• Forum Moderator applications are now open! If you're interested in joining an active team of moderators for one of the biggest Pokémon forums on the internet, click here for info.

What kind of new immunities(or resistance) would you like to see in gen 8?(or after gen 8)

What ability; move immunity do you want?

  • - bug types become immune to entry hazards (without spider web)

    Votes: 1 25.0%
  • - against dark type moves (pokemon made of pure light ; or pure darkness,maybe ghost)

    Votes: 1 25.0%
  • - against ghost type moves(but not of the normal type)

    Votes: 0 0.0%
  • - against ice type moves

    Votes: 1 25.0%
  • -against steel type moves

    Votes: 1 25.0%
  • -against fairy type moves

    Votes: 1 25.0%
  • -against ground type moves(other then levitate)

    Votes: 1 25.0%
  • -against flying type moves

    Votes: 1 25.0%
  • -against bug type move

    Votes: 1 25.0%
  • - against rock type moves

    Votes: 0 0.0%
  • - against poison type moves(Immunity is not enough after Corrosion)

    Votes: 0 0.0%
  • - a new ability- immune to dancing moves

    Votes: 0 0.0%
  • - a new ability- immune to pulse moves

    Votes: 0 0.0%
  • - a new ability -immune to beam moves

    Votes: 0 0.0%
  • - a ability -immune to sword, slash, blade, bite, fang, crunch , hammer , saber moves

    Votes: 1 25.0%
  • - a. immune to natural catastrophic:Surf,Earthquake,HeatWave,Avalanche,Thunder,RockSlide;Eruption

    Votes: 1 25.0%
  • -ability that makes a user immune to physical moves

    Votes: 0 0.0%
  • -ability that makes a user immune to special moves

    Votes: 0 0.0%
  • - ability that blocks the first "contact move" in battle

    Votes: 0 0.0%
  • - ability that blocks moves with effect that would activate on that turn

    Votes: 0 0.0%
  • - ability that makes you immune to the opoents moves of the oponents type(s)

    Votes: 1 25.0%
  • - ability - blocks all traping moves even the damage of them (not of the ghost type, could be fairy)

    Votes: 1 25.0%
  • -rock and ground immune to entry hazard Spikes

    Votes: 2 50.0%

  • Total voters
    4
  • Poll closed .

Matleo

追放されたバカ
Joined
Jun 26, 2015
Messages
4,542
Reaction score
796
- lets discuss and vote

-you have 9 votes.

-I personally think we should get abilities with immunity to dark, steel, flying, bug, ice, rock
and the bug immunity to entry hazards with exception of spider web(bugs and spiders relation)

bugs are so small they should be allowed to avoid spikes and stealth rocks.
(atleast this should be done)

(this would allow to create new entry hazards for fairy, ice, psychic and ghost)
_______________________________________________________________

-ghost type pokemon are immune to trapping moves and to spider web(entry hazard)
since gen 6
 
Last edited:
bugs are so small they should be allowed to avoid spikes and stealth rock

Scolipede: 2.7 m. tall. (Or 8'10")
Buzzwole: 7'10"
Golisopod: 6'7"

These are just examples and bigger than most other Pokémon.
Yanmega (a bug) is bigger than Charizard (Fire/Flying). So why does Yanmega in your scenario get an immunity to hazards for being too small but Charizard takes damage?
 
Scolipede: 2.7 m. tall. (Or 8'10")
Buzzwole: 7'10"
Golisopod: 6'7"

These are just examples and bigger than most other Pokémon.
Yanmega (a bug) is bigger than Charizard (Fire/Flying). So why does Yanmega in your scenario get an immunity to hazards for being too small but Charizard takes damage?

ok right. But spikes? Ground types and rock types should be immune to Spikes.

Imagine a bug type pokemon with magic bounce and immunity to fairy moves. culd be part dark or part fairy.
 
Please note: The thread is from 8 years ago.
Please take the age of this thread into consideration in writing your reply. Depending on what exactly you wanted to say, you may want to consider if it would be better to post a new thread instead.
Back
Top Bottom