Wii or GameCube?

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Swifty

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Over the summer, I was home in Los Angeles staying with my brother and his roommates. I had brought my GameCube over and over the course of three months, my brother's roommates had gotten rather attached to the 'Cube.

When September came when I needed head back to my apartment for school, my brother's roommates had gotten really attached to the 'Cube that I was forced to sell it. Considering the price tag they were offering for my console and the fact that that the upcoming Wii is backwards compatible with GC software, the incentive to get rid of the GameCube was quite high.

The present objective is to find something that can run GameCube software which leads me to this question: should I buy a Wii November 19th or should I just go out and buy a GameCube?

I'm trying to look for the action which would lead me to maximize my expected utility. In evaluating both options, I've outlined these factors but haven't defined any constants. Help me define them:

Twilight Princess:
AKA, The Luke Smith Proposition. I'm not entirely sold on the new control scheme on the Wii. Are there any other differences I should be aware of between both versions? Or is there the option to use a GameCube controller for the Wii version of Twilight Princess? If not, I'm leaning on purchasing Twilight Princess for the GameCube, regardless if I buy a GameCube or a Wii within the end of this month.

Inability of my getting a pre-order:
Being a naive son of a bitch I am, I arrived at GameStop the day of the Wii pre-order the exact minute they were open. I suck cocks.

So, what's the supply situation on Wii boxen? Should I expect X-Box 360 and/or Playstation 3 supply (or lack thereof) coupled with insane launch demand resulting in exorbitant equilibrium price? Will I be able to pick up a Wii, say, a week after the launch at Wal-mart or Target or Best Buy with the price still at 250? If not, how long will I have to wait for the price to stabilize at 250? If it's longer than a certain amount of time, I might as well feed on the abandoned GameCubes of Wii owners.

Wii launch titles:
Other than Metroid Prime 3, I'm not really interested in anything else unless you guys can come up with anything worth promising at launch or soon after launch. For the time being, the current objective is simply GameCube software. Wii software is not a factor but nipping it in the bud and getting a Wii now adds the bonus of future Wii software.

The projected market of ye olde GameCubes:
If I go with the used GameCube route, how would the market for second hand GameCubes look when comes the time I need to sell it when I see that the price is right for a Wii? The current price for a used GameCube is about 55 bucks not including shipping. How much will the current price for GameCubes drop once the Wii is out in the wild? That difference, more or less, will be the cost of my enjoying GameCube software now (including Twilight Princess, provided I conclude that the Wii version is not worth getting) as opposed to waiting later. I'll also have to include the hassle of shipping and handling after making the sale online.
 
I am currently waiting for the games I want to see on the Wii come out before I commit myself to it. Even though I got a game for my DS when I bought it, and others since then, I found myself playing my GBA games on it more. That is until MD came along. I can see how a month or better without anything to play GC games on can be maddening, though. I am seeing little purpose to purchasing a Gamecube this late, only to have it replaced by a Wii, no matter how much later in time that may be. Usually, for the launch of a system, they go by their promised price, but if the demand for it becomes immense enough, then they may raise the price after that, until the mad rush for Wii ends. Since they have chosen to release Wii in the holiday season, that produces a million problems, because it could be clear until next year that the price could be higher than normal, and since this is such a hot item, stock also becomes a problem since everyone will be fighting each other for them. It is quite a problem, but I am not seeing too well how a temporary GC fix is going to help. You can go to your friends if it does become a problem, but if you are indeed waiting for good games to come to the Wii, then patience is the key.
 
I'm waiting for the Wii myself.. only because I'm broke now.
 
Go get a Wii. Considering its backwards compatible you might as well just own the new system now from the getgo for all future Wii titles rather than purchasing a GCN that you'll eventually replace with a Wii anyway.

The Wii version of Zelda has been called the one to get by virtually every major gaming website. The fishing is fantastic with the Wii controller, and shooting arrows and using the hookshot with Link is far better with the Wii controller. You can't use the GCN controller with the Wii version of Zelda, unfortunately. The Wii version also runs in 16:9 unlike the GCN version. Your hesitation toward the Wii version of Zelda is unwarrented, Nintendo didn't throw in the new control scheme at the last second, you know.

Metroid Prime 3 probably won't come out till March or so. I'm not really expecting it sooner. Other than Zelda, there isn't much in the way of launch titles unless you want to get Rayman, Red Steel, or Super Monkey ball which are not my type of games but are considered the best of the launch titles aside from Zelda.

In any case, might as well just buy a Wii as soon as you can, even if you're just going to be picking up mostly Gamecube titles for the time being. Not to mention with Wii you can download classics you missed from the NES, SNES, or N64 era for only a few bucks per game, and heck, considering the Wii can play every old Nintendo title from all previous 4 generations, (aside from Gameboy and DS titles), then heck, you have a winner.

Zelda alone is quite possibly the greatest launch title ever, so go get yourself one. $250 for a Wii isn't that much and you get Wii sports for free packaged in with the console.
 
im supposivly Im going to get one for christmas....ya thats probably going to be the best gift ever....go nintendo WII
 
You shouldn't have any problem being able to pick up a Wii on launch day, even without a pre-order. Even at the Nintendo world store, they've said they'll be able to handle any number of walk-in purchases. No promises for day 2 and onwards, though.
 
Your hesitation toward the Wii version of Zelda is unwarrented, Nintendo didn't throw in the new control scheme at the last second, you know.
Apologies in advance, but I'm incredibly salient about the control scheme for Zelda Wii.

The Wii controller was made for unconventional games and games with unusual amounts of sensory input and/or precision. Zelda, as much as how good it is, is a rather simple game; sword, items, and context-specific actions. It wasn't meant for the Wii controller and it doesn't need the Wii controller. Flicking the controller around to do mostly static actions that can still be accomplished with a simple press of a button seems awfully shoehorned. And when the game finally uses the true power of the position mapping ability of the controller, it's only during small interludes that account for minor parts of the game. Using a bow and arrow and hookshot with a precision pointing device in first person view is certainly nice. However, that's not going to make up for an awfully contrived control scheme that was built on top of a game, already in four years in development before the Wii was even announced, that wasn't meant for it in the first place.

That in mind, it would have been stupid for Nintendo to release Zelda Twilight Princess for the GameCube only when GameCube hardware sales have fizzled. After all, they need something to drive hardware sales for the Wii, especially with that ick lineup they have. Still, that doesn't mean that the Wii-version of Twilight Princess is supposed to be as intuitive as Nintendo wants us to think.

We're going to see a shitload of third parties do the same thing, shoehorning "intuitive motion sensing" control schemes to games that were completely fine without them. Gee whiz, I wonder how different Metal Slug will play using a position-to-coordinate based controller such as the Wii controller. >_<
 
The Wii controller was made for unconventional games and games with unusual amounts of sensory input and/or precision. Zelda, as much as how good it is, is a rather simple game; sword, items, and context-specific actions. It wasn't meant for the Wii controller and it doesn't need the Wii controller. Flicking the controller around to do mostly static actions that can still be accomplished with a simple press of a button seems awfully shoehorned.

I guess, but the majority of people who played Zelda at E3 or the Nintendo events didn't really find it took awkward to play with the Wii controller. Sure, it's really still a GCN game and not meant for the new controller, but c'mon, I severly doubt Nintendo didn't spend as much time perfecting Zelda to the Wii controller as possible. This is their flagship franchise and meant to be the system seller for Wii this holiday season, I severely doubt they're going to ship their main game with control issues. This isn't some crappy third party company quickly adding shoddy Wii controls to some port of an outdated PS2 or GCN game to make a quick buck, this is Nintendo with their system seller.

For what it's worth, Shigeru Miyamoto said he couldn't even stomach playing Zelda on the GCN controller anymore after playing the Wii version. But then agan, that's probably just PR spin to sell the version they want, but whatever.

I'm curious as to what the reviews for the Wii controls for Zelda are myself, but I don't doubt it'll be top notch.

And when the game finally uses the true power of the position mapping ability of the controller, it's only during small interludes that account for minor parts of the game. Using a bow and arrow and hookshot with a precision pointing device in first person view is certainly nice. However, that's not going to make up for an awfully contrived control scheme that was built on top of a game, already in four years in development before the Wii was even announced, that wasn't meant for it in the first place.

Only like, 7 or so of the 20ish launch titles have been made specifically around the Wii controller anyway. I heard Call of Duty 3 is excellent with Wii controls, for one thing.

As I said above, it's Zelda, I can't see Nintendo screwing this up, especially when it's their only real system seller this holiday.

That in mind, it would have been stupid for Nintendo to release Zelda Twilight Princess for the GameCube only when GameCube hardware sales have fizzled. After all, they need something to drive hardware sales for the Wii, especially with that ick lineup they have. Still, that doesn't mean that the Wii-version of Twilight Princess is supposed to be as intuitive as Nintendo wants us to think.

Well...we'll see. If all the reviews say Zelda is a better play on the GCN version, then I guess that's the one to go for. On the other hand if they say standard gameplay is fine with the Wii control, and fishing/arrows/hookshot/etc. are better, than the Wii version sounds like a winner.

We're going to see a shitload of third parties do the same thing, shoehorning "intuitive motion sensing" control schemes to games that were completely fine without them. Gee whiz, I wonder how different Metal Slug will play using a position-to-coordinate based controller such as the Wii controller. >_<

This is why I'm avoiding third party titles on Wii unless they're really really good and/or were tailor made for the console. :p
 
Having personally playtested Zelda, I'll say that it's pretty much a traditional game with some minor Wii-gimmicks. Waving the wiimote to use the sword works just fine, and the differences between the GC and Wii versions will be really small.
 
Yes. In fact, the system has ports for GameCube controllers and two slots for GameCube memory cards.
 
I heard they could all be played with the Cube controller. Also, the Cube controller can be used for some Revolution games, like Super Smash Bros. Brawl.
 
Does it really use the Cube controllers on some Wii games? How does it that work? I don't know where did you heard that story.
 
When you start the game, it says which you can use.
 
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