Snowy
When I shine, Darkness fades.
- Joined
- Oct 16, 2013
- Messages
- 11,510
- Reaction score
- 3,901
- Thread starter
- Staff
- #561
Squall returns and LG sends out Rio.Now get back and let Rio take over!
Bite's power (9) - Dratini's defense (0) / ELITE: 5Come on, Gesundheit! Another Bite! And let's all pray that Dratini flinches.
Covet's power (8) - Dratini's defense (0) / ELITE: 4Another Covet Attack on Dratini
Dratini used Thunder Wave on Rio.
Rio is now paralized
@Lone_Garurumon
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 0/525, Friendship: 230/255
Ability: Inner Focus (Prevents flinching to most moves)
Status: Paralized
Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)
Squall (Female Shinx - Electric)
Base: HP: 8/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 400/450, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)
Beat (Male Mankey - Fighting)
Base: HP: 28/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 375/425, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)
Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Rock Tomb: Power 60 (Rock)
@Pika_pika42
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 25/525, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker
Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 0/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 62/325, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)
Monk (Male Mankey - Fighting)
Base: HP: 22/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 120/255
Ability: Vital Spirit (Prevents sleep)
Held: oran berry (restores 10% hp when hp falls to critical)
Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
@Acrobatic Crobat
Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)
Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)
Gesundheit (Male Rattata - Normal)
Base: HP: 12/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience:50/525, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)
Redguard (Female Shroomish - Grass)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 415/500, Friendship: 175/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)
Enemy Pokemon
Dratini (Female Dratini - Dragon) ELITE
Base: HP: 23/57, Defense: 40% (0%), Attack: 100% (80%), accuracy: 100%, Level: 15,
Ability: Shed Skin (At the end of each turn, Shed Skin has a 30% chance of curing the Pokémon of a non-volatile status condition. If it cures a status condition, it does so before burn or poison damage is dealt on that turn.)
Held: None
Twister: Power 40 (Dragon - Twister inflicts damage and has a 20% chance of causing each target to flinch. It will hit all adjacent opponents in battles featuring multiple Pokémon.
Twister can hit a Pokémon during the semi-invulnerable turns of Fly, Bounce and Sky Drop, and if it does, it will have its power doubled for that Pokémon)
Dragon Rage (Dragon - Always does 7 damage. Ignores weakness and resistance, but not immunity)
Thunder Wave (Electric - Paralises target)
Unknown moves
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
TM39 Rock Tomb
$2500
9x Potion (Heal 20%)
TM39 Rock Tomb
$2500
Boulder Badge
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 0/525, Friendship: 230/255
Ability: Inner Focus (Prevents flinching to most moves)
Status: Paralized
Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)
Base: HP: 8/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 400/450, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)
Base: HP: 28/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 375/425, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)
Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Rock Tomb: Power 60 (Rock)
0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Pika_pika42
5x Pokeball (20% chance to capture at full health)
5x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
TM39 Rock Tomb
$2100
5x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
TM39 Rock Tomb
$2100
Boulder Badge
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 25/525, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker
Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)
Base: HP: 0/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 62/325, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)
Base: HP: 22/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 120/255
Ability: Vital Spirit (Prevents sleep)
Held: oran berry (restores 10% hp when hp falls to critical)
Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
6x Potion (Heal 20%)
5x Antidotes
1x Leaf Stone
TM39 (Rock Tomb)
$3500
6x Potion (Heal 20%)
5x Antidotes
1x Leaf Stone
TM39 (Rock Tomb)
$3500
Boulder Badge
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)
Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)
Base: HP: 12/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience:50/525, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 415/500, Friendship: 175/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)
Enemy Pokemon
Base: HP: 23/57, Defense: 40% (0%), Attack: 100% (80%), accuracy: 100%, Level: 15,
Ability: Shed Skin (At the end of each turn, Shed Skin has a 30% chance of curing the Pokémon of a non-volatile status condition. If it cures a status condition, it does so before burn or poison damage is dealt on that turn.)
Held: None
Twister: Power 40 (Dragon - Twister inflicts damage and has a 20% chance of causing each target to flinch. It will hit all adjacent opponents in battles featuring multiple Pokémon.
Twister can hit a Pokémon during the semi-invulnerable turns of Fly, Bounce and Sky Drop, and if it does, it will have its power doubled for that Pokémon)
Dragon Rage (Dragon - Always does 7 damage. Ignores weakness and resistance, but not immunity)
Thunder Wave (Electric - Paralises target)
Unknown moves