Which is the better remake?

Which is ther better remake

  • FRLG

    Votes: 25 18.1%
  • HGSS

    Votes: 113 81.9%

  • Total voters
    138

Midnight Blue

~Love Is Hard To Define~
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FireRed and LeafGreen or HeartGold and SoulSilver. Based on if you played it or not.
 
Gotta agree, HGSS is better than FRLG in terms of remakes. FRLG brought me back into pokemon (Gen 3 turned me off and I didn't get RSE till after FRLG), but I like HGSS a lot more.
 
I have to say, as in "remake", I say FRLG, it stayed the most and closest to the original storyline, I do say HGSS is the better remake.
 
FR/LG was still good for what it was, but there was more effort put into HGSS.

I think it just looks dated now because of the GBA graphics and the lack of a Battle Frontier.
 
I dunno. FRLG at least made a big effort in clearing up several plotholes and inconsistencies that existed in the timeline between RGB and GSC. Thanks to FRLG, there's more sense to why Team Rocket's scheme would've been disastrous, we know why Lorelei dropped the Elite Four and why Lance also dropped and got a weaker Team in GSC. There's so many references in the game, as well as a much-needed fleshing out of the characters, thanks to the Fame Checker.

Sadly, HGSS doesn't adds to that endeavor. It actually detracts from it, without any apparent mention of the Sevii Islands, Leaf, or Agatha. It only solves a single hanging thread from GSC and a fanbase-made "mystery" arisen from FRLG, both solved in the special Giovanni event. Other than that, the game is sadly the exact same it was... just looking prettier. At least there's further characterization, but as it is, I don't think that's enough to make up for a way more blatant prettified port of the original game.

The extra Johto Route with all its new stuff is nowhere near as meaningful an addition to the actual game as was the Sevii Islands in FRLG. Its only real contribution is adding ties to Hoenn, as the game also adds ties to Sinnoh with the Shinto Ruins. Seriously, it's that and Steven's appearance what's actually "new" in terms of story and mythos. Small twists and turns to the same story don't really cut it as new additions.

As it is, I think FRLG is a much better game in terms of substance. HGSS is almost completely pure style. That's fine and dandy, but ultimately hollow. HGSS does make a better main game than FRLG (And yet it still fails in the same area FRLG failed: inability of being able to evolve any Pokémon you want that doesn't strictly evolve by trading in the same game, which makes it inferior to Platinum), and it also innovates with a handful of new mechanics (FRLG lacked in that regard, though it opened the whole 3rd Generation to a complete pool of Pokémon, as well as introducing the 2nd Elite Four Round, so, even the terrible loss in terms of gameplay features when compared with RS is forgiven), but as a whole, it lacks true value, and barely fixes all the issues GSC had, if at all, whereas FRLG fixed both plot issues in GSC and the one flaw of RGBY (A single last quest after the Elite Four), as well as expanding the plot... which HGSS didn't even bother to acknowledge. But it's no surprise, when it couldn't even bother to give us different Frontier Brains...

So yeah. As far as I'm concerned, they're about equal. If I look for a good main game, HGSS is the way to go. However, if I want a game that goes the extra mile on improving the originals and opening up new gameplay options, FRLG wins by far. The difference lies in the fact that Emerald came after FRLG, and that Platinum came before HGSS...
 
FRLG was, for all intents and purposes, RGB with better graphics and the sevii islands. Not much actually changed.

HGSS, on the other hand, has gone out of its way to change quite a bit. a lot of those changes are subtle, but serebii's got em all and from what I can tell, HGSS is a remake and then some.

I haven't used this line in a while but it feels appropriate.

It's a whole new world we live in
It's a whole new way to see
It's a whole new place with a brand new attitude
But you still gotta catch 'em all and be the best that you can be

Pokémon Johto!
 
Sadly,Fire Red and Leaf Green lacks post completition fun...like a battle frontier...their battle tower sucked..it was too easy with Mewtwo and Rayquaza...But the real reason i like HgSs is the events in shinto/alpha ruins...Palkia,Dialga,and/or Giratina can be gotten their..at level 1...but lacks the challenge.even though you go from Johto to Kanto...Something I wanted them to build on...but its not all too bad...;]
 
When I first played FRLG I was hooked, I'd sit there for hours just playing it and not noticing anything else. Now that I'm used to playing DPPt though it feels like it's quite outdated and I can't just sit there and play it for hours like I can with DPPt, I have to be watching tv or listening to music or something. I also find once you're done with the E4 and Sevii Islands that there's just nothing to do and I usually stop playing.

From what I've seen and the little I've played of HGSS, I'll say that it seems more engaging than FRLG. There just seems to be so much more to do in HGSS than FRLG like Pokethlons, the whole Kanto reigion after the elite four, pokewalker, wifi connection, battle frontier etc. FRLG got me back into playing pokemon games and I still like them better than RSE, but I think I'll have more fun playing HGSS.

I suppose personally I'm gonna like HGSS better, GSC were my favourite games and I've been looking forward to remakes ever since speculation videos started popping up all over the internet.
 
FireRed and LeafGreen. I'm a little biased only because I hate Johto and HGSS weren't exactly what I imagined story-wise (many retcons I don't like and places I disagree with like the Safari Zone), and it seems that Game Freak tried too hard to make them slightly different or better than Platinum by including features that, again -yeah, I know I'm persistent-, should HAVE BEEN since Platinum:

-Touch screen controls: the Pokétch perhaps represented a challenge but that's it.
-The passing down of IVs by the use of the Power Items.
-Pal Park time-related restrictions.
-Sunflora learning Earth Power.

At least the PokéWalker, buyable TMs, new Egg Moves and Move Tutors make up for all the disappointments.
 
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Remake-wise FR/LG was leagues better.

It showed the RGBY world very well.

While HGSS retconned too much things. Did that Cerulean Cave really HAVE to be restored? Did we really need those Legendary Birds? Where's Celebi?

FRLG didn't axe ANYTHING from RB. HGSS axed many things. Card Flip, Room Decoration, Celebi.

Of course, who needs those when we have ALL 493 OVERWORLD POKEMON?! [/sarcasm]

Axings, UNNECCESSARY retcons, stupid and unneeded additions is what HGSS was full of.
In FRLG we had a fully adapted plot with an awesome addition, which was the Sevii Islands.

And I'm not saying that HGSS was a bad game. I'm just saying that FRLG was a better REMAKE.
 
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It's difficult to judge proplerly since I haven't played HG/SS yet.

Both have their qualities and detractions though, so it's hard to say at this point.
 
HGSS by a mile. Seriously FR/LG was there just for nostalgia with a twinge of new but HGSS is for everything and more.
 
from what I've seen I think that HG/SS is gonna be better
there seems to be alot of stuff to do in it
 
Yeah, like it wasn't partially true for HGSS also...
Read after that okay? HGSS had it but FRLG was just a giant ball of Nostalgia painted with a new coat of shiny with some new islands while hgss was nostalgia filled but it had enough new to not be only pure nostalgia. Anyone on a technical note wouldn't platinum count as a remake as well as every other Pokemon game?
 
Read after that okay? HGSS had it but FRLG was just a giant ball of Nostalgia painted with a new coat of shiny with some new islands while hgss was nostalgia filled but it had enough new to not be only pure nostalgia

Irrelevant; it was partially nostalgia-filled after all. You said it.

And maybe enough new, but for me most of 'the new' were just purely gimmicky or pointless features. As Maxim said, HGSS are far from being labeled as bad games, but of course I think they are somewhat half-assed remakes.
 
To be honest, by definition FR/LG is probably a better "remake" but overall HG/SS is a better game.

I had to force myself to play through FR/LG, I found it dragging and boring by the time you reach Lavender. Too much of the same-old same-old and nothing new to immerse myself in.
Sure it's really faithful in that it's almost an exact copy paste of R/B with a fresh coat of Home Depot fix it, but that's the thing I hate about "remakes" and people's definition of remake. Does it have to be a strictly graphically glorified copy paste of the original to be called a good remake?

The Sevii Islands were just there to force feed us Johto Pokemon and are there solely as half-assed post game content and to give us features that Kanto lacks. Day Care breeding after beating the Pokemon League? Lol
I found myself disinterested in the middle of Island 5.

The things they added/took out in HG/SS, I couldn't give any less of a crap about.
Legendary Birds? So what, they're just there for the sake of being caught. Stop making it as if it's a big plot hole, it's not. More than half the legendary pokemon are there for the sake of the series being less dependent on the GBA games.
 
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