What? More OU?

SharKing

I won't bite... much.
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Out of a whim, I made an OU team that looks kinda like "old DP", just without the common Garchomp and Salamence of the day. I wanted to center things around Electivire, LOL.

Ikaribori the Gyarados
Adamant / Leftovers / Intimidate
- Waterfall
- Dragon Dance
- Stone Edge
- Earthquake
252 Attack / 6 Defense / 252 Speed

In the old days, Intimidate leads were popular. Anyway, this is up front mostly to bait Thunderbolt for Electivire. Its role as a lead, other than Intimidate and T-bolt bait, is to hurt the enemy lead. I usually switch it out if I sense a deadly attack, so it can try to sweep later. Went full-offense, so I'm not walled by the likes of Empoleon.

Motocharge the Electivire
Adamant / Expert Belt / Motor Drive
- ThunderPunch
- Fire Punch
- Cross Chop
- Earthquake / Meditate
252 Attack / 6 Defense / 252 Speed

The basis of the team. I have three Pokes for baiting Electric attacks: Gyarados, Starmie, and Skarmory. If I sense one, boom. Speed boost. And since Electivire has fallen in popularity, it'll most likely be a deadly surprise. I went full-Physical because I wanted to. ThunderPunch for STAB, and Fire Punch for... well, mostly Scizor. It resists Bullet Punch, so the red mantis has no chance. Cross Chop murders Blissey, mainly. I'm having trouble deciding what to do for slot 4. Earthquake for enemy Electrics and Steels, or Meditate to attempt a sweep? I don't have Ice Punch because Mence and Chomp are gone, and Scarfed Flygon (basically, all Flygon) outpaces E-vire even after a Motor Drive boost. Gengar and Starmie can handle it and Dragonite, anyway.

Mabotakai the Gengar
Timid / Choice Specs / Levitate
- Shadow Ball
- Focus Blast
- Thunderbolt
- Hidden Power (Ice)
6 HP / 252 Sp. Attack / 252 Speed

Main Special attacker. With Choice Specs and base 130 Sp. Attack, it's a freakin' monster. Shadow Ball for STAB, Focus Blast for perfect coverage, and Thunderbolt and HP Ice for BoltPowerBeam. Simple as that.

Supernova the Starmie (I need a better name...)
Timid / Leftovers / Natural Cure
- Hydro Pump
- Ice Beam
- Rapid Spin
- Recover
80 HP / 240 Sp. Attack / 190 Speed

Rapid Spinner. Went with Hydro Pump mainly for power. It actually saved me once on Shoddy. Ice Beam is for Dragonite, mainly. Rapid Spin is obvious, and Recover allows it to... well, recover. I took a few EVs away from Sp. Attack and put them into Speed, because I like to switch this in to Azelf leads (which usually run 176 Speed, I believe) and ruin their Rocks, as well as their Sashes.

Haganetaka the Skarmory
Impish / Shed Shell / Sturdy
- Drill Peck
- Roar
- Stealth Rock
- Roost
252 HP / 6 Attack / 252 Defense

Physical wall and Stealth Rocker. Went with Drill Peck because I don't have Leftovers. (Went with Shed Shell to switch away from Magnezone, directing its T-bolt to you-know-what.) Roar for phazing, and Roost for recovery. SR's obvious.

Kyousachi the Blissey
Bold / Leftovers / Natural Cure
- Seismic Toss
- Thunder Wave
- Heal Bell
- Softboiled
252 HP / 252 Defense / 6 Sp. Defense

Special/main wall and cleric. Yep, SkarmBliss. Seismic Toss is a solid set-damage attack. T-Wave paralyzes foes to be killed by something else. Heal Bell to kill status on my team, and Softboiled for obvious recovery.

Ratin' time!

Side note: I'm still working on that "Users' Choice" team. This isn't it.
 
If you put Gyra, Skam,Starmie as bait for your Electivire why would you put so much EVs in Speed(you should out speed most with a speed boost[or maybe im wrong?]), but also if you switch out your Gyra first your oppenent will probably gonna predict that you keep switching to Electivire for any pokes that are weak to Electric.

Why not go for BoltBeam on Starmie?

and on a side note your team has nothing really to take out a very common MIXpert in 2HKO,(maybe a Gyra with a DragDance)

hope i helped :D
 
If you're gonna lead with Gyara, try Taunt. If you can shut down Rocks you'll be able to bring Gyara in many more times during the match anyway. Alternatively, you can try Thunder Wave to maim fast things switching in on a predicted DD.

I'd use mixed Electivire over pure Physical.

If you have Taunt on Gyara I doubt Rapid Spin will even be necessary. Be careful using a Starmie that is slower than Infernape, as Ape runs right through Skarmbliss. Granted having Gyara and Starmie is pretty good insurance against Ape, just a word of caution since you'd like to be able to get Starmie in and KO Ape if he doesn't run.

I believe Azelfs would be 350+ speed, so I think you need more EVs to accomplish your goal there. A lot nowadays are choiced, and switching Starmie into U-Turn would not be good.
 
Electivire should probably keep Earthquake, as I imagine it would get some notable SE coverage on such things other Electivire and Metagross (which would be stronger than Fire Punch). That, and how often would Electivire get a chance to pull of Meditate?
 
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