Snowy
When I shine, Darkness fades.
- Joined
- Oct 16, 2013
- Messages
- 11,510
- Reaction score
- 3,901
- Thread starter
- Staff
- #2,121
Rio used Metal Sound.Rio, lead us off with a Metal Sound!
Batgirl's defense fell.
Acrobatic Crobat withdrew Esper and sent out Click.Esper, you did great. Now rest a bit. Come on out, Click! Show us who's the strongest bat around!
Coeus used Healing Pulse on Rio.Coeus, one more change I hope, Healing Pulse on Rio.
Rio was healed.
Pika_pika42 withdrew Pika for Monk.Switching in Monk for Pika.
Batgirl used Sunny Day.
The sunlight turned harsh.
Weather: Harsh Sunlight (5 turns left)
Party Lone_Garurumon(3/3): Rio: 98/98 (Walking: Rio) Pika_Pika42(3/3): Monk 44/76 (Walking: Pika) Acrobatic Crobat(2/3): Click 76/76 (Walking: Click) CheffOfGames(2/3): Coeus 55/70 (Walking: Coeus) Ally - None None | Enemy - Sis and Bro May and Elliot Batgirl: 88/88 |
TM03 Scald
TM09 Bullet Seed TM39 Rock Tomb TM43 Secret Power TM45 Attract HM05 Flash Boulder Badge
Cascade Badge This is XP that AussieEevee has not yet applied to the boxed Pokemon. It will be applied on request or when the pokemon is withdrawn from the box.
Bensen: 1512xp
Flyer: 1512xp
Gesundheit: 1512xp
Fafnir: 1512xp Redguard: 800xp Moltres: - (Cannot gain experience while boxed)
Bell: 800xp | Caught Unique Pokemon: 19 |
@Lone_Garurumon
Rio (Female Lucario - Fighting/Steel)
Base: HP: 98/98, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 37, Experience: 400/1100, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None
Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 8/15 (Rock)
Aura Sphere: Power 80 PP 20/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 39/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)
Squall (Female Luxray - Electric)
Base: HP: 4/82, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 37, Experience: 650/1100, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None
Headbutt: Power 70 PP 12/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 18/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)
Henry (Male Eevee - Normal)
Base: HP: 66/66 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 29, Experience: 875/900, Friendship: 150/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None
Take Down: Power 90 PP 20/20 (Normal - User takes 25% recoil damage (Of damage done to target))
Quick Attack: Power 40 PP 29/30 (Normal - Priority +1)
Helping Hand: PP 19/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
6x Pokeball
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
1x Ice Heal
1x rare candy
$13,100
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
1x Ice Heal
1x rare candy
$13,100
Base: HP: 98/98, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 37, Experience: 400/1100, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None
Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 8/15 (Rock)
Aura Sphere: Power 80 PP 20/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 39/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)
Base: HP: 4/82, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 37, Experience: 650/1100, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None
Headbutt: Power 70 PP 12/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 18/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)
Base: HP: 66/66 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 29, Experience: 875/900, Friendship: 150/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None
Take Down: Power 90 PP 20/20 (Normal - User takes 25% recoil damage (Of damage done to target))
Quick Attack: Power 40 PP 29/30 (Normal - Priority +1)
Helping Hand: PP 19/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
@Pika_pika42
Pika (Male Pikachu - Electric)
Base: HP: 50/82, Defense: 20%, Attack: 100% , accuracy: 100%, Level:37, Experience: 50/1075, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None
Thunder Wave: PP 19/20 (Status - Paralyses the opponent)
Spark: power 65 PP 14/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 28/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 46/46, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 42, Experience: 865/1041, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None
Sleep Powder: PP 15/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 10/10(Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 20/20 (Psychic - 10% chance to confuse target)
Poison Powder: PP 35/35 (Poison - Poisons the target)
Monk (Male Primeape - Fighting)
Base: HP: 44/76, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 36, Experience: 75/1075, Friendship: 250/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None
Covet: Power 60 PP 25/25 (Normal - Steals held item)
Cross Chop: Power 100 PP 5/5 (Fighting - Deals double damage)
Low Kick: PP 19/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 5/10 (Dark - Deals double base damage if the target has already taken damage this turn)
3x Pokeball
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
2x Rare Candy
1x Moon Stone
1x Question Card (Can ask the host one yes/no question about an upcoming encounter)
$18,450
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
2x Rare Candy
1x Moon Stone
1x Question Card (Can ask the host one yes/no question about an upcoming encounter)
$18,450
Base: HP: 50/82, Defense: 20%, Attack: 100% , accuracy: 100%, Level:37, Experience: 50/1075, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None
Thunder Wave: PP 19/20 (Status - Paralyses the opponent)
Spark: power 65 PP 14/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 28/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)
Base: HP: 46/46, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 42, Experience: 865/1041, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None
Sleep Powder: PP 15/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 10/10(Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 20/20 (Psychic - 10% chance to confuse target)
Poison Powder: PP 35/35 (Poison - Poisons the target)
Base: HP: 44/76, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 36, Experience: 75/1075, Friendship: 250/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None
Covet: Power 60 PP 25/25 (Normal - Steals held item)
Cross Chop: Power 100 PP 5/5 (Fighting - Deals double damage)
Low Kick: PP 19/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 5/10 (Dark - Deals double base damage if the target has already taken damage this turn)
0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
Click (Female Crobat - Poison/Flying)
Base: HP: 76/76, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 35, Experience: 750/1050, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None
Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 8/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 20/25 (Flying - Hits all opponents)
Leech Life: Power 80 PP 10/10 (Bug - Heals the user for up to 50% of the damage dealt)
Setzer (Male Meowth - Dark)
Base: HP: 0/60, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 26, Experience: 800/825, Friendship: 0/255 OT: CheffOfGames
Ability:
Held:
Status: Fainted
Growl: PP 40/40 (Status - Lowers targets attack by 1 stage)
Bite: Power 60 PP 24/25 (Dark - 30% chance to make the target flinch)
Fury Swipes: Power 18 PP 13/15 (Normal - Hits for 2-5 strikes)
Esper (Female Kadabra - Psychic)
Base: HP: 39/52, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 375/700, Friendship: 0/255
Ability: Synchronize (If targeted by a status condition move, the attacker is also affected (unless immune))
Held: None
Status: None
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Kinesis: PP 14/15 (Status - Decreases target accuracy by one stage)
Psybeam: Power 65 PP 16/20 (Psychic - 10% chance to confuse the target)
8x Pokeball
0x Great Ball
6x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$15,650
0x Great Ball
6x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$15,650
Base: HP: 76/76, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 35, Experience: 750/1050, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None
Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 8/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 20/25 (Flying - Hits all opponents)
Leech Life: Power 80 PP 10/10 (Bug - Heals the user for up to 50% of the damage dealt)
Base: HP: 0/60, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 26, Experience: 800/825, Friendship: 0/255 OT: CheffOfGames
Ability:
Held:
Status: Fainted
Growl: PP 40/40 (Status - Lowers targets attack by 1 stage)
Bite: Power 60 PP 24/25 (Dark - 30% chance to make the target flinch)
Fury Swipes: Power 18 PP 13/15 (Normal - Hits for 2-5 strikes)
Esper (Female Kadabra - Psychic)
Base: HP: 39/52, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 375/700, Friendship: 0/255
Ability: Synchronize (If targeted by a status condition move, the attacker is also affected (unless immune))
Held: None
Status: None
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Kinesis: PP 14/15 (Status - Decreases target accuracy by one stage)
Psybeam: Power 65 PP 16/20 (Psychic - 10% chance to confuse the target)
@CheffOfGames
Coeus (Male Kirlia - Psychic/Fairy)
Base: HP: 55/70, Defense: 20% (30%), Attack: 100% (125%), accuracy: 100%, Level: 31, Experience: 350/950, Friendship: 120/255
Ability: Trace (On entering battle, copies the ability of a random opponent.) (Current: Shed Skin)
Held: Oran Berry
Status: None
Psychic: Power 90 PP 7/10 (Psychic - 10% chance to lower targets attack)
Calm Mind: PP 19/20 (Status - Raises users attack and defense by one stage)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 8/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)
Beat (Male Primeape - Fighting)
Base: HP: 0/74, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33,
experience 850/975, Friendship: 205/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: Fainted
Covet: power 60 PP 25/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 22/25 (Fighting)
Assurance: Power 60 PP 10/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 12/15 (Rock)
Vi (Female Dragonair - Dragon)
Base: HP: 105/105, Defense: 40%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 212/1,425, Friendship: 0/255. OT: Acrobatic Crobat
Ability: Shed Skin
Held:
Status: None
Hidden Power: Power 60 PP 13/15 (Normal)
Dragon Tail: Power 60 PP 8/10 (Dragon - Switches out the target pokemon. -1 Priority)
Thunder Wave: PP 17/20
Rest: PP 10/10 (Status - Sleep for 2 turns, restoring HP)
7x Pokeball
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
2x Burn Heal
1x Rare Candy
3x Potion
$2,700
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
2x Burn Heal
1x Rare Candy
3x Potion
$2,700
Base: HP: 55/70, Defense: 20% (30%), Attack: 100% (125%), accuracy: 100%, Level: 31, Experience: 350/950, Friendship: 120/255
Ability: Trace (On entering battle, copies the ability of a random opponent.) (Current: Shed Skin)
Held: Oran Berry
Status: None
Psychic: Power 90 PP 7/10 (Psychic - 10% chance to lower targets attack)
Calm Mind: PP 19/20 (Status - Raises users attack and defense by one stage)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 8/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)
Base: HP: 0/74, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33,
experience 850/975, Friendship: 205/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: Fainted
Covet: power 60 PP 25/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 22/25 (Fighting)
Assurance: Power 60 PP 10/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 12/15 (Rock)
Base: HP: 105/105, Defense: 40%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 212/1,425, Friendship: 0/255. OT: Acrobatic Crobat
Ability: Shed Skin
Held:
Status: None
Hidden Power: Power 60 PP 13/15 (Normal)
Dragon Tail: Power 60 PP 8/10 (Dragon - Switches out the target pokemon. -1 Priority)
Thunder Wave: PP 17/20
Rest: PP 10/10 (Status - Sleep for 2 turns, restoring HP)
Base: HP: 0/88, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 40
Ability:
Held:
Status: None
Fly: Power 90 PP 14/15 (Flying - Becomes unattackable for one turn then attacks)
Taunt (Status - target is unable to use status moves for 4 turns)
Base: HP: 0/88, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 40
Ability:
Held:
Status: Fainted
Protect PP 8/10
Confusion: Power 50 PP 23/25 (Psychic - 10% chance of confusing target)
Batgirl (Genderless Lunala - Psychic/Ghost) ELITE Legendary
Base: HP: 88/88, Defense: 0%, Attack: 100%, accuracy: 100%, Level: 40
Ability:
Held:
Status: None
Sunny Day (Fire - Creates harsh sunlight for 5 turns)
Base: HP: 0/88, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 40
Ability:
Held:
Status: None
Base: HP: 0/132, Defense: 40% (20%), Attack: 100%, accuracy: 100%, Level: 40
Ability:
Held:
Status: fainted
Boomburst: Power 140 PP 8/10 (Normal - Damages everything other than the user and Soundproof pokemon)
Base: HP: 0/132, Defense: 40%, Attack: 100%, accuracy: 100% (90%), Level: 40
Ability:
Held:
Status: Fainted
Fly: Power 90 PP 14/15 (Flying)
Dragon Claw: Power 80 PP 13/15 (Dragon)