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Today's update to official Japanese Pokémon TCG site reveals wide variety of new cards from the upcoming Transformation Mask expansion

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New cards revealed!
An update on the Pokémon Trading Card Game's official Japanese homepage today has revealed a wide selection of new cards which are being released in Japan later this month on April 24th as part of the Transformation Mask expansion for the Scarlet & Violet series of the Pokémon Trading Card Game. Cards from Transformation Mask will be released internationally later this year as part of the Scarlet & Violet—Twilight Masquerade expansion on May 22nd.

A video was originally uploaded alongside this update to the Pokémon Trading Card Game's official Japanese YouTube channel, giving an overview of several of the newly revealed cards. This video was made private sometime within a few hours after originally being posted, though it's assumed that this video will be re-released or reuploaded sometime later this evening Japan time.

Images and translations for all cards revealed today will be added to the tables below over the next few hours. Translations and images of cards that have been previously revealed for these sets, can be found on the Bulbapedia page for Transformation Mask.
Card #Cared ImageTranslation
SV6 008/101
Grookey - SV6 008/101
Grookey HP: 70 :G:
Basic

:G: Smash Kick 10

:G::G: Branch Poke 30

Weakness: :R: ×2
Resistance: None
Retreat: :C:
SV6 009/101
Thwackey - SV6 009/101
Thwackey HP: 100 :G:
Stage 1 - Evolves from Grookey

Ability: Boom Boom Drum
Once during your turn, if your Active Pokémon has the Festival Dance Ability, you may search your deck for a card and put it into your hand. Then, shuffle your deck.

:G::G: Beat 50

Weakness: :R: ×2
Resistance: None
Retreat: :C::C:
SV6 010/101
Rillaboom - SV6 010/101
Rillaboom HP: 180 :G:

:G: Drum Attack 60
During your opponent's next turn, attacks used by the Defending Pokémon cost :C: more, and its Retreat Cost is :C: more.

:G::G: Wood Hammer 180
This Pokémon also does 50 damage to itself.

Weakness: :R: ×2
Resistance: None
Retreat: :C::C::C::C:
SV6 011/101
Applin - SV6 011/101
Applin HP: 40 :G:

:G: Tumbling Attack 10+
Flip a coin. If heads, this attack does 20 more damage.

Weakness: :R: ×2
Resistance: None
Retreat: :C:
SV6 012/101
Dipplin - SV6 012/101
Dipplin HP: 80 :G:

Ability: Festival Dance
If Festival Venue is in play, this Pokémon can use its attack twice each turn. If the first attack Knocks Out your opponent's Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.

:G: Do then Wave 20x
This attack does 20 damage for each of your benched Pokémon.

Weakness: :R: ×2
Resistance: None
Retreat: :C::C:
SV6 026/101
Goldeen - SV026/101
Goldeen HP: 50 :W:
Basic

Ability: Festival Dance
If Festival Venue is in play, this Pokémon can use its attack twice each turn. If the first attack Knocks Out your opponent's Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.

:C::C: Whirlpool 10
Flip a coin. If heads, discard an Energy card from your opponent's Active Pokémon.

Weakness: :L: ×2
Resistance: None
Retreat: :C:
SV6 027/101
Seaking - SV027/101
Seaking HP: 90 :W:
Stage 1 - Evolves from Goldeen

:W: Peck Off 50
Before doing damage, discard all Pokémon Tool cards attached to your opponent's Active Pokémon.

:C::C::C: Horn Drill 90

Weakness: :L: ×2
Resistance: None
Retreat: :C:
SV6 034/101
Finizen - SV6 035/101
Finizen HP: 70 :W:
Basic

:W: Aqua Slash 30
During your next turn, this Pokémon can't attack.

Weakness: :L: ×2
Resistance: None
Retreat: :C:
SV6 035/101
Palafin - SV6 035/101
Palafin HP: 100 :W:
Stage 1 - Evolves from Finizen

Ability: Zero to Hero
Once during your turn, when this Pokémon moves from the Active Spot to the Bench, you may search your deck for a Palafin ex card and switch it with this Pokémon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokémon. If you switch Pokémon in this way, put this card into your deck and shuffle your deck.

:W::C: Wave Splash 30

Weakness: :L: ×2
Resistance: None
Retreat: :C:
SV6 036/101
Palafin ex - SV6 036/101
Palafin ex HP: 340 :W:
Stage 1 - Evolves from Finizen

Ability: Hero's Spirit
Put this Pokémon into play only with the effect of Palafin's Zero to Hero Ability.

:W: Giga Impact 250
During your next turn, this Pokémon can't attack.

Weakness: :L: ×2
Resistance: None
Retreat: :C::C:
SV6 051/101
Swirlix - SV051/101
Swirlix HP: 50 :P:
Basic

Ability: Festival Dance
If Festival Venue is in play, this Pokémon can use its attack twice each turn. If the first attack Knocks Out your opponent's Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.

:P: Sneaky Placement
Put 2 damage counters on 1 of your opponent's Pokémon.

Weakness: :M: ×2
Resistance: None
Retreat: :C:
SV6 052/101
Slurpuff - SV052/101
Slurpuff HP: 120 :P:

:P::C: Slobbering 90×
Flip 2 coins. This attack does 90 damage for each heads. If both of them are tails, your opponent's Active Pokémon is now Confused.

Weakness: :M: ×2
Resistance: None
Retreat: :C::C:
SV6 079/101
Dreepy - SV079/101
Dreepy HP: 70 :N:

:P: Slight Resentment 10

:R::P: Bite 40

Weakness: None
Resistance: None
Retreat: :C:
SV6 080/101
Drakloak - SV080/101
Drakloak HP: 90 :N:
Stage 1 - Evolves from Dreepy

Ability: Reconnaissance Order
Once during your turn, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card on the bottom of your deck.
:R::P: Dragon Headbutt 70

Weakness: None
Resistance: None
Retreat: :C:
SV6 081/101
Dragapult - SV081/101
Dragapult ex HP: 320 :N:
Stage 2 - Evolves from Drakloak

:C: Jet Headbutt 70

:R::P: Phantom Dive 200
Put 6 damage counters on your opponent's Benched Pokémon in any way you like.

Weakness: None
Resistance: None
Retreat: :C:
SV6 091/101
Performance Flute - SV091/101
Performance Flute
Item

Look at the top 5 cards of your opponent's deck. You may put any number of Basic Pokémon you find there onto your opponent's Bench. Then, your opponent shuffles the other cards back into their deck.

Translators note: This card's name comes from お囃子, which refers to an instrument that's an accompaniment for a traditional performance
SV6 099/101
Festival Venue - SV099/101
Festival Venue
Stadium

All Pokémon that have any Energy attached (both yours and your opponent's) recovers from all Special Conditions and can't be affected by any Special Conditions.
SV6 101/101
Legacy Energy - SV101/101
Legacy Energy
Special Energy - ACE SPEC

As long as this card is attached to a Pokémon, it provides every type of Energy but provides only 1 Energy at a time.

If the Pokémon this card is attached to is Knocked Out by damage from an attack from your opponent's Pokémon, your opponent takes 1 fewer Prize card. You can't use the effect of Legacy Energy more than 1 time in a game.
 
Sources
Archaic

Archaic

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