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yes but they could nerf poison like burn and add that effect of halfing special damage.No. No. NO.
I'll agree ONLY if this dosen't work with Toxic. Toxic is already a strong weapon, no need for it to cripple special attackers, too.
If anything I think poison should be nerfed by having toxic become normal poison after a pokemon is recalled.
Nah, poison already has its own special thing.
I'd much rather see a frostbite status get introduced as an alternative ice-type status, one that could actually be inflicted without relying on hax. It would work like burn, only halving special attack.
The problem is bad poisoning.
If we were purely talking about regular poison, then I'd be all for the special attack drop akin to burn's reduction to physical attack. But bad poisoning throws a wrench into this.
However, if they made poisoned and badly poisoned two distinct statuses, I'd be fine with the change being given to regular poison while badly poisoned remains as it is.
Well, here's part of the problem: badly poisoned has its own special thing. But regular poison doesn't.
As an ATTACK ATTACK ATTACK-minded player, I have to object to making things easier for Stall teams.
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