I'll stick to one per franchise, or else this would be a list of five Metroids. Well, maybe four Metroids and one Zelda.
5. Fire Emblem (GBA)
4. The Legendary Starfy (DS)
3. Kirby and the Amazing Mirror (GBA)
2. The Legend of Zelda: Majora's Mask (N64)
1. Metroid: Zero Mission (GBA)
Re: superhero quotes
Spider-Man: Shattered Dimensions on the DS has some of the best worst punning I've heard in a while, but the crowning moment of awesome has to be when Spider-Man barges in on Electro:
Electro: Spider-Man!
Spidey: Hey, Electro! Don't be so shocked to see me!
Electro...
Ah, that reminds me... SimCopter had a lot going for it, being sort of an open-world sandbox game long before GTA and its ilk got to be so popular. In career mode, you fly a copter in a series of pre-made cities, completing missions and earning money to buy better equipment and copters, as well...
I also voted for Limbo. While I don't personally like it, I still recognize it as an interesting, artistic game, and it's certainly more appealing than anything else on the list, save maybe RDR or BioShock 2.
They'll do it eventually, but not anytime soon. Reggie recently said something about wanting to sell 15 million more Wiis before talking next-gen, and I don't see that changing much. With Sony and MS trying to push back the next generation a few years, Nintendo can seize the advantage by pushing...
I mean, the Wii vs. DS versions. I'm a real Metroidvaniac, so when I hear "you can use new abilities to better explore old areas," I sit up and take notice. The Wii version sounds like it has more variety of colors, so that's the one I'm leaning towards now.
That's what's drawing me in. I like being able to go back and access an area I couldn't reach with a new ability. How prevalent is this sort of thing in the different versions?
I'm debating this. As much as I love Retro's work with Metroid Prime, this sounds like the sort of title I'd never pick up otherwise. I played DKC once, and while it was OK, it didn't really keep me coming back for more (the best thing about it was the graphics, which are kind of a moot point...
Exactly. Sands of Time was a decent movie, but it was better videogame. Something like "a magic dagger that can reverse time" works a lot better as a gameplay element than a plot element. Overall, I found the dagger was pretty underused in the movie, whereas someone playing the game would be...
Eh, there are fans for everything. I've heard the first Resident Evil, the first Mortal Combat, and the first Prince of Persia all called "good" movies, but all of them met with mixed reception, and I doubt anyone thinks they're "great." I liked PoP, for example, but definitely think it could be...
Metroid COULD make a good movie, if it was done right. I'm sure that whatever director gets his grubby little mitts on it will try to make a sci-fi action flick starring a badass, catchphrase-slinging, huge-busted Samus that spends 90% of the movie without her helmet for whatever reason. A much...
On their own, these movies don't sound that great.
Now, a crossover...
"The Ouija board tells me that it was Professor Plum, in the Lollypop Woods, with the Australian army. He sunk their battleship."
That's true (well, I don't have Ocarina on my Wii, but I do have that Gamecube compilation disc). I'm waiting to see what sort of additions they make to Ocarina and SF64 before I decide to buying them. Still, as I've said before, the biggest draw for me is finally having access to DSiWare...
As several others have said, it's best to take things on a case-by-case basis. Fight Club, for example, was a great book, but the movie was actually even better in a few ways, mostly a result of having the original author on board to refine things. The movie can almost be like a second draft of...
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