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I want what they tried to do with Let's Go but done right.
"Done right" is a bit too subjective, specially in the context of such a major and polarising situation.
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I want what they tried to do with Let's Go but done right.
Really I want to ask about why they don't make a pokemon story with voice, why why why?
It really was a bummer how LGPE didn't have voice. For a game that's soooooo kid centric, it's a shame how some children couldnt play cause they're not good enough at reading yet.
I mean, BotW has a fair amount of cutscenes and those optional memories, which are voiced in eight different languages iirc. It's not like Pokemon is too small a franchise to put in that work either. Even so, I'm glad they haven't, cause half the time voice acting annoys me anyway. Sure I could see how it might add, and with those cut scenes in SuM/USUM they could have, but they're also lengthy and unskippable and no doubt button mashing through upon replays would only be more grating with constantly cut off spoken dialogue.They could play it with a parent like LGPE are meant to be experienced? Or they could actually be encouraged to read using LGPE. And it’s not something realistic here, seeing the staggering amount of people who learnt languages using different language versions of Pokémon.
Done 'right'? But... LGPE did things right, if you consider its purpose was to be a game adaptation of the Go phenomenon for a younger audience and their parents.I want to see stats revised like they did with gen 3, as well as cutting down on moves, items and abilities.
Basically I want what they tried to do with Let's Go but done right.
Even so, I'm glad they haven't, cause half the time voice acting annoys me anyway.
Same. So I usually put it on Japanese, cause I don't speak it, but it's an actual language so it doesn't sounds like gibberish either. As in it's not completely random, it's got rhytm and structure, but my brain doesn't have the necessary data to process it into an actual message so I can just tune out. And 'cringey' is a good point too. Like, translating can already change the tone so much, and to have the added klayer of voice acting? Nah thanks.This is the actual reason I’d prefer if Pokemon avoided full voice acting. I like to imagine the character’s voice and accent, and I find the US/UK accents inconvenient and there’s unlikely to be any other supported English dialects. My native language isn’t a localisation option and even that isn’t an option (and I’d not use it since everything dubbed into my language somehow sounds cringey).
It really was a bummer how LGPE didn't have voice. For a game that's soooooo kid centric, it's a shame how some children couldnt play cause they're not good enough at reading yet.
I mean, BotW has a fair amount of cutscenes and those optional memories, which are voiced in eight different languages iirc. It's not like Pokemon is too small a franchise to put in that work either. Even so, I'm glad they haven't, cause half the time voice acting annoys me anyway. Sure I could see how it might add, and with those cut scenes in SuM/USUM they could have, but they're also lengthy and unskippable and no doubt button mashing through upon replays would only be more grating with constantly cut off spoken dialogue.
This is the actual reason I’d prefer if Pokemon avoided full voice acting. I like to imagine the character’s voice and accent, and I find the US/UK accents inconvenient and there’s unlikely to be any other supported English dialects. My native language isn’t a localisation option and even that isn’t an option (and I’d not use it since everything dubbed into my language somehow sounds cringey).
Having the Pokémon say their name is one of the reasons I don't want voice at all in Pokémon. Sorry, but I always found that dumb.It will a really good thing when Miss Rica Matsumoto Chan is been chosen for the boy and she say Iku yo Pikachu or any pokemon with the pokemons say their name such as rizadon flamethrower. Or the girl has the voice or Tara Jayne or Sarah Natochenny or at least Mona Marshall and then one of them say let's go Audino.
Having the Pokémon say their name is one of the reasons I don't want voice at all in Pokémon. Sorry, but I always found that dumb.
Also, the games will never stop being RPGs. Do you think it is a good idea to alienate 90% of the fandom? And having to re-program everything from the ground-up?
Not every game has voice acting, or needs it. Fantasy Life, Undertale, Shovel Knight, etc. didn't have voice acting and they did well.Well hi firstly. Really I am not asking for removing the rpg even if I want but the voices in game is been used in all games so this is the time for pokemon games also
Again, it's not necessary. It's a bonus, but not a priority.But still it mostly necessary for the games now and pokemon really can do it
When I asked people who played it they told me AVs are too overpowered even without using candies to the extent someone beat the game with just a pidgey, stealthrock is in the game with no counters, the complete removal of held items and abilities made several Pokémon underpowered and about 10 Pokémon are viable competitors, some of which are just way too OP I hear"Done right" is a bit too subjective, specially in the context of such a major and polarising situation.
Ruby and Sapphire didn't do any kind of refreshing for items, though, and they were the games that introduced abilities, so there's no rebooting there. The closest thing they did was alter berries, which made them more complex rather than simpler.I like held items an abilities but I think it's gotten to a point of too many and maybe we need another refresh like Ruby and Sapphire did.
Items are probably the easiest thing to prepare with a Pokemon team, so I don't see how restarting them would make things any easier.I think there would be less save editor users if teams were easier to prepare.
It won't do anything at all. They would just update PkHex and everything would be back to what it was before. Pokémon hackers (both good and bad) are a pretty persistent bunch.I think there would be less save editor users if teams were easier to prepare.
I don't think the issue is money for voice actors, Pokemon is the world's biggest media franchise, so I'm the sure TPCI would be willing to give some money for Voice Actors. My concern is for starters, is that the story would have probably have to be much more significant: You don't play Pokemon for the story primarily, you play it for the gameplay. ( Not saying that the story is unimportant, just the gameplay is most likely thing they prioritize in most of their games. Yes- as much as we despise the story for USM, it was probably cast aside for the gameplay. ) With the exceptions of BW and probably SM, the characters feel like side characters who after filling their purpose, usually only making an appearance in a sidequest.Really I want to ask about why they don't make a pokemon story with voice, why why why?
They made a lot of good things in let's go and they should complete from it and not back to old things such as back to 3ds games. Now they moved to Nitendo Switch and to be able to compete or do something unpredictable then they should complete from let's go such as showing the wild pokemon before challenge it or show as much as pokemons before challenge them. They really should do this. Now loot at FF12 in PS2, or to Crisis Core, they all talk when the story is going own, so why pokemon don't do this. It is Nitendo Switch time not to 3ds time. And even level 5 is allowing the characters to talk in Inazuma Eleven Go Galaxy in 3ds so why pokemon not? Ok, I got it that in 3ds but why not in Nitendo Switch Also?
Please, look to Captain Tsubasa in PS2, they not just talk in story no they also talk in the battle when you please such as the players say I will not allow you to make any assist or score Tsubasa, or I will not stop any shoot or I will not lose and this what they should do here also.
It will a really good thing when Miss Rica Matsumoto Chan is been chosen for the boy and she say Iku yo Pikachu or any pokemon with the pokemons say their name such as rizadon flamethrower. Or the girl has the voice or Tara Jayne or Sarah Natochenny or at least Mona Marshall and then one of them say let's go Audino.
It really will be good when you 2ill use the Water Z Move or thunder Z move and then hear what Rica Matsumoto will say.
This what I really want and really I really want they to throw the RPG thing in garbage because RPG is really boring and I really don't like it. AND REALLY, THERE IS ONLY THERE IS ONE THING THAT I LIKE IN RPG
Oh, I forget to say that they also should do the two versions of story, such as Crisis Core and FF12, the is the story with the real Anime Faces and the THE Story with game play faces. Why they don't take somethings from Zilda Nitendo Switcu or at least from let's Go
On the topic of poorly executed Let's Go mechanics, here's a theory on Smogon on Let's Go true purpose:When I asked people who played it they told me AVs are too overpowered even without using candies to the extent someone beat the game with just a pidgey, stealthrock is in the game with no counters, the complete removal of held items and abilities made several Pokémon underpowered and about 10 Pokémon are viable competitors, some of which are just way too OP I hear
I almost bought the game until I heard those things.
Also, I played the demo and catching got pretty dull, and the inconsistent motion controls only added frustration. There just isn't anything to make the catching system engaging and fun.
TLDR
I liked that they were trying to tone things down for non hikkikomori players like me, but they did so in such an unbalanced and broken fashion.
There are other disappointing aspects like the catching and lack of content, but those are beside the point I'm making and I almost overlooked those in favor of exploring kanto in 3D, following Pokémon, Partner Eevee, Super Metroid grade sequence breaking and accessible multiplayer, however finding out about how broken things are was the nail in the coffin for me.
I like held items an abilities but I think it's gotten to a point of too many and maybe we need another refresh like Ruby and Sapphire did. Same goes for mechanics like EVs and IVs, I want something fresh and accessible that doesn't eclipse battling with preparation so much, like a skill point system and some sort of equippable stat system. I think there would be less save editor users if teams were easier to prepare.
Also, it would be nice if they included information like base stats and movesets in the game like Earl's Academy in Stadium 2. Like a post game pokedex upgrade or something. Likewise, there should be an npc who gives you hints about Pokémon that are unseen in the pokedex. The games shouldn't have to rely on sites like Bulbapedia so much.