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Official Pokémon Sword and Shield speculation thread (Updated June 5th, 2019)

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There already seems like there'll be plenty of areas you can look out in the distance already in the game. Also an area that has no purpose of going just to find out there's nothing there is false exploration. Cause exploration in game reward you for looking there, otherwise there's no point going there and only makes the game feel slightly empty. A flaw BOTW is even said to have.
Why is that a flaw? A game made for exploration doesn't have to have something hidden in every place. Have you seen the map of BOTW? How could you think they could have made every single point of the map a point where you could do something? And by the way, what's the point of exploration if there's something to do everywhere? Even in the real world how many times have you walked on a road without finding anything interesting to do there?
 
Why is that a flaw? A game made for exploration doesn't have to have something hidden in every place. Have you seen the map of BOTW? How could you think they could have made every single point of the map a point where you could do something? And by the way, what's the point of exploration if there's something to do everywhere? Even in the real world how many times have you walked on a road without finding anything interesting to do there?
It's a flaw cause it's mostly empty land. The point of exploration should be that you actually gain something from exploring to areas. If there's no point, it's not as fun.
 
It's a flaw cause it's mostly empty land. The point of exploration should be that you actually gain something from exploring to areas. If there's no point, it's not as fun.
We just disagree on this point. I don't like what you say because from my point of view there's no exploration when you know there's something for sure in the place you visit. The real exploration is when you look around, find something in one place and nothing in other two for example. But I can see your point even if I don't agree with you. Matter of tastes.
 
I cant recall, but when each Pokemon SM / XY trailer came out, did we know before hand via a pattern or was it random ?

I do remember the Japanese Pokemon youtube updating stuff fairly frequently every month but cant recall any algorithms.
 
I cant recall, but when each Pokemon SM / XY trailer came out, did we know before hand via a pattern or was it random ?

I do remember the Japanese Pokemon youtube updating stuff fairly frequently every month but cant recall any algorithms.
I'm wondering that myself. I wasn't around during the trailer season for XY, but I was for SM. I think i was only following Pokemon's facebook page at the time, but I never actively checked in on them, so I can't remember if they posted anything to tell fans ahead of time that a trailer was dropping. Twitter could have posted something, but I wasn't on it at the time so I had no idea. I remember feeling "a trailer is going to drop soon" a lot, but I think i can just akin that to how often we got trailers, and at some point you just expect it. If I do recall correctly though. They were almost always posted at 6am PST. So as far as I know, they didn't notify beforehand. They just simply dropped a trailer. But they very well could have had some sort of notification system.
 
Pokemon cannot be BOTW, it would fail and we all agree on this. The meaning behind Pokemon is different, it's catch/battle/train and I agree with Masuda we don't need that. But come on, we are in 2019, they made a huge beautiful hill, why can't we go there evn if there's nothing to see? Why can't we move our camera to see that hill from another point rather than being forced to go on specific points to see something. This is what feels old today. It's like they create this great region and made all the choises to how we should see it. This is not a radical change. Pokemon can survive this step, I'm totally confident about it.

This I agree with 100%... I hated that in SM (but it was understandable given the 3DS limitations), but being restricted to only seeing something clearly beautifully made in a game, from a certain angle and ONLY that angle ever, is super restrictive and I think if they had issues anywhere during development, they should have outsourced more people to work on a free camera imo, otherwise I'm pretty satisfied with the look of the game so far.
 
Nobody is saying SwSh looks bad. The game looks fine.

But it's the least impacting hardware jump ever in Pokémon. It really doesn't differentiate itself from SM other than being HD and more detailed (which a given for a home console game in 2019).

But I am not terribly concerned about graphics, so they are not gonna make or break SwSh for me. I am way more interested in seeing what type of content they have to offer. I am more concerned about this, honestly.
 
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It's really funny how all 3 Yokai games were on the 3Ds but the worlds were still large and exploration.
Since Yokai came into fashion, Pokemon has began to find itself a new competition and is now starting to show it's age after 20 years.
If Pokemon is The Simpsons, then Yokai is Family Guy. It usually happens to any established ganra.
 
Since Yokai came into fashion, Pokemon has began to find itself a new competition and is now starting to show it's age after 20 years.
If Pokemon is The Simpsons, then Yokai is Family Guy. It usually happens to any established ganra.

Yokai watch is nowhere near Pokemon in terms of popularity though.
Pokemon is literally the highest grossing franchise on the globe.
 
I cant recall, but when each Pokemon SM / XY trailer came out, did we know before hand via a pattern or was it random ?

I do remember the Japanese Pokemon youtube updating stuff fairly frequently every month but cant recall any algorithms.

I was following the news during the pre-SM period, especially from Serebii. From what I remember, if they were going to drop new information trailer, they will inform us in advance the date they are going to do it. That's why I was always ready to tune in the exact moment the new stuff was release.

While USUM on the other hand, I'm a little unsure but I kind of remember that they dropped at least one surprise trailer.

Edit: As for when they tell use that somethign is coming, I think it might have been weeks before each one. Heck, I think sometime they even tell us the date of the next one as soon as they reveal one thing. However, I am not 100% sure. If someone were to go through Serebii archice pages from 2016, we may know better.
 
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Nobody is saying SwSh looks bad. The game looks fine.

But imo, it's the least impacting hardware jump ever in Pokémon. It really doesn't differentiate itself from SM other than being HD and more detailed (which is a given for a home console game in 2019).

But I am not terribly concerned about graphics, so they are not gonna make or break SwSh for me. I am way more interested in seeing what type of content they have to offer.

Totally agree. People assumed that there would be some massive graphics overhaul because we are changing systems (rightfully so) but Pokémon is known for being very formulaic. That’s why there’s so much disappointment. But the fact is that these games still look great and better than any main series game in the past. They don’t look bad by any stretch.

Since Yokai came into fashion, Pokemon has began to find itself a new competition and is now starting to show it's age after 20 years.
If Pokemon is The Simpsons, then Yokai is Family Guy. It usually happens to any established ganra.
This is...not true. At least not for Yokai. Yokai is not even close to making a dent in Pokémon sales. If anything, Pokemon’s age gives it an edge over Yokai. It’s popular with more age groups and has a much larger selection to pull merchandise from.
 
All I'm saying is that Yokai makes Pokemon look lazy, at least when it comes to world building and the little details that are in it.
 
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