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When a game or system has an achievement system, how seriously do you take it? Are you insistent on 100%ing every game, or do you not care so much?
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I totally get this, I've just started playing Astral Chain, a game on the Switch, obviously the Switch doesn't have achievements or trophies, but the game itself has in game achievements and goals that reward items, I think this sort of achievement system is the best, sadly not too many games seem to use it.I think achievements or trophies need to be there.
They're optional and do add a lot of replayability, not having them is just an option less.
More than once, the MP trophies turned me out of trying to plat a game. Specially when the servers are emptyI try to get all the achievements I'm interested in, otherwise I don't care much - my PSN account was created in 2013 and I only managed to get my first platinum this year ¯\_(ツ)_/¯
Trophies based on multiplayer (looking at you RDR2), luck or timed missions are the only ones I avoid since they're incredibly annoying imo.