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Yet another UU Team

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So, after testing this team in a few battles, I think it is worth of being posted for further improvement. Here's it:

180px-Aaron%27s_Drapion_hyperbeam_1.jpg

Drapion @ Scope Lens
Jolly
Sniper
252 Atk / 4 HP / 252 Spe
~Earthquake
~Ice Fang
~Night Slash
~Sword Dance

An unusual, yet quite successful lead so far. While other leads are busy setting up, Drapion gets a free turn to do a Sword Dance. In case I get tricked, I simply switch in accordingly, so he isn't totally wasted. He's a Sniper, meaning Night Slash is the primary mean of attack. Earthquake and Ice Fang both offer a very good coverage in addiction to Night Slash.

Banette4.jpg

Banette @ Focus Sash
Adamant
Frisk
252 HP / 252 Atk / 4 Spe
~Shadow Sneak
~Knock Off
~Will-O-Wisp
~Destiny Bond


My support that can also pack some damage. The premise is simple: Frisk will allow me to know what item the foe is holding when I switch up, and Focus Sash guarantees Banette can take 2 hits at the least. If the foe's items is something vital for its strategy, Banette will Knock if Off. If it isn't, Will-o-Wisp comes in play to cripple the foe. Destiny Bond is used if the foe is slower than Banette to KO it, and in case it's faster it'll try to do some damage with Shadow Sneak. I'm unsure if I should replace Destiny Bond with Thunderwave however, since Banette is very slow and Special Sweepers aren't really affected by burn. Also, Will-o-Wisp imperfect Accuracy is kinda risky. What should I do?

Hariyama.bmp

Hariyama @ Leftovers
Impish
Thick Fat
80 HP / 172 Atk / 252 Sp. Def / 4 Spe
~Bulk Up
~Force Palm
~Stone Edge
~Whirlwind

My "Offensive" Tank. Bulk Up makes sure Harryiama gets some more overall bulk after one or two boosts while increasing its reasonable attack stat. Force Palm is a great STAB move that can also give the useful (for me, that is) Paralysis status to the foe. Stone Edge allows Hariyama to take out those annoying flying types, as well as some fire ones. Whirlwind is there to take out foes that are doing a set up or I know will screw Hari sooner or later.

51.png

Dugtrio @ Life Orb
Adamant
Sand Trap
4 HP / 252 Atk / 252 Spe
~Aerial Ace
~Earthquake
~Stone Edge
~Shadow Claw

With its decent speed and (almost) exclusive access to arena trap, Dugtrio makes a reasonable revenge killer. Aerial Ace is mainly for Grass types, EQ for stab, Stone Edge gets ride of Flying types. I decided to indeed replace Sucker Punch, and now I'll use Shadow Claw to improve my move coverage. Ghost type is pretty neat offensively, and with this moveset Ditto can hit everything for at least neutral damage.

Alakazam-Anime.jpg

Alakazam @ Choise Specs
Timid
Synchronize
40 Def / 216 Spe / 252 SpAtk
~Energy Ball
~Psychic
~Signal Beam
~Trick

Ye old Special Sweeper with a little twist. Trick isn't a priority, but it sometimes can screw up walls that come to stop him. Anyhow, onto the moves, they're easy to figure out. Energy Ball is there to cover my team's greatest weakness, Water and Ground. Psychic is there for STAB and Signal Beam is great against another Psychic Types.

lanturn.png

Lanturn @ Leftovers
Calm
Volt Absorb
40 HP / 76 Def / 140 SpAtk / 252 SpDef
~Ice Beam
~Surf
~Thunderwave
~Thunderbolt

My special wall with some offensive twist. I simply love Lanturn's ability to get free switch during a electrical attack and STILL get a "reward". Surf and Thunderbolt are decent STAB moves and Ice Beam complements the coverage. Thunderwave is really good to cripple down foes.


Well, that's it. I know it's kinda suckish, but I posted it here to improve, right? ^^

Thanks!
 
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So, after testing this team in a few battles, I think it is worth of being posted for further improvement. Here's it:

180px-Aaron%27s_Drapion_hyperbeam_1.jpg

Drapion @ Scope Lens
Jolly
Sniper
252 Atk / 52 HP / 204 Spe
~Earthquake
~Ice Fang
~Night Slash
~Sword Dance

An unusual, yet quite successful lead so far. While other leads are busy setting up, Drapion gets a free turn to do a Sword Dance. In case I get tricked, I simply switch in accordingly, so he isn't totally wasted. He's a Sniper, meaning Night Slash is the primary mean of attack. Earthquake and Ice Fang both offer a very good coverage in addiction to Night Slash.

steelix.bmp

Steelix @ Passsho Berry
Relaxed
Sturdy
252 HP / 120 Atk / 136 SpD
~Earthquake/Stone Edge
~Explosion
~Gyro Ball
~Stealth Rock

One of my team main weakness is Water, so this Steelix is quite necessary. It usually brings in either Water or Fire Pokémon. Steelix is fit against Water, but it can survive against some fire attacks as well. Explosion will allow it to take away both foes, although the preference are Water types, so I may switch in Lanturn. Iron Head + Curse are there to face another foes, and Stealth Rock allows me to some times set up for a little help.

Hariyama.bmp

Hariyama @ Leftovers
Impish
Thick Fat
80 HP / 172 Atk / 252 Def / 4 Spe
~Fake Out/Ice Punch/Payback
~Force Palm
~Stone Edge
~Whirlwind

My "Offensive" Tank. Fake Out is kinda nice for extra damage, but I'm not 100% sure if I should use it. Force Palm is a great STAB move that can also give the useful (for me, that is) Paralysis status to the foe. Stone Edge allows Hariyama to take out those annoying flying types, as well as some fire ones. Whirlwind is there to take out foes that are doing a set up or I know will screw Hari sooner or later.

51.png

Dugtrio @ Life Orb
Adamant/Jolly
Sand Trap
4 HP / 252 Atk / 252 Spe
~Aerial Ace
~Earthquake
~Stone Edge
~Sucker Punch

With its decent speed and (almost) exclusive access to arena trap, Dugtrio makes a reasonable revenge killer. Aerial Ace is mainly for Grass types, EQ for stab, Stone Edge gets ride of Flying types and Sucker Punch is there for Priority. I'm not really sure if Sucker Punch is worth it. Maybe Night Slash is better?

Alakazam-Anime.jpg

Alakzam @ Choise Specs
Timid
Synchronize
40 Def / 216 Spe / 252 SpAtk
~Focus Blast
~Psychic
~Signal Beam
~Trick

Ye old Special Sweeper with a little twist. Trick isn't a priority, but it sometimes can screw up walls that come to stop him. Anyhow, onto the moves, they're easy to figure out. Basically, Focus Blast gets me ride of Steel type walls, Psychic for STAB and Signal Beam against another Psychic Types.

lanturn.png

Lanturn @ Leftovers
Calm
Volt Absorb
40 HP / 216 SpAtk / 252 SpDef
~Ice Beam
~Surf
~Discharge
~Confuse Ray

My special wall with some offensive twist. I simply love Lanturn's ability to get free switch during a electrical attack and STILL get a "reward". Surf and Thunderbolt are decent STAB moves and Ice Beam complements the coverage. Thunderwave is really good to cripple down foes.


Well, that's it. I know it's kinda suckish, but I posted it here to improve, right? ^^

Thanks!

Changes/suggestions in Bold
 
As for Lanturn, I guess Thunderwave+Confuse ray works really well. You don't really need Ice Beam in UU anyway(unless u find Altaria on darn every team) with Surf and TBolt.

And I don't really get how Steelix is your Spcl Wall.... +2(Calm Mind) Surf from Milotic/Surf from Gorebyss in Rain =OHKO. Why don't you try Chansey/Registeel?
 
As for Lanturn, I guess Thunderwave+Confuse ray works really well. You don't really need Ice Beam in UU anyway(unless u find Altaria on darn every team) with Surf and TBolt.

And I don't really get how Steelix is your Spcl Wall.... +2(Calm Mind) Surf from Milotic/Surf from Gorebyss in Rain =OHKO. Why don't you try Chansey/Registeel?

Regice has a better SpDef than Registeel.
 
But Regice is an Ice-type, perhaps the worst defensive type in the game. Weak to Fire, Rock (and that means Stealth Rock), Steel, and Fighting. Very common attack types, though Steel isn't as common.
 
But Regice is an Ice-type, perhaps the worst defensive type in the game. Weak to Fire, Rock (and that means Stealth Rock), Steel, and Fighting. Very common attack types, though Steel isn't as common.

True, but of those, the only thing it really has to worry about are SR and Fire type moves since the others are primarily physical (and, being a special wall, it shouldn't have any business staying in against physical attacks, let alone SE ones). I will agree that it's resistance only to itself is kind of a letdown though
 
True, but of those, the only thing it really has to worry about are SR and Fire type moves since the others are primarily physical (and, being a special wall, it shouldn't have any business staying in against physical attacks, let alone SE ones). I will agree that it's resistance only to itself is kind of a letdown though

Well whatever be the case Registeel takes hits from both Physical AND Spcl Attackers and doesn't mind an EQ or a Flare Blitz.

And the thing to be noticed here is that Regice can do nothing against a Chansey(Explosion takes away around 82% of a max HP Chansey, Focus Blast is a 3HKO and you don't want tht with a 75% accurate move) while a Registeel SToss +Explosion takes out a Chansey(provided it doesn't have an attack hindering nature).

Also I'm not sure if Regice can Stealth Rock.
 
I would replace Hariyama with something like Technitop because kabutops in the rain absolutley destroyes your team and even outside it can do some damage with Aqua Jet and SD

Hitmontop @ Life orb
248 HP/ 252 Att/ 8 Spe
~ Fake out
~ Mach Punch
~ Bullet Punch
~ Low kick/ Close Combat

lets you revenge things easier and can bulky anything
 
Okay, I made a few (lots of, actually) changes in bold. Please keep in mind that I have yet to test the changes, so this is just theory.

First, Drapion. I decided to switch Def for HP. I dunno why, but I guess it's more useful? Plat suggested to take away some speed to get more HP, but I'm not really sure if that will be good for Drapion.

Because of another change on the team that will help me against Water Types, I decided to replace Steelix with a support Banette. I don't need to comment a lot there, since I already did in the first post.

I didn't change Lanturn as I feel more secure with Ice Beam, since it takes away Grass Types (my team lacks fire type moves). I know there's Drapion and Alakazam, but it can also take away Dragon types as well so yeah.

The rest of the changes are covered in the first post, so you just need to read stuff in bold like I said.
 
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Just a quick note, swap Hariyama's Def. EVs for Sp. Def EVs, because Bulk Up will boost your Defence already, so this should give him more overall bulk :)
 
I'm thinking about adding Rapid Spin since Banette gets screwed up with Stealth Rock. Any suggestions? (not sure if any of my current Pokés can learn Rapid Spin)
 
First off, Duscolps outclasses banette in every way at support (OK, most ways). As for rapid spin, hitmontop, blastoise, and cloyster all can do it. I'm not experienced in UU, so I can't say much more.
 
Okay guys, so I meditated about this for a while and I reached the conclusion that getting a Rapid Spiner on this team that isn't particularly weak to Stealth Rock and has a Poké to absorb Toxic Spikes (well, Spikes aren't that powerful anyway), Banette needed to be replaced.

I was thinking about this:

raticate.jpg

Raticate @ Salac Berry
Jolly
Guts
252 Atk / 252 Spe / 4 HP

~ Endeavor
~ Reversal
~ Quick Attack
~ Endure

Raticate needs more love. Sure, he isn't the best thing ever, but think about it: send this rat to the game and use endure. Survive the hit with Endure (and this doesn't require full HP like Focus Sash). Salac Berry will boost the speed, and Raticate will outspeed most, if not all the UU competitors. Then, it's a choise between Endeavor and Reversal. Reversal can OHKO, but on the other hand Endeavor will guarantee ('cept if the Poké you attack is a ghost) that the foe will be at 1 HP.So, uh, while I like this in theory, I feel like there is something missing for this to work in action.
 
Ghost-types > Raticate. They completely wall this thing. Don't you think you should include Crunch/Sucker Punch?
 
Switch in Sucker Punch for Quick Attack?

Actually, I forgot to add I gave up on Raticate. I think I need to change lead and make Drapion a normal sweeper. What do you guys think of Anti-Lead Kangaskhan, present on Smogon? Again, it could use a change or two, but I'm not sure of what.

EDIT: for convinience, here it is. a ??? next to something means I'm not sure if it will work well.

tvsea01_034.gif

Kangaskhan @ Lum Berry ???
Adamant
Scrappy
252 HP / 56 Atk ???/ 200 Def ???

~ Fake Out
~ Sucker Punch ???
~ Focus Punch ???
~ Counter ???

Thanks.
 
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