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xy were too easy

GaryOak123

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personally i found x and y a bit easy mega evolution just made it to easy if more trainers could mega evolve it would have been better, also i wanst paticually keen on team flare just found them a bit rubbish, so what games did u think were the right difficulty? i thought the johto remakes and sinnoh were about right
 
personally i found x and y a bit easy mega evolution just made it to easy if more trainers could mega evolve it would have been better, also i wanst paticually keen on team flare just found them a bit rubbish, so what games did u think were the right difficulty? i thought the johto remakes and sinnoh were about right

Agree with this 100x over. Sadly dumbing down is the trend in Pokemon, just look at ORAS and HGSS, even early trainers are dropping levels and losing Pokemon.
 
HGSS were difficult for the wrong reasons. They weren't challenging, they were hard to play because of the damn level curve that made grinding both a necessity and a chore. When you have Pokemon in the Lv30s and the wild Pokemon are Lv15, you're damn near forced to grind, or you'll get swept by the next boss you have to face. The Sinnoh games were challenging, HGSS were hard to play.

XY is a decent challenge when you don't abuse the EXP. Share or Mega Evolutions.
 
i thought HGSS were ok, didn't find that i needed to do to much grinding the only bit i didnt like was the levels of the wild pokemon in kanto i was hoping to be able to build a new team, but i couldnt and it was dumb trying to catch a lv20 pokemon with a team of lv60s
 
I'll just leave this here, because otherwise I'll feel like I'm repeating myself recurrently on how easy and mediocre X/Y are as Pokemon games.

[video=youtube;uxCdbxQtIEg]https://www.youtube.com/watch?v=uxCdbxQtIEg[/video]
 
Some of the points in the video I can agree with. But whenever I hear someone moan about X and Y it seems to ALWAYS be because they used mega evolution and the exp share. Every time ANY new gen comes out everyone jumps on the hate wagon, it seems people only like gen 1 and 3 from what I ever hear. And when gen 4 came out everyone hated it, then gen 5 came out they stopped hating gen 4 and onto gen 5 and now the hate has gone from gen 5 to gen 6.
 
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I'll just leave this here, because otherwise I'll feel like I'm repeating myself recurrently on how easy and mediocre X/Y are as Pokemon games.

[video=youtube;uxCdbxQtIEg]https://www.youtube.com/watch?v=uxCdbxQtIEg[/video]
And i'm adding you to my ignore list, seriously every single post i see from you is complaining and whining about XY, ok we get it you hate XY, if you hate the game so much sell it or whatever.

Did I ever say that I "hated" X/Y? No, I said that I find it "mediocre" (which means neither bad nor good) and "easy" and listed perfectly valid reasons and arguments backed up by logic a while back stating why I found those games that way. Anyways this is getting way off topic from the OP, so I'll just wrap this whole argument up as fast and efficiently as I can: I don't hate X/Y not by a long shot, but that doesn't mean that I can't point out and argue all the flaws that it has.

P.S. I mean no offense to anyone who thinks that X/Y are the best games ever or is on the other side of the fence about said games, but I have as much of a right to my opinion or critique as you do yours and silencing that opinion or critique just ruins the overall debate of "love it, I'm neutral towards it, hate it" in general. In other words: "If you can't handle the heat get out of the kitchen."
 
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From my point of view I think people just misunderstand each other a lot. I have to admit that despite X and Y being possibly my favourite Pokemon game it was very easy compared to past gens and by the looks of things if someone says something bad about something people think they hate it and if they say something good about it they think they love it.
I have to admit there are many things I didn't like about X and Y but I still love them and even if it wasn't much of a challenge (mostly because there wasn't any huge level curves this time).
 
They were, but you are playing the wrong video game series if you are looking for challenge. Pokémon games are developed in a way to cater to the biggest amount of people possibly, so Game Freak wouldn't dare making the games actually fun and challenging, because a lot of players would rather drop the game when they get stuck instead of trying to discover a way to get pass the obstacle. It is a damn shame, but it can't be helped.
 
Were they easier?

They toned down the fake difficulty, the grinding Rattata-after-Rattata-after-Rattata BS, but... were people enjoying that? The real challenge, the online multiplayer, is now front and centre, ever-changing and more complex than ever before. They've not made the game easier, they've just tiered it - you've got a charming little RPG for the kids, Battle Chateau for the intermediates, and a mind-melting multiplayer for the adults.

I don't think it was about making it easier, I think they've got rid of the boring bits. I'm not saying they're not easier, BW were way more satisfying as games - they hit a sweet spot. BW engaged me and respected me as an intelligent player whereas XY patronised me a bit, but BW are an exception to a rule. For all I think the XY story's rubbish, I think most of their gameplay design choices - new EXP share, etc. - were correct and sensible. Maybe a bit more balancing needed, but I don't think Pokémon's ever been that difficult - I think XY made Pokémon faster, rather than easier.
 
From my point of view I think people just misunderstand each other a lot. I have to admit that despite X and Y being possibly my favourite Pokemon game it was very easy compared to past gens and by the looks of things if someone says something bad about something people think they hate it and if they say something good about it they think they love it.

Ain't that the truth. *sighs* Personally I'm in the gray/neutral zone for Pokemon X and Y, I don't hate it, but at the same time I think that Game Freak could have fixed some of the flaws before release date.
 
At least there aren't in the Battle Maison that are outright cheaters (aka uses Pokemon with illegal movesets) like in the previous Battle Facilities. And the "cheatings" that happens there are more borderline cases. And the game was somewhat more challenging when I took the opportunity to raise more Pokemon than I did back in GSC/RBY and spread the exp thin.

Actually I think BW have two wrong reasons for aggravating the difficulty. Level grinding is too difficult in those games, and there were more cases of wild Pokemon being Demonic Spiders - that gave out less exp than was reasonable. (google TV Tropes) And not much else worked for me - most of the Pokemon I encountered had shallow movepools/poorly-balanced stats; this was the first game in the entire series which I actually had to ditch Pokemon in the main walkthrough.

I think it would have been better if XY Gym Leaders had better battle Pokemon like Gen 4-5 did, more Pokemon in their party like in the pervious games, AND keep the New EXP Share in. That way, it's both provides a challenge, yet still makes levelling up a viable option (and much less frustrating) if everything else fails.
 
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Experience share, Megavolution, ermygerd SO EASY et cetera, et cetera. Repeat ad nauseam. Really, there's not much to say about this. Number one: BOTH of those features are OPTIONAL. Number two: you can ALWAYS do self-imposed challenges such as the Nuzlocke to up the ante. Just please. Stop with the Mega Exp Share bashing already!
 
I don't know why, but I never found X and Y to be too easy and I used the Exp. Share at certain points in both and Mega Evolution on 2 Pokemon in Y. Hell, in Y I actually had to grind my team up like 10 levels before being on a equal level with the Elite 4. I was also never overleveled at any point in either game even when using the Exp. Share. The only reason why I found the game to be a bit easier than past games was due to the small teams of gym leaders, rivals, and the E4.
 
Experience share, Megavolution, ermygerd SO EASY et cetera, et cetera. Repeat ad nauseam. Really, there's not much to say about this. Number one: BOTH of those features are OPTIONAL. Number two: you can ALWAYS do self-imposed challenges such as the Nuzlocke to up the ante. Just please. Stop with the Mega Exp Share bashing already!

I didn't even use Mega Evolution and the Exp. Share features during the main playthrough and still found the game too easy. Despite being underleveled against the Kalos E4, I got through them very easily.
 
Experience share, Megavolution, ermygerd SO EASY et cetera, et cetera. Repeat ad nauseam. Really, there's not much to say about this. Number one: BOTH of those features are OPTIONAL. Number two: you can ALWAYS do self-imposed challenges such as the Nuzlocke to up the ante. Just please. Stop with the Mega Exp Share bashing already!

I didn't even use Mega Evolution and the Exp. Share features during the main playthrough and still found the game too easy. Despite being underleveled against the Kalos E4, I got through them very easily.
I know. Especially after playing for more than half my life, the E4, and the Champion least of all, weren't much of a challenge. Still, the guy who started this thread was complaining about one of two things so many whine about. He complained about Megavolution. The only other thing he mentioned was that Team Flare was "rubbish". As if Team Rocket wasn't a load of underleveled, common roadside vermin in HGSS. He didn't care to elaborate on why he thought XY was so easy other than that.
 
Experience share, Megavolution, ermygerd SO EASY et cetera, et cetera. Repeat ad nauseam. Really, there's not much to say about this. Number one: BOTH of those features are OPTIONAL. Number two: you can ALWAYS do self-imposed challenges such as the Nuzlocke to up the ante. Just please. Stop with the Mega Exp Share bashing already!

I didn't even use Mega Evolution and the Exp. Share features during the main playthrough and still found the game too easy. Despite being underleveled against the Kalos E4, I got through them very easily.
I know. Especially after playing for more than half my life, the E4, and the Champion least of all, weren't much of a challenge. Still, the guy who started this thread was complaining about one of two things so many whine about. He complained about Megavolution. The only other thing he mentioned was that Team Flare was "rubbish". As if Team Rocket wasn't a load of underleveled, common roadside vermin in HGSS. He didn't care to elaborate on why he thought XY was so easy other than that.

i wasn't complaining tbh i was just starting a thread to whether other people found x and y easy as i did, i thought xy were easier than the past games because other trainers couldn't mega evolve, i enjoyed megaevoulution but felt more trainers should of been able to, i did think team flare weren't great, although i agree team rocket weren't great in HGSS ,also other things that made it easy were the E4 not being as challenging and the EXP share meant less grinding which i am happy about, i wasn't complaining at all i personally thought XY were solid but could of had some improvements and i just wanted to see what others thought
 
I will admit since I had a full, under leveled team already and had turned EXP Share off, Reflection Cave and the route before it was a living hell; but the rest was too easy.
 
Yeah, X and Y were easy games, and I do agree that Game Freak should add an optional difficult mode to their future games for those who want a bigger challenge. Key word being optionial, because not everyone enjoys the challenges that a lot of us enjoy.

One of the things I thought would bring balance to Mega Evolution was once a Pokemon mega evolves, they lose a turn. No attacking or setting up weather, defenses, or anything else. They should just lose a turn to evolve. THAT would have brought some balance and challenge in using them. I also didn't like how everything was pretty much handed to you, and what was given weren't weaklings. The legendaries are also a cakewalk to capture! They literally hand you some strong, high stat Pokemon! Of course it's easy to blitz through a game using what is given.

When I reseted my game, I tried only using three Pokemon this time: my starter, my Kanto starter (without mega evolving), and a caught Pokemon. I beat the game in 25 hours. Wow, what a challenge...
 
Yeah, X and Y were easy games, and I do agree that Game Freak should add an optional difficult mode to their future games for those who want a bigger challenge. Key word being optionial, because not everyone enjoys the challenges that a lot of us enjoy.

One of the things I thought would bring balance to Mega Evolution was once a Pokemon mega evolves, they lose a turn. No attacking or setting up weather, defenses, or anything else. They should just lose a turn to evolve. THAT would have brought some balance and challenge in using them. I also didn't like how everything was pretty much handed to you, and what was given weren't weaklings. The legendaries are also a cakewalk to capture! They literally hand you some strong, high stat Pokemon! Of course it's easy to blitz through a game using what is given.

When I reseted my game, I tried only using three Pokemon this time: my starter, my Kanto starter (without mega evolving), and a caught Pokemon. I beat the game in 25 hours. Wow, what a challenge...

Well the Gen V games tried that, but apparently that generation got quite a bit of flack for it, (begin sarcasm) because god forbid Pokemon games actually offer gamers a legitimate challenge in game (end sarcasm).
 
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