More specifically, "previous games" equals HGSS. But you can use any previous game.
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If you compare DPP to HGSS you'll see that some things were enhanced. Sort of like they were just testing the elements before.
Here are some examples..
Different clothing. In DPP the only time you changed clothing was for Super Contests and they were a tuxedo or dress (with a giant ribbon). You can't move or anything.
In HGSS you get an entire scene where you're wearing different clothing. I don't know first hand, but I believe you also move around in it. And of course you get to change clothing for the Pokethelon.
Super Contests were somewhat more interactive then battling. You made your Pokemon dance and you "dressed" them up. Poffin making was pretty interactive. Pokethelon's are basically minigames.
In DPP's beta they apparently were going to add 3D camera angels. This was implimented in HGSS and appears to be even further changed in BW.
In DPP you gained the ability to walk around with your Pokemon in a set area (Amity Park) and interact with them. In HGSS you can walk with them basically everywhere.
Even RSE to DPP had a few. Pokeblock making was interactive and differed from the usual standard RPG feel of Pokemon. Poffin making is a more interactive version of Pokeblock making.
..
If you compare DPP to HGSS you'll see that some things were enhanced. Sort of like they were just testing the elements before.
Here are some examples..
Different clothing. In DPP the only time you changed clothing was for Super Contests and they were a tuxedo or dress (with a giant ribbon). You can't move or anything.
In HGSS you get an entire scene where you're wearing different clothing. I don't know first hand, but I believe you also move around in it. And of course you get to change clothing for the Pokethelon.
Super Contests were somewhat more interactive then battling. You made your Pokemon dance and you "dressed" them up. Poffin making was pretty interactive. Pokethelon's are basically minigames.
In DPP's beta they apparently were going to add 3D camera angels. This was implimented in HGSS and appears to be even further changed in BW.
In DPP you gained the ability to walk around with your Pokemon in a set area (Amity Park) and interact with them. In HGSS you can walk with them basically everywhere.
Even RSE to DPP had a few. Pokeblock making was interactive and differed from the usual standard RPG feel of Pokemon. Poffin making is a more interactive version of Pokeblock making.
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