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What Question would you Ask the Developers?

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Related to this topic: http://bmgf.bulbagarden.net/f693/xy-getting-their-own-e3-showcase-151291/

As you may or you may not know, there will be a Pokemon panel on E3, which is a first, featuring Mr. Tsunekazu Ishihara and Mr. Junichi Masuda.

Here's an interesting thought: if you could ask them any question, what would you ask? It would be great if you ask productive questions and not silly ones such as those complaining ones ("Why does Bidoof exist?") or wishy ones ("Why don't you remove critical hits?"), or questions you could find online. Ideally questions that ask about more details about X and Y than shown is not asked because there could be a possibility of roundabout answers, which would waste time.

So, one question I would love to ask is:
"How do you determine type advantages and disadvantages on the type chart? Some of the matchups doesn't seem to be obvious that they wonder if it made any sense at all, so it would be nice to hear out your thought process on balancing the types and determining their matchups."

I would follow up on this question:
"Beyond Gold and Silver, is there a possibility of modifying the type chart if it turned out that the advantage is skewed in favour of a certain type or if it made a certain type less dominant? If there isn't a possibility, could one of the reasons be that you don't want to shake up the consistency of how the type chart works in the minds of players, especially children?"

Again, what would you ask the heads of Pokemon if you could?

Thanks for reading.

(For those who could participate at E3, you could take some notes here.)
 
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What factors do you take in account when you change old Pokémon, such as the Magnemite family's or Rotom's type or when giving new moves or abilities? Would you consider changing their stats?
 
Would you ever consider revisiting older regions in a pokemon game, like GSCHGSS did?
 
How much creative input does Tajiri-san have on the recent games?

And for that matter, who's in charge of all the Fire/Fighting starters? (If it's Masuda-san stare at him uncomfortably)
 
I'd like to ask them what their take on the Dragon type are. I've been seeing a few debates about the power of Dragon types lately, and I'd like to know what their thoughts are about the matter.
 
What can we expect from the multiplayer aspect of the game?
Will Miis be implanted somehow, and if they are, how?
 
I'd ask them what their stance is in regards to 'third versions' that come later in the generation, as well as the possibility and future of sequels or tie-in main series games. After B/W 2, I'd like to know what they think of it (did it reach the potential they desired?) and how they can much further better the later games.

Another question would be how DLC and its implications would be handled.
 
"Are you considering removing or replacing the bicycle in Pokemon X and Y in favor of other means of travel? I know that some images of the main character riding a Pokemon were released. Any comments?"
"Considering that every previous entry in the Pokemon has been two dimensional. What was the primary rationale for the sudden transition to the third dimension?"
"How do you intend to make this generation standpoint in terms of gameplay?"
 
I'd definitely be interested in asking them if they were going to make sequels for X/Y like with B2/W2 or if they plan on going back to the more traditional third version game. It would be a bit early to ask about that when the games haven't even been released yet, but I have wondered about it and I'd be curious about what they would say.

I'd also ask them how do they decide the stat distribution for all of the new Pokemon.
 
"Pokemon XY is making bold changes to it's visual style with the change from sprites to 3d models. Can we expect similarly bold changes in the gameplay to match? And if so, what sort of changes might we expect?"


A personal daydream of mine compels me to ask this one as well (although it is off topic and i know the answer is "no"):

"The next Super Smash Bros. game is set to feature cross platform connectivity with Wii U and 3DS. Do you think the fan base would be excited for a similar plan for a pokémon game?"
 
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Will you ever stop making pokemon ?
Not until GF/Nintendo stops making money off of it. So far, Pokemon is still making tons of money. Game Freak won't stop making Pokemon games until they stop profiting from the games, along with new Pokemon. Though I do think that the number of Pokemon now is ridiculous.

Now, onto the topic. Will Flareon get any good Fire type moves? (Probably not.)
 
Historically Gamefreak has a habit of removing fan loved features rather then keeping them each generation. Such as the day/night cycle in gen 2(which wasn't returned till gen 4), and Pokemon following you which is one of the most requested features to be returned. Why is it that you take away these features?
 
Why is there never more than one save file in the Pokemon games? Is it a matter of storage space? Is it to increase sales?

What qualifications are necessary to work in the team that creates new Pokemon?

Will there be 6th Generation Pokemon in the upcoming Smash Bros. game?

What's the likelihood of a new type being added in any future point in the series? If there is a chance what might the type be?

Is there a possibility of the anime's theme song returning to the original one?
 
Why is there never more than one save file in the Pokemon games? Is it a matter of storage space? Is it to increase sales?

What qualifications are necessary to work in the team that creates new Pokemon?

Will there be 6th Generation Pokemon in the upcoming Smash Bros. game?

What's the likelihood of a new type being added in any future point in the series? If there is a chance what might the type be?

Is there a possibility of the anime's theme song returning to the original one?
You had me up to the last one.
Are there any Pokemon games set to be on the Wii U?
 
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