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Non-Mafia Defeat the Boss - Pokemon: Kanto

Bell doesn't know 4 moves yet.
Oops. Bell learned Acid.

Almost forgot to mention, but as of now, your pokemon, your allies, and your enemies are all affected by the PP system. PP works similar to the games, and if you have no usable moves left, you will use struggle

Weather: Clear​



Party
Lone_Garurumon(2/3):
405MS.png
SquallSquall 36/72 (Walking: Rio)
Pika_Pika42(3/3):
025MS.png
Pika 36/72 (Walking: Pika)
Acrobatic Crobat(3/3):
130MS.png
Fafnir 5/66 (Walking: Click)
CheffOfGames(3/3):
056MS.png
Beat 26/62 (Walking: Coeus)

Ally - None
None

Enemy - None



None

TM03 Scald
TM09 Bullet Seed
TM39 Rock Tomb
TM43 Secret Power
TM45 Attract
HM05 Flash
Boulder Badge
Cascade Badge
Pokeball = 20% Chance
Great Ball = 30% Chance
Potion = Heal 20hp
Super Potion = Heal 50hp
Ether = Restore 10pp

@Lone_Garurumon
6x Pokeball
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
$11,900

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 0/89, Defense: 30%, Attack: 100% (90%), accuracy: 100%, Level: 33, Experience: 675/1000, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: Fainted

Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 15/15 (Rock)
Aura Sphere: Power 80 PP 20/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 40/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

405MS.png
Squall (Female Luxray - Electric)
Base: HP: 38/74, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 300/1000, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None

Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 20/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)

133MS.png
Henry (Male Eevee - Normal)
Base: HP: 54/54 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 250/775, Friendship: 105/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Synchronoise: Power 120 PP 10/10 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Quick Attack: Power 40 PP 30/30 (Normal - Priority +1)
Helping Hand: PP 20/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
@Pika_pika42
3x Pokeball
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
1x Rare Candy
1x Moon Stone
$17,250

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 38/74, Defense: 20%, Attack: 100%, accuracy: 100%, Level:33, Experience: 675/1000, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None

Thunder Wave: PP 20/20 (Status - Paralyses the opponent)
Spark: power 65 PP 20/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 30/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 43/43, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 39, Experience: 387/978, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder: PP 15/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 10/10(Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 20/20 (Psychic - 10% chance to confuse target)
Poison Powder: PP 35/35 (Poison - Poisons the target)

057MS.png
Monk (Male Primeape - Fighting)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 32, Experience: 275/975, Friendship: 250/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 PP 25/25 (Normal - Steals held item)
Cross Chop: 100 PP 5/5 (Fighting - Deals double damage)
Low Kick: PP 20/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 10/10 (Dark - Deals double base damage if the target has already taken damage this turn)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
9x Pokeball
1x Great Ball
6x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$14,450

169MS.png
Click (Female Crobat - Poison/Flying)
Base: HP: 24/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 875/950, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 10/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 25/25 (Flying - Hits all opponents)
Wing Attack: Power 60 PP 35/35 (Flying)

286MS.png
Redguard (Female Breloom - Grass/Fighting)
Base: HP: 25/66, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 30, Experience: 240/925, Friendship: 255/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 PP 10/10 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Force Palm: Power 60 PP 10/10 (Fighting - 30% chance to paralyse target)
Leech Seed: PP 10/10 (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

130MS.png
Fafnir (Male Gyarados - Water/Flying)
Base: HP: 7/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 30, Experience: 775/925, Friendship: 255/255
Ability: Intimidate (reduces attack of all enemies by 10% when entering battle)
Held: None
Status: None

Twister: Power 40 PP 20/20 (Dragon: Hits all opponents. 20% chance to cause each to flinch. Can hit during semi-invincible turns, and has double base power for those pokemon)
Ice Fang: Power 65 PP 15/15 (Ice - 10% chance to freeze; 10% chance to cause flinching)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
Leer: PP 30/30 (Status - Reduces the targets defense by 1 stage)
@CheffOfGames
1x Pokeball
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
1x Burn Heal
3x Potion

$3,500
280MS.png
Coeus (Male Kirlia - Psychic/Fairy)
Base: HP: 62/62, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 27, Experience: 25/850, Friendship: 100/255
Ability: Trace (On entering battle, copies the ability of a random opponent.)
Held: Oran Berry
Status: Confused

Confusion: Power 50 PP 25/25 (Psychic - 10% chance to confuse target)
Draining Kiss: Power 50 PP 10/10 (Fairy - Heals user for 75% of damage dealt)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 10/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 28/64, Defense: 20%, Attack: 100% (90%), accuracy: 100%, Level: 29,
experience 525/775, Friendship: 205/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: power 60 PP 25/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 25/25 (Fighting)
Assurance: Power 60 PP 10/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 15/15 (Rock)

070MS.png
Bell (Male Weepinbell - Grass/poison)
Base: HP: 56/56, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 175/775, Friendship: 65/255
Ability: Gluttony
Held: None
Status: None

Sleep Powder: PP 15 (Status - Put the target to sleep)
Vine Whip: Power 45 PP 25/25 (Grass)
Poison Powder: PP 35/35 (Status - Attempts to poison the target)
Acid: Power 40 PP 30/30 (Poison - Affects all enemies. Has 10% chance to lower defense)



Coeus will forget Draining Kiss and learn Calm Mind.
Replace Leer with Aqua Tail.
With this in mind, do you both still want to make these changes?

EDIT: You also received the cascade badge. Forgot to mention it in my previous post.
 
Coeus will forget Draining Kiss and learn Calm Mind.
Done.

Replace Leer with Aqua Tail.
Done

Ding ding ding ding ding. Your pokemon have been fully healed. We hope to see you again.

Weather: Clear​



Party
Lone_Garurumon(3/3): None (Walking: Rio)
Pika_Pika42(3/3): None (Walking: Pika)
Acrobatic Crobat(3/3): None (Walking: Click)
CheffOfGames(3/3): None (Walking: Coeus)

Ally - None
None

Enemy - None



None

TM03 Scald
TM09 Bullet Seed
TM39 Rock Tomb
TM43 Secret Power
TM45 Attract
HM05 Flash
Boulder Badge
Cascade Badge
Pokeball = 20% Chance
Great Ball = 30% Chance
Potion = Heal 20hp
Super Potion = Heal 50hp
Ether = Restore 10pp

@Lone_Garurumon
6x Pokeball
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
$11,900

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 89/89, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 675/1000, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: Fainted

Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 15/15 (Rock)
Aura Sphere: Power 80 PP 20/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 40/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

405MS.png
Squall (Female Luxray - Electric)
Base: HP: 74/74, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 300/1000, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None

Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 20/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)

133MS.png
Henry (Male Eevee - Normal)
Base: HP: 54/54 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 250/775, Friendship: 105/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Synchronoise: Power 120 PP 10/10 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Quick Attack: Power 40 PP 30/30 (Normal - Priority +1)
Helping Hand: PP 20/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
@Pika_pika42
3x Pokeball
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
1x Rare Candy
1x Moon Stone
$17,250

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 74/74, Defense: 20%, Attack: 100%, accuracy: 100%, Level:33, Experience: 675/1000, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None

Thunder Wave: PP 20/20 (Status - Paralyses the opponent)
Spark: power 65 PP 20/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 30/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 43/43, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 39, Experience: 387/978, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder: PP 15/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 10/10(Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 20/20 (Psychic - 10% chance to confuse target)
Poison Powder: PP 35/35 (Poison - Poisons the target)

057MS.png
Monk (Male Primeape - Fighting)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 32, Experience: 275/975, Friendship: 250/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 PP 25/25 (Normal - Steals held item)
Cross Chop: 100 PP 5/5 (Fighting - Deals double damage)
Low Kick: PP 20/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 10/10 (Dark - Deals double base damage if the target has already taken damage this turn)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
9x Pokeball
1x Great Ball
6x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$14,450

169MS.png
Click (Female Crobat - Poison/Flying)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 875/950, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 10/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 25/25 (Flying - Hits all opponents)
Wing Attack: Power 60 PP 35/35 (Flying)

286MS.png
Redguard (Female Breloom - Grass/Fighting)
Base: HP: 66/66, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 30, Experience: 240/925, Friendship: 255/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 PP 10/10 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Force Palm: Power 60 PP 10/10 (Fighting - 30% chance to paralyse target)
Leech Seed: PP 10/10 (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

130MS.png
Fafnir (Male Gyarados - Water/Flying)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 30, Experience: 775/925, Friendship: 255/255
Ability: Intimidate (reduces attack of all enemies by 10% when entering battle)
Held: None
Status: None

Twister: Power 40 PP 20/20 (Dragon: Hits all opponents. 20% chance to cause each to flinch. Can hit during semi-invincible turns, and has double base power for those pokemon)
Ice Fang: Power 65 PP 15/15 (Ice - 10% chance to freeze; 10% chance to cause flinching)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
Aqua Tail: Power 90 PP 10/10 (Water)
@CheffOfGames
1x Pokeball
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
1x Burn Heal
3x Potion

$3,500
280MS.png
Coeus (Male Kirlia - Psychic/Fairy)
Base: HP: 62/62, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 27, Experience: 25/850, Friendship: 100/255
Ability: Trace (On entering battle, copies the ability of a random opponent.)
Held: Oran Berry
Status: Confused

Confusion: Power 50 PP 25/25 (Psychic - 10% chance to confuse target)
Calm Mind: PP 20/20 (Status - Raises users attack and defense by one stage)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 10/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 64/64, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 29,
experience 525/775, Friendship: 205/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: power 60 PP 25/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 25/25 (Fighting)
Assurance: Power 60 PP 10/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 15/15 (Rock)

070MS.png
Bell (Male Weepinbell - Grass/poison)
Base: HP: 56/56, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 175/775, Friendship: 65/255
Ability: Gluttony
Held: None
Status: None

Sleep Powder: PP 15 (Status - Put the target to sleep)
Vine Whip: Power 45 PP 25/25 (Grass)
Poison Powder: PP 35/35 (Status - Attempts to poison the target)
Acid: Power 40 PP 30/30 (Poison - Affects all enemies. Has 10% chance to lower defense)

Location: Cerulean City
Weather: Clear
Time: Night

Choices:
  1. Search for Items
  2. Talk to an NPC. (Cop, Bike Salesman)
  3. Buy item from PokeMart
  4. Heal at a Pokemon Center / Check on boxed Pokemon.
  5. Challenge the Gym
  6. Head North to Route 24.
  7. Go west to Route 4
  8. Head South to Route 5
  9. Head East to Route 9
  10. Check out the police activity
 
Our heroes approached the small house were the police were interviewing someone.

"They were wearing black clothes." The woman said. "And really dark sunglasses."
"Did their clothes have a red R on it?" The officer asked.
The woman shook her head. "No."
dreamsspy.png
The officer glanced at his partner. "Doesn't sound like Team Rocket." He said.
"Who else would be interested in stealing a Dragonium Z?" His partner asked.
The officers wrapped up their investigation and left, leaving our heroes with a new mystery on their hands.

Location: Cerulean City
Weather: Clear
Time: Night

Choices:
  1. Search for Items
  2. Talk to an NPC. (Cop, Bike Salesman)
  3. Buy item from PokeMart
  4. Heal at a Pokemon Center / Check on boxed Pokemon.
  5. Challenge the Gym
  6. Head North to Route 24.
  7. Go west to Route 4
  8. Head South to Route 5
  9. Head East to Route 9
  10. Check out the police activity
  11. Ask the victim a question. (Please specify the question)
 
Last edited:
I ask the victim whether the Agents had any kind of Pokemon with them when they stole the crystal.
They were using Pawniards and Bisharps.

I ask what happened.
They broke into her house with their Pokemon. The Pokemon kept the occupants at bay while the thieves went right for where the Crystal was, then they retreated.

I wanna search for items, see if we missed anything.
CheffOfGames searches for items.
CheffOfGames found a rare candy.

I will also search for some items with Cheff.
Pika_pika42 searches for items.
Pika_pika42 finds a rare candy.

Weather: Clear​



Party
Lone_Garurumon(3/3): None (Walking: Rio)
Pika_Pika42(3/3): None (Walking: Pika)
Acrobatic Crobat(3/3): None (Walking: Click)
CheffOfGames(3/3): None (Walking: Coeus)

Ally - None
None

Enemy - None



None

TM03 Scald
TM09 Bullet Seed
TM39 Rock Tomb
TM43 Secret Power
TM45 Attract
HM05 Flash
Boulder Badge
Cascade Badge
Pokeball = 20% Chance
Great Ball = 30% Chance
Potion = Heal 20hp
Super Potion = Heal 50hp
Ether = Restore 10pp

@Lone_Garurumon
6x Pokeball
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
$11,900

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 89/89, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 675/1000, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: Fainted

Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 15/15 (Rock)
Aura Sphere: Power 80 PP 20/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 40/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

405MS.png
Squall (Female Luxray - Electric)
Base: HP: 74/74, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 300/1000, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None

Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 20/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)

133MS.png
Henry (Male Eevee - Normal)
Base: HP: 54/54 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 250/775, Friendship: 105/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Synchronoise: Power 120 PP 10/10 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Quick Attack: Power 40 PP 30/30 (Normal - Priority +1)
Helping Hand: PP 20/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
@Pika_pika42
3x Pokeball
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
2x Rare Candy
1x Moon Stone
$17,250

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 74/74, Defense: 20%, Attack: 100%, accuracy: 100%, Level:33, Experience: 675/1000, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None

Thunder Wave: PP 20/20 (Status - Paralyses the opponent)
Spark: power 65 PP 20/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 30/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 43/43, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 39, Experience: 387/978, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder: PP 15/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 10/10(Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 20/20 (Psychic - 10% chance to confuse target)
Poison Powder: PP 35/35 (Poison - Poisons the target)

057MS.png
Monk (Male Primeape - Fighting)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 32, Experience: 275/975, Friendship: 250/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 PP 25/25 (Normal - Steals held item)
Cross Chop: 100 PP 5/5 (Fighting - Deals double damage)
Low Kick: PP 20/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 10/10 (Dark - Deals double base damage if the target has already taken damage this turn)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
9x Pokeball
1x Great Ball
6x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$14,450

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Click (Female Crobat - Poison/Flying)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 875/950, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 10/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 25/25 (Flying - Hits all opponents)
Wing Attack: Power 60 PP 35/35 (Flying)

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Redguard (Female Breloom - Grass/Fighting)
Base: HP: 66/66, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 30, Experience: 240/925, Friendship: 255/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 PP 10/10 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Force Palm: Power 60 PP 10/10 (Fighting - 30% chance to paralyse target)
Leech Seed: PP 10/10 (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

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Fafnir (Male Gyarados - Water/Flying)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 30, Experience: 775/925, Friendship: 255/255
Ability: Intimidate (reduces attack of all enemies by 10% when entering battle)
Held: None
Status: None

Twister: Power 40 PP 20/20 (Dragon: Hits all opponents. 20% chance to cause each to flinch. Can hit during semi-invincible turns, and has double base power for those pokemon)
Ice Fang: Power 65 PP 15/15 (Ice - 10% chance to freeze; 10% chance to cause flinching)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
Aqua Tail: Power 90 PP 10/10 (Water)
@CheffOfGames
1x Pokeball
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
1x Burn Heal
1x Rare Candy
3x Potion

$3,500
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Coeus (Male Kirlia - Psychic/Fairy)
Base: HP: 62/62, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 27, Experience: 25/850, Friendship: 100/255
Ability: Trace (On entering battle, copies the ability of a random opponent.)
Held: Oran Berry
Status: Confused

Confusion: Power 50 PP 25/25 (Psychic - 10% chance to confuse target)
Calm Mind: PP 20/20 (Status - Raises users attack and defense by one stage)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 10/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)

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Beat (Male Mankey - Fighting)
Base: HP: 64/64, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 29,
experience 525/775, Friendship: 205/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: power 60 PP 25/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 25/25 (Fighting)
Assurance: Power 60 PP 10/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 15/15 (Rock)

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Bell (Male Weepinbell - Grass/poison)
Base: HP: 56/56, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 175/775, Friendship: 65/255
Ability: Gluttony
Held: None
Status: None

Sleep Powder: PP 15 (Status - Put the target to sleep)
Vine Whip: Power 45 PP 25/25 (Grass)
Poison Powder: PP 35/35 (Status - Attempts to poison the target)
Acid: Power 40 PP 30/30 (Poison - Affects all enemies. Has 10% chance to lower defense)


Location: Cerulean City
Weather: Clear
Time: Dawn

Choices:
  1. Search for Items
  2. Talk to an NPC. (Cop, Bike Salesman)
  3. Buy item from PokeMart
  4. Heal at a Pokemon Center / Check on boxed Pokemon.
  5. Challenge the Gym
  6. Head North to Route 24.
  7. Go west to Route 4
  8. Head South to Route 5
  9. Head East to Route 9
  10. Check out the police activity
  11. Ask the victim a question. (Please specify the question)
 
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