start arguing with me about it)
 
Black and White by several million miles. All RBGY have going for them is nostalgia. Other than that, they have NOTHING on BW. BW is superior in music, story, Pokemon, characters, challenges, and connectivity with other people. It's really no contest.
 
Black and White. Black and White have better characters, music and graphics. The storyline in Black and White is better, too. I can't decide on which Pokémon I like more. The new Unova Pokémon are great, and most of them have interesting and unique type combinations and origins. However, the original Kanto Pokémon have a special place in my heart. I also use many Kanto Pokémon in competitive battles, so it's difficult to choose between the new Pokémon and the classic Pokémon.
 
Black and White by several million miles. All RBGY have going for them is nostalgia. Other than that, they have NOTHING on BW. BW is superior in music, story, Pokemon, characters, challenges, and connectivity with other people. It's really no contest.
That's what I think.
 
It's kind of comparing apples and oranges, isn't it? R/B/Y are glitchy, poorly-animated prototypes that have very little in common with the current games outside of the story line. The battle dynamics, maps, animations, attacks, items, etc of today are all based on the contributions from the first games, but how much of those games did they keep without improving? There's an NPC in Celadon City in SS who puts it best: you have to keep the game true to long-time fans, but you can't hold back progress either. (Not the direct quote, but I'm lazy and don't want to find it.)

I prefer my SS to Black and White, but you can't say that R/B/Y are superior. I love my red cartridge to death (it's pretty much there now), but you can't say that the game itself is better than one released today.
 
I'm always a sucker for nostalgia, but despite that, I have to say Black Version and White Version; it's just an all-around better experience. I mean, nostalgia can only go so far.
 
Ripping on R/B's graphics like they were supposed to compare to a game released 15 years later on a vastly advanced system is a bit of a punch below the belt isn't it?
 
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As has been said, comparing the old games to the newest ones is like comparing apples and oranges.

I like them both equally.
 
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B/W, clearly. I hold Blue version near and dear to my heart, but comparing it to any of the current gen games is like comparing Pong to Halo.
 
Tie. BW looks better, has a better storyline, music and characters. RB on the other kept me playing for ages... in fact I didn't stop playing for more than a day until GS came out. BW just kept me playing for three months. would vote BW though, because game-wise it's just superior.
 
It's kind of comparing apples and oranges, isn't it? R/B/Y are glitchy, poorly-animated prototypes that have very little in common with the current games outside of the story line. The battle dynamics, maps, animations, attacks, items, etc of today are all based on the contributions from the first games, but how much of those games did they keep without improving? There's an NPC in Celadon City in SS who puts it best: you have to keep the game true to long-time fans, but you can't hold back progress either. (Not the direct quote, but I'm lazy and don't want to find it.)

I prefer my SS to Black and White, but you can't say that R/B/Y are superior. I love my red cartridge to death (it's pretty much there now), but you can't say that the game itself is better than one released today.

Exactly, clearly a game that came 10+ years in the future, by virtue of better technology and more experience on the developers part would be better. If you want to compare how good they were, compare them to how they stand to their contemporary games and what they brought to the industry. In terms of games after RGBY, compare what the new games brought to the table or fixed compared to the old games.

The originals clearly did something right. They went from games Nintendo really didn't think would succeed to being the second best selling franchise Nintendo has, but specific to the games themselves, they managed to extend the GB's lifespan and despite coming in fairly late in the GB's life (something that one can compare directly with BW, and clearly BW failed at extending the DS's life; note that RGBY probably wasn't meant to do that since Nintendo didn't expect it to succeed, yet it did), apparently sold second only to Tetris. I don't think any of the recent games have sold as many units as the originals had, nor had they created the same fad frenzy the originals did. Yeah, BW had the fastest pre-order sales, but it seems that the sales have more or less stabilized (which really is the expected trend; don't know why people thought it would keep selling that fast), meaning all it did was cause people who were already planning to buy the games to buy them sooner rather than drawing in a new crowd. DP itself was good in its own right that it brought in more fans compared to the decline in the GBA days, and I recall many fans saying that DP brought itself back--but of course, as games, nothing about them really felt like they belonged on the DS, not like BW which seem like what DP should have been.

BW brought in new battle modes, much like RS did. The difference? RS incorporated double battles much better than BW did with Triple and Rotation battles. They couldn't even give them the decency of appearing in the battle subway, which has two lines for singles and doubles, making one wonder, why could they not give the option of "Super" lines within the same single/double line when the attendant asks you if you are participating thus freeing up lines for Triple and Rotation battles for you to develop your skill? And why no Wonder Launcher mode? Fail on their part for not learning. As for musicals, they are an empty husk of what contests were, and involves very little participation on the player's part.

Lastly, they go about how humans abuse Pokemon, sure they want to show that its a misguided view, but why is it only showing TP abusing Pokemon? They wanted to show the world wasn't so black and white, yet their execution of that message was. They have a biker gang, yet they aren't shown being remotely abusive to help make TP's point. They could have had people who were generally nice to Pokemon but still viewed them as subservient but they didn't. The removal of the walking feature (despite having sprites for the 493 Pokemon) is also a fairly stupid idea. N is supposed to be surprised about how your Pokemon feels about you when you first meet. You know what would be more surprising? If you treated a Pokemon as an equal and had it walking along side you. They've also lost an opportunity at diverging dialogue; if they had allowed the option to let Pokemon walk (rather than forcing it like HgSs) we could have had very different opinions from N.
 
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