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What MMOs do you play?

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Dolce

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So are you a person who likes to play MMOs (Mass Multiplayer Online) games? Well which ones have you played? What are their pros and cons? And would you recommend them?

In my case I've only really played two MMOs.

1. Aika Online

Aika, also called Aika Online, is a 3D Fantasy MMORPG with gorgeous high end graphics and a strong emphasis on Realm vs Realm PvP combat. The game is immensely popular in Korea and is has some addictive fast paced gameplay. Fight for your nation in the game’s epic Realm vs Realm system with up to 1000 vs 1000 battles.

Pros:
+Good Interface.
+Impressive PvP System (1000 Vs. 1000 RvR).
+Nice variety of quests.
+Great skill animations and effects.
+Interesting ‘Pran’ pet system.
+Excellent voice overs.
+Well written quest dialogue.

Cons:
-Gender locked classes.
-Limited character customization options.
-Little direction early on.

As you can see the pros of Aika out weigh the cons, but in my opinion even with the gender locked classes, and the limited customization it's fun to play up till lvl 50+ cause the grinding is horrible. So I can't honestly say I would recommend it but it is fun. And honestly the pran system made this game entertaining for me.

Source on pros, and cons, and the description.



2. Spirit Tales
Spirit Tales is a MMORPG by KoramGame, distinct for its chibi style. It is a NA/EU release of Glory Destiny Online. Set in a fictional fantasy universe, Spirit Tales lets you play six different classes divided into three different races, each having an animal form with a variety of bonuses of its own. The gameplay is oriented mainly on straightforward questing, with some elements such as social actions and pet collection thrown in for good measure.

Pros:
+Chibi-style, cheerful graphics.
+Animal transformation system.
+Pet collection system.
+Clean & polished graphics & interface.

Cons:
-Unoriginal, straightforward and repetitive gameplay.
–Few abilities/spells.

This game was way to cute to resist. And in my opinion along with the pet system, and if you like adorable things, this MMO might be worth looking into.

Source on pros, and cons, and the description.
 
I used to play Runescape. I'd recommend it for people with a lot of spare time.

Cons:
Takes forever to build up your levels
Slows down your computer

Pros:
If you put the work in you can eventually buy your own house and buy/win cool stuff.
 
I play SW:TOR (Star Wars: The Old Republic) and WoW (World of Warcraft)

I'm pretty active in both games (being in raiding guilds and an avid PvPer in SWTOR) and they're both a lot of fun.
 
I play Anarchy Online, and somewhat active there. Despite the steep learning curve, once you get acquainted and work things around, it's pretty fun.

Used to play Runescape, but leveling became a drag, and those lowbies always follow me around asking for stuff... :bash: Yep, I hate them.
 
I play World of Warcraft in the European servers. I know the game gets a fair share of hate, but I love it. Especially nowadays, you can dedicate only an hour every so often and still feel rewarded, contrary to popular belief. The problem is that people tend to take some things as mandatory when they really aren't and get frustrated. Why, with the new expansion I took ages (ok, only close to two months) to hit the cap on my main character because I was busy leveling a Pandaren Monk and then doing fun stuff like the minigames in a place called the Darkmoon Faire and exploring old content to get nice looking gear or mounts, as well to experience things I never had an opportunity to.
 
I played knightonline for a long time
Also played wow just 15 days then realized how pointless game
 
PlanetSide 2
Pros
-It's free
-Each server can hold 6000 people, and each continent 2000 (currently three continents). That's a never ending battle of you, your teammates, and the enemy.
-Incredibly addictive gameplay
-Being on the delivering end of a blitzkrieg can be exhilarating. So is being of the receiving end, but you're not guaranteed to survive
-The Roadmap feature on the game's website allows you to take part in the development process, giving your feedback and opinions on ideas the developers have for future updates
Cons
-If you're not a premium member, you might have to wait in a queue for a long time (particularly bad of the Indar continent during Friday Night Ops)
-Borderlines pay-to-win
-You use certification points to upgrade your classes, weapons and vehicles, but the cert acquisition rate is rather slow and the cert prices are ridiculously high. You could alternatively pay real money for station cash to buy weapons and certain upgrades for your classes and vehicles (hence borderlining pay-to-win)
-The flight controls are a bit wonky
-Not meant to be played solo
-Literally no tutorial; you are thrust in the midst of a large battle and have no idea what you're doing the very first time you play

World of WarCraft
Pros
-Rather than control an army in Azeroth, as in previous WarCraft titles, you take control of a single character and play through the world and lore of Azeroth
-Addictive
-A relatively easy learning curve
-The lore is the real gem of the game
Cons
-$15 monthly subscription
-Some of the more experienced players can be a bit condescending
-If you don't have a lot of time on your hands, the monthly subscription doesn't feel worth it
-It sometimes feels like a grinding chore

Star Wars: The Old Republic
Pros
-Addictive
-A relatively easy learning curve
-A technical continuation of the story from Knights of the Old Republic and Knights of the Old Republic II: The Sith Lords
-Some of the class main stories are incredible (like the Agent)
-There is a free-to-play option (with some pretty irritating restrictions)
-It's Star freaking Wars
Cons
-The stench of EA's corruption is all over it
-If you don't get a retail copy, you need to make an Origin account
-To get the full benefits of the game, you need to pay the $15 monthly subscription
-It feels like a grinding chore after a while
 
I've played several but the only three I actually spent a good chunk of time on were:

1) Trickster Online - played this for five years and spent quite a lot on it back when I was dedicated to the game. No longer will I spend so much on MMOs though, haha. It's very cash-based, especially if you want to PvP. Can't recommend it since it's closing in a week though.

2) La Tale - a cute MMO that resembles Trickster a bit. It's got some beautiful artwork, though I'm waiting until we get season 2 to play again. Not very cash-based and is enjoyable all around so I'd definitely recommend it.

3) Spirit Tales - a super adorable game! <3; Only in the low 30s now, I think. Don't know enough about it yet but from what I've seen so far it's definitely a game I'd ask people to try.
 
Eden Eternal
A really fun game with anime-style graphics. Many customization features right from the beginning of the game. Not to mention the alpacas. ;D

Pros
-Casual, relaxed gameplay
-Little lag
-Customization
-Wide variety of enemies, weapons, places, and species

Cons
-Rather repetitive and long quests
-The information they give you on quests isn't always the most helpful
 
Star Trek Online
Pros
- Its a pretty sandboxy game. I love sandbox MMORPGs, especially considering my first and most favorite one was extremely sandboxy (Star Wars Galaxies; RIP).
- Fairly easy to level up, not much of a grind as usually the missions will get you more than enough experience to level up, not to mention there's also other content such as events and player generated missions that give experience.
- Yes, you heard me right: Player generated missions.
- The Graphics look absolutely amazing, especially on a capable machine like myself. However, not much is needed performance wise to play it at lower settings.
- Character customization is almost endless, especially with the ability to create a custom alien species. People have done stuff like create Yoda and what not with it.
- End game is perhaps one of the most extensive out of all the MMORPGs I've played.
- It possesses minor "spreadsheets online" features like EVE Online does, but its highly watered down so its still fun but still has the realism aspect that it emphasizes.
- A truly space combat oriented game that doesn't sacrifice anything from ground combat while doing so.
- PvP is nice and simple arena map style matches, and is actually fun and puts everyone on a relatively equal footing. No PvP gear, goodies or special abilities to complicate anything, just pure slugfest matches a lot like a FPS game, only IN SPACE (there's also ground PvP too).
- While there is a "cash shop" of sorts, you don't exactly need to spend money to get the items in there. You can merely grind for dilithium, which can be traded in for the currency used in said store.
- Free to play option available, with a paid option available that gives you a few features (which are available for purchase as a f2p member anyways) and a monthly stipend of cash shop currency, as well as access to veteran rewards.
Cons
- While you don't need actual money to get items from the cash shop, grinding for things can be an utter chore.
- A lot of things are no fun at all unless you have a reliable guild made of a dedicated group of friends.
- The level cap has remained the same since the game was first made (50).

Star Wars: The Old Republic
Pros
- Fairly addictive.
- Despite the putrid smell of EA on the rest of the game, the actual story aspects and Star Wars Lore remains pure, and absolutely better than most of the stuff produced by LucasFilm lately including the prequels.
- Fairly easy learning curve, but still has a healthy amount of challenge.
- Free to play option available, with a paid option available that gives you a few features (which are available for purchase as a f2p member anyways) and a monthly stipend of cash shop currency (though I do not deem it worthwhile to pay for the game at this point, even if I wasn't boycotting EA like I am now).
Cons
- Grinding is a real pain, even if you do pay the monthly subscription.
- If you don't pay the monthly sub, you can say goodbye to being able to have a life and grind a character at the same time.
- As with any game this big, PvP is a complete waste of time, no matter what server you are on. Then again, I don't generally like PvP in MMORPGs, so I'm a bit biased.
- LOL EA'S CASH COW LOL.
- I don't know why I still say I actually play this game, I don't really play it all that often because its not fun anymore.
 
None, because my mom won't let me spend money like that without her permission.
 
Elder Scrolls Online. Unfortunately the BETA ended, so I have to wait till next year for the official and finished game to be released.

So far, I LOVE my Sorceress character, but due to some agreement about the BETA, I'm not allowed to talk about the game very much... but here's some pros and cons anyway about the BETA:

PROS:
-Extremely detailed character customization
-Every NPC has a voice actor and facial expressions
-The skills/spells I've gotten so far have no charging time
-You can interact with NPC's by saying more than just "yes" or "no"
-For a BETA, the graphics are amazing
-You can use any weapon regardless of class

CONS:
-Due to it being a BETA, there are still several glitches
-It is nearly impossible to lockpick doors and chests
-When in third person mode, your character is never in the center of the screen
 
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Lord of the Rings Online

I've spent way too much time in the game and probably used a decent bunch of money. Played it for 2.5 years now and have done a lot of the game. But it falls down as content becomes too easy and mainstream.

Pros:
Free-to-play with every early game content available (about lvl 30ish) and every major gameplay feature is available. The entire story can be played without paying anything.
A lot of customization
Good graphics quality
Many different classes with completely different gameplay mechanics, making trying out every class worth all the money you have to spend.
Varied selection of quests and difficulties.
You can jump straight into PvP when you got a character in lvl 20, without getting there the hard way (i guess that's when you unlock monster play)
A very dedicated role-playing community, if you're into that.
It's Lord of the Rings, come on...

Cons:
Skills got a slight activation delay.
Graphics engine is outdated and makes the game laggy in populated places, in addition to making it impossible to get 60+ FPS even with a ridiculous expensive PC on the highest graphics quality.
PvP requires a lvl 85 character if you want to play as a Man/Elf/Dwarf/Hobbit, which requires you to play over 100 hours, probably a lot more if you don't use money on quests.
PvP is unbalanced and is extremely difficult to start playing, as if you want to have a chance to beat someone in a 1v1, you'd have to play another 40 hours just to get the equipment.
The developers are steadily destroying the game, implementing features which makes the game easier and makes creating armour sets extremely easy which then goes to that everyone with the best equipment actually got the best equipment, so there's no variation in the rare end-game equipment. (Although, when a new expansion comes, that changes, but with new areas, it goes back to that again.)

So you could try it out for free, which gives you a free path until lvl 20-25 and you get to try out the different features in it. If you're going to play it, buy VIP, as that would save you money, as it gives you everything up to lvl 50. After that you have to buy every expansion from Moria to Rohan, which there are 4 of. You'd still need VIP after buying that. But if you just want to look at the scenery, there are a lot of places you can go to. And the story quests are there, which does follow the actual LOTR books, just in a different perspective.

It's a good game, but try it before it's destroyed under its own weight.


Star Wars the Old Republic

I pre-ordered this game and played it for a few weeks. After that, realized my mistake. I played the beta and my impressions were "OMG, THIS IS THE BEST MMO EVER", as I managed to only get to lvl 15 or so, which is just past the prologue. When it came out, played the same levels again with the same class, still thinking it was the best game ever. Then I hit lvl 20, and man, that was a huge disappointment.
It's not like the gameplay was bad, but it was so ridiculously repetitive. EVERY SINGLE FIGHT was exactly the same. The amount of enemies you took on at once was exactly the same, all the time. The objectives in most sidequests were exactly the same. You had the bonus quests in the quests, but those were annoying as you didn't know what the next step in that would be. If it would be after the primary quest progresses or before. It was just a horrible game to play solo. Even with two players it was horrible. Seems like playing with 4 was required all the time. But when i tried PvP, then it became sort of good again as that's probably the only time I've actually been useful in PvP in any MMO. Also the fully animated and voiced cutscenes are awesome, until a while, when you realize "blablabla, i just want to accept the quest" like every other MMO is. So I'm going to do it like this.

Pros AND cons (yes, all these are both pros and cons):
Extensive character customization, until you realize that your face still looks exactly the same as all the other 15 toons you made, even with different races, as you have to look at it in every cutscene.
Balanced difficulty and amount of enemies, until you realize that it's balanced all the time.
Quests with automatic sidequests in them, until you start to get annoyed that you have to go all the way back to do one step you missed then do another difficult step which you technically did.
Quests with cutscenes, until you realize this is actually an MMO and not Mass Effect or Dragon Age.

Pros:
Free-to-play, and every quest seems to be available without paying.
Good variation in classes and the "advanced classes"
Extremely fun and simple PvP gameplay.
Companions that aid you in combat and in crafting items. You can send off multiple of your companions to do missions to gather crafting items, craft items and to sell your trash, all of that even during raids.
"Karma" system which would change the outcome of a quest, and you also get points in what side you choose, dark or light to unlock items.
Space combat missions.

Cons:
After it went F2P, everything is ridiculously expensive even when paying monthly.
You have to use a skill between every battle to regain health, forgetting to do that and you'll have a bad time.T
There's absolutely no health-regen at all in combat.


Note how there aren't that many cons i can think of, but notice the pros/cons, those are vital elements to the game, the primary gameplay mechanics to every single MMO. It's a great game, but it's destroyed under its own weight, again. But it had probably the best 3 weeks of playing an MMORPG, but there's nothing interesting in the end-game apparently. But it's definitely a game I'd recommend to play, as it's extremely addictive and fun during the prologue. You'll be able to get a decent amount of hours into the game before it eventually crumbles up a bit later.
 
I play roblox and toontown :3
Toontown has pokemon clans, So yeah....
Roblox has pokemon games....
 
DC Universe Online-

Pros - Lots of customization options.
You can be a villain as well as a hero.
Not fully p2w.
Servers are on 23/7.

Cons - Villain servers are empty.
Servers restrict to region.
Missions are repetitive.
Not-so-good story.
Some p2w elements.
Kill stealing.
Initial download takes up to 2 days based on your internet.
Updates take forever.

Wouldn't particularly recommend, check it out if you have nothing else to do.
 
I have left World of Warcraft for the time being (did everything I wanted and that monthly bill hurts...) and purchased Guild Wars 2 last Summer. Haven't been very active lately, but it's a nice game and I'm up for playing with any fellow Bulbagarderners. I main an Engineer on Ring of Fire, still 20 levels shy of the cap.
 
Warframe; since it's pretty badass. Clocking in around 700 hours on it, now. It's F2P which is amazing. Building new weapons and warframes don't require real life money, though getting the space for them does (unless you buy them directly through the market). Getting the superchargers for them is harder, since they are rare finds. But, worth it.

Also... did I mention that the action and movement is so free in that game? Well, it's about Space Ninjas, but you know... wow.
 
I've played a few MMO's, but I've only ever stuck around two of them.

I played Runescape for a while when I was younger. It's a great introduction to the world of MMO's, so if you've never tried an MMO and don't want to pay for one, Runescape is a great place to start. Played it for a few months and got bored.

Next up, the MMO I spent the most amount of time with and one I have extremely fond memories of, is City of Heroes. City of Heroes was, in my opinion, the greatest video game I had ever played. Period. Imagine being able to create your own comic book super hero or super villain, complete with whatever costume you desired and a slew of amazing super powers to choose from. Blasting fire from your fingertips? Freezing your foes with shards of ice? Going Rambo with an assault rifle? Or perhaps you want the simplistic approach and just want to pummel your enemies with super strength? Whatever you could think of, it was probably in the game. Martial Arts, Fire Armor, Dual Pistols, Mind Control, Broadswords, Claws, Super Reflexes, Force Fields, whatever you wanted.

City of Heroes was amazing, appealing to both casual and hardcore players alike. It wasn't like most MMO's, which require constant dedication and playtime in order to keep your character up to date. Whether you hadn't played in years or you played constantly, everything was approachable, and it was simple to get your character back up to date, without hours of grinding for rare drops. That's what I loved about it. I could take a break and come back just as strong as I was before. I had two characters that I really loved. Smash Zone, which was a traditional hero built in the vein of Super Man. He had powers of invulnerability (withstanding bullets, blades, things like that) and could energize his punches with pure energy. Then there was Proto-Zero, my villain, a science experiment gone wrong who could deflect attacks away from him and attacked with dual blades.

Heh, look at me, I'm ranting now. Long story short, it was a great MMO and a great game period. Only con I can think of was the PvP was horribly broken and unbalanced, especially after they tried to "fix" it. If you ever meet a City of Heroes player, just ask them about Issue 13. They'll know what you mean. Regardless, it makes me so sad that it shut down last year. Had a lot of good friends there. I won't list the pros and cons; since it doesn't exist anymore, there's really no point in doing so.

I played Star Wars: The Old Republic for a while as an Imperial Agent. The story was great, and leveling up was fun. Going around sniping enemies from cover was really cool, and the Agent storyline made me feel like a bad-ass. Unfortunately, once you hit the level cap, the whole game basically became World of Warcraft with lasers. Heavy reliance on "the holy trinity" (DPS, Tank, Healer) and hours of grinding being essential to get the top-notch gear for raids is what killed it for me. I dropped it a year ago and haven't looked back since.

SW:TOR pros and cons.

Pros:
-Great graphics and amazing set pieces. Character gear looks amazing, and the optional color-coding makes sure gear colors don't clash.
-Character classes are, for the most part, pretty balanced. At least in my opinion.
-Being able to play most roles with any class. Trooper/Bounty Hunters can roll as Healer, DPS, OR Tank, whichever they prefer. It's cool being able to play the storyline you want and have the role you want as well. Only limitations are Smuggler/Agents can't play tank, and Warriors/Knights can't play healer.

Cons:
-Same vanilla WoW gameplay. Expect several-hour raids and tons of grinding to get that coveted gear piece you need.
-Combat is repetitive. Once you get get a rhythm going for your character, that's pretty much all you're going to be doing for the rest of the game.
-Over-reliance on "the holy trinity" of MMO's. If your group doesn't have the exact combination of 1 Healer+2 DPS+1 Tank, you are doomed to fail, period.
 
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