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Simple Questions / Simple Answers (Gens 1-7)

Re: Does the Masuda Method not work anymore?

So apparetly, the mechanics of hatching Shiny Pokemon changed this generation. Every Egg simply has a four-digit Shiny Hatch Value or something, and if that matches your Trainer's Secret Shiny Number or whatevs, it'll hatch shiny 100% guaranteed, and if it doesn't, it's 0% chance.

There's a subReddit for people to post their Trainer Shiny Numbers and Egg Shiny Numbers (which they figure out via PKX file dumping programs) so they can trade their Eggs to Trainers they know will hatch as Shiny with 100% probability.

Does that mean the Masuda Method doesn't do anything anymore? I suspect so.

Even if that is the case, wouldn't the Masuda Method still do the same thing? You would still have an X out of X chance of hatching a shiny, which MM can jump in and work it's magic on the RNG that determines the Shiny Egg ID.

Besides, they added that feature to encourage trade with other regions if I am not mistaken. I don't think they would take it out after adding the blatantly obvious Nationality tags. :p
 
Re: Does the Masuda Method not work anymore?

So apparetly, the mechanics of hatching Shiny Pokemon changed this generation. Every Egg simply has a four-digit Shiny Hatch Value or something, and if that matches your Trainer's Secret Shiny Number or whatevs, it'll hatch shiny 100% guaranteed, and if it doesn't, it's 0% chance.

There's a subReddit for people to post their Trainer Shiny Numbers and Egg Shiny Numbers (which they figure out via PKX file dumping programs) so they can trade their Eggs to Trainers they know will hatch as Shiny with 100% probability.

Does that mean the Masuda Method doesn't do anything anymore? I suspect so.

Even if that is the case, wouldn't the Masuda Method still do the same thing? You would still have an X out of X chance of hatching a shiny, which MM can jump in and work it's magic on the RNG that determines the Shiny Egg ID.

Besides, they added that feature to encourage trade with other regions if I am not mistaken. I don't think they would take it out after adding the blatantly obvious Nationality tags. :p

The previous Masuda Method worked because the shininess of an Egg was determined when it was generated. That is to say, as soon as you picked up the Egg from the Day Care Man, the RNG did a quick "RND(8192)" and if the number generated was 1, the Pokemon that hatched would be Shiny. Having the Pokemon from two different regions cut that number in half, and having the Shiny Charm cut it in half again, but regardless, the Egg's Shininess was determined on creation.

In Gen VI, the Shiny Egg ID or whatever it's called is what's generated when the Egg is created. Shininess isn't determined until the Egg hatches, and is determined simply by whether the Shiny Egg ID matches the Trainer Shiny ID. Presumably, whether the Egg Shiny Value matches your Trainer Shiny Value is pure random chance.

I mean, it's possible that breeding two Pokemon from seperate regions in X and Y will bias the Egg Shiny Value towards matching your Trainer Shiny Value, but it's not a known thing, I don't think. And it's irrelevant anyway, since you can just find out your TSV and the Egg's ESV and if they don't match, find someone whose TSV does and get them to hatch it for you.

Those hacker folks need to find out how ESV generation works so we can see if the Masuda Method is still a thing.
 
Re: Does the Masuda Method not work anymore?

So apparetly, the mechanics of hatching Shiny Pokemon changed this generation. Every Egg simply has a four-digit Shiny Hatch Value or something, and if that matches your Trainer's Secret Shiny Number or whatevs, it'll hatch shiny 100% guaranteed, and if it doesn't, it's 0% chance.

There's a subReddit for people to post their Trainer Shiny Numbers and Egg Shiny Numbers (which they figure out via PKX file dumping programs) so they can trade their Eggs to Trainers they know will hatch as Shiny with 100% probability.

Does that mean the Masuda Method doesn't do anything anymore? I suspect so.

Even if that is the case, wouldn't the Masuda Method still do the same thing? You would still have an X out of X chance of hatching a shiny, which MM can jump in and work it's magic on the RNG that determines the Shiny Egg ID.

Besides, they added that feature to encourage trade with other regions if I am not mistaken. I don't think they would take it out after adding the blatantly obvious Nationality tags. :p

The previous Masuda Method worked because the shininess of an Egg was determined when it was generated. That is to say, as soon as you picked up the Egg from the Day Care Man, the RNG did a quick "RND(8192)" and if the number generated was 1, the Pokemon that hatched would be Shiny. Having the Pokemon from two different regions cut that number in half, and having the Shiny Charm cut it in half again, but regardless, the Egg's Shininess was determined on creation.

In Gen VI, the Shiny Egg ID or whatever it's called is what's generated when the Egg is created. Shininess isn't determined until the Egg hatches, and is determined simply by whether the Shiny Egg ID matches the Trainer Shiny ID. Presumably, whether the Egg Shiny Value matches your Trainer Shiny Value is pure random chance.

I mean, it's possible that breeding two Pokemon from seperate regions in X and Y will bias the Egg Shiny Value towards matching your Trainer Shiny Value, but it's not a known thing, I don't think. And it's irrelevant anyway, since you can just find out your TSV and the Egg's ESV and if they don't match, find someone whose TSV does and get them to hatch it for you.

Those hacker folks need to find out how ESV generation works so we can see if the Masuda Method is still a thing.


@Simba;
Okay, I am almost certain I have this figured out.

Warning: Crazy Game Mechanic Speak incoming.
>When an egg is created, that pokemon's PID(Personality Value) is created. This determines The IV's, Natures, ect.
>To get a shiny, your Trainer Shiny ID must match the Egg's Shiny ID.
  • Your Trainer Shiny ID is determined by your Trainer ID and your Secret Trainer ID. This will never change.
  • The Egg's Shiny ID is determined by the PID of the Egg

Shiny Hatch Value
So what Simba is referring to, say you have a Trainer Shiny ID of x while your egg's shiny ID is y.
Well, since your TSID and the ESID do not match then that Pokemon will not hatch Shiny.
BUT WAIT!
My TSID just so happens to be y, so you trade the egg to me and: My TSID=y ESID=y
Egg hatches shiny. Everybody wins.

Masuda Method
When you have Parents of two different Regions (Masuda Method) the game notices, and so when you get an egg the game will look at the PID generated for the egg.

So you have an egg with a PID that creates an ESID=a.
  • Well the ESID=a is not the same as TSID=x, so with the Masuda Method the game throws that PID out the window and creates a new one that ends up with an ESID=z
  • ESID=z still does not equal your TSID=x, So again the game throws that one out and creates another PID.
This should happen 6 times. (This is why the 1/8192 changes to 6/8192 or 1/1365).
If you have not gotten a match by the last test, then the PID will remain the same as the last test.

So in laymans terms, the Masuda Method just attempts the same test for you multiple times trying to get you a shiny. If any attempt IS a shiny, then it stops there without doing anymore tests.

DISCLAIMERs:
  • I used letters a-z. The game is more ruthless and uses numbers from 1-4000ish.
  • When you read 1/1365 being the chances after Masuda Methoding in GEN V, do realize that this does not automatically mean you will get 1 shiny after 1365 eggs. This just means that every egg you hatch will have it's own seperate 1/1365 chance of being shiny. I thought I should throw that out there. :p
  • ALSO, the exact number of Masuda has been decreased in X & Y but I could not find a specific number other than 1/400 >.>;. Just know that Your chances are better now. :)

So the point of this,
Yes Masuda Method is still there, but you can also bypass this completely using the Method described by Simba.
For every egg you have, there will always be someone in the world for whom it will hatch shiny. The trick for getting one yourself is just getting one that matches YOU specifically. ;)
 
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For Pokemon Red/Blue/Yellow I would like to know what levels specific Pokemon should be before I use an evolution stone on them or trade to evolve?

Thunder Stone
Pikachu to Raichu
Eevee to Jolteon

Water Stone
Poliwhirl to Poliwrath
Shellder to Cloyster
Staryu to Starmie
Eevee to Vaporeon

Fire Stone
Vulpix to Ninetales
Growlithe to Arcanine
Eevee to Flareon

Leaf Stone
Weepinbell to Victreebel
Gloom to Vileplume
Exeggcute to Exeggutor

Moon Stone
Clefairy to Clefable
Jigglypuff to Wigglytuff
Nidorina to Nidoqueen
Nidorino to Nidoking

Evolution by Trade
Kadabra to Alakazam
Machoke to Machamp
Graveler to Golem
Haunter to Gengar

What are the recommended levels for these Pokemon to evolve?
 
Re: Does the Masuda Method not work anymore?

New Question for Anyone to Answer
There's Apricorn Balls in HGSS, correct? Like, Heavy Ball, Moon Ball, etc.
Do those upload properly to BWB2W2, and ultimately, XY? Obviously I couldn't have them in Item form, but it'd be neat to have a Pokemon in one of those neat balls in XY.

@Simba;
Okay, I am almost certain I have this figured out.

Warning: Crazy Game Mechanic Speak incoming.
>When an egg is created, that pokemon's PID(Personality Value) is created. This determines The IV's, Natures, ect.
>To get a shiny, your Trainer Shiny ID must match the Egg's Shiny ID.
  • Your Trainer Shiny ID is determined by your Trainer ID and your Secret Trainer ID. This will never change.
  • The Egg's Shiny ID is determined by the PID of the Egg

Shiny Hatch Value
So what Simba is referring to, say you have a Trainer Shiny ID of x while your egg's shiny ID is y.
Well, since your TSID and the ESID do not match then that Pokemon will not hatch Shiny.
BUT WAIT!
My TSID just so happens to be y, so you trade the egg to me and: My TSID=y ESID=y
Egg hatches shiny. Everybody wins.

Masuda Method
When you have Parents of two different Regions (Masuda Method) the game notices, and so when you get an egg the game will look at the PID generated for the egg.

So you have an egg with a PID that creates an ESID=a.
  • Well the ESID=a is not the same as TSID=x, so with the Masuda Method the game throws that PID out the window and creates a new one that ends up with an ESID=z
  • ESID=z still does not equal your TSID=x, So again the game throws that one out and creates another PID.
This should happen 6 times. (This is why the 1/8192 changes to 6/8192 or 1/1365).
If you have not gotten a match by the last test, then the PID will remain the same as the last test.

So in laymans terms, the Masuda Method just attempts the same test for you multiple times trying to get you a shiny. If any attempt IS a shiny, then it stops there without doing anymore tests.

DISCLAIMERs:
  • I used letters a-z. The game is more ruthless and uses numbers from 1-4000ish.
  • When you read 1/1365 being the chances after Masuda Methoding in GEN V, do realize that this does not automatically mean you will get 1 shiny after 1365 eggs. This just means that every egg you hatch will have it's own seperate 1/1365 chance of being shiny. I thought I should throw that out there. :p
  • ALSO, the exact number of Masuda has been decreased in X & Y but I could not find a specific number other than 1/400 >.>;. Just know that Your chances are better now. :)

So the point of this,
Yes Masuda Method is still there, but you can also bypass this completely using the Method described by Simba.
For every egg you have, there will always be someone in the world for whom it will hatch shiny. The trick for getting one yourself is just getting one that matches YOU specifically. ;)

Okay, that's how I figured it'd work if it still worked -- the Masuda Method is now a separate thing that sees if the Egg Shiny number matches your Shiny Number, and rolls the dice a few times.

Wonder why they introduced the ESID anyway. It doesn't seem to serve any purpose other than allowing people to find out their TSIDs and conspire to generate guaranteed shinies.
 
Last edited:
Re: Does the Masuda Method not work anymore?

New Question for Anyone to Answer
There's Apricorn Balls in HGSS, correct? Like, Heavy Ball, Moon Ball, etc.
Do those upload properly to BWB2W2, and ultimately, XY? Obviously I couldn't have them in Item form, but it'd be neat to have a Pokemon in one of those neat balls in XY.

@Simba;
Okay, I am almost certain I have this figured out.

Warning: Crazy Game Mechanic Speak incoming.
>When an egg is created, that pokemon's PID(Personality Value) is created. This determines The IV's, Natures, ect.
>To get a shiny, your Trainer Shiny ID must match the Egg's Shiny ID.
  • Your Trainer Shiny ID is determined by your Trainer ID and your Secret Trainer ID. This will never change.
  • The Egg's Shiny ID is determined by the PID of the Egg

Shiny Hatch Value
So what Simba is referring to, say you have a Trainer Shiny ID of x while your egg's shiny ID is y.
Well, since your TSID and the ESID do not match then that Pokemon will not hatch Shiny.
BUT WAIT!
My TSID just so happens to be y, so you trade the egg to me and: My TSID=y ESID=y
Egg hatches shiny. Everybody wins.

Masuda Method
When you have Parents of two different Regions (Masuda Method) the game notices, and so when you get an egg the game will look at the PID generated for the egg.

So you have an egg with a PID that creates an ESID=a.
  • Well the ESID=a is not the same as TSID=x, so with the Masuda Method the game throws that PID out the window and creates a new one that ends up with an ESID=z
  • ESID=z still does not equal your TSID=x, So again the game throws that one out and creates another PID.
This should happen 6 times. (This is why the 1/8192 changes to 6/8192 or 1/1365).
If you have not gotten a match by the last test, then the PID will remain the same as the last test.

So in laymans terms, the Masuda Method just attempts the same test for you multiple times trying to get you a shiny. If any attempt IS a shiny, then it stops there without doing anymore tests.

DISCLAIMERs:
  • I used letters a-z. The game is more ruthless and uses numbers from 1-4000ish.
  • When you read 1/1365 being the chances after Masuda Methoding in GEN V, do realize that this does not automatically mean you will get 1 shiny after 1365 eggs. This just means that every egg you hatch will have it's own seperate 1/1365 chance of being shiny. I thought I should throw that out there. :p
  • ALSO, the exact number of Masuda has been decreased in X & Y but I could not find a specific number other than 1/400 >.>;. Just know that Your chances are better now. :)

So the point of this,
Yes Masuda Method is still there, but you can also bypass this completely using the Method described by Simba.
For every egg you have, there will always be someone in the world for whom it will hatch shiny. The trick for getting one yourself is just getting one that matches YOU specifically. ;)

Okay, that's how I figured it'd work if it still worked -- the Masuda Method is now a separate thing that sees if the Egg Shiny number matches your Shiny Number, and rolls the dice a few times.

Wonder why they introduced the ESID anyway. It doesn't seem to serve any purpose other than allowing people to find out their TSIDs and conspire to generate guaranteed shinies.
Yes, Pokemon can be in Apricorn Balls in X/Y
 
For Pokemon Red/Blue/Yellow I would like to know what levels specific Pokemon should be before I use an evolution stone on them or trade to evolve?

Thunder Stone
Pikachu to Raichu
Eevee to Jolteon

Water Stone
Poliwhirl to Poliwrath
Shellder to Cloyster
Staryu to Starmie
Eevee to Vaporeon

Fire Stone
Vulpix to Ninetales
Growlithe to Arcanine
Eevee to Flareon

Leaf Stone
Weepinbell to Victreebel
Gloom to Vileplume
Exeggcute to Exeggutor

Moon Stone
Clefairy to Clefable
Jigglypuff to Wigglytuff
Nidorina to Nidoqueen
Nidorino to Nidoking

Evolution by Trade
Kadabra to Alakazam
Machoke to Machamp
Graveler to Golem
Haunter to Gengar

What are the recommended levels for these Pokemon to evolve?

Just thought I'd let you know that the trade evolutions don't prevent the Pokémon from learning new moves; in fact, I think they all even learn the same moves at the same levels.
 
Re: Does the Masuda Method not work anymore?

New Question for Anyone to Answer
There's Apricorn Balls in HGSS, correct? Like, Heavy Ball, Moon Ball, etc.
Do those upload properly to BWB2W2, and ultimately, XY? Obviously I couldn't have them in Item form, but it'd be neat to have a Pokemon in one of those neat balls in XY.
Yes, Pokemon can be in Apricorn Balls in X/Y

*inhales*

Yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay!

I dunno why, but I love the Apricorn Balls! I was so disappointed when they weren't in Gen III. Oh man, now all I have to do is...beat White 2 so I can upload from HGSS :/
 
lv. 100 Regigigas... From Wonder Trade

was doing Wonder Trades. But then got a lv. 100 Regigigas with an Adamant Nature from it. It is pretty odd that someone would put a Legendary in Wonder Trade and was wondering if it was a hacked Pokemon, is there a way to tell?
 
Re: Does the Masuda Method not work anymore?

@Simba;
Okay, I am almost certain I have this figured out.

Warning: Crazy Game Mechanic Speak incoming.
>When an egg is created, that pokemon's PID(Personality Value) is created. This determines The IV's, Natures, ect.
>To get a shiny, your Trainer Shiny ID must match the Egg's Shiny ID.
  • Your Trainer Shiny ID is determined by your Trainer ID and your Secret Trainer ID. This will never change.
  • The Egg's Shiny ID is determined by the PID of the Egg

Shiny Hatch Value
So what Simba is referring to, say you have a Trainer Shiny ID of x while your egg's shiny ID is y.
Well, since your TSID and the ESID do not match then that Pokemon will not hatch Shiny.
BUT WAIT!
My TSID just so happens to be y, so you trade the egg to me and: My TSID=y ESID=y
Egg hatches shiny. Everybody wins.

Masuda Method
When you have Parents of two different Regions (Masuda Method) the game notices, and so when you get an egg the game will look at the PID generated for the egg.

So you have an egg with a PID that creates an ESID=a.
  • Well the ESID=a is not the same as TSID=x, so with the Masuda Method the game throws that PID out the window and creates a new one that ends up with an ESID=z
  • ESID=z still does not equal your TSID=x, So again the game throws that one out and creates another PID.
This should happen 6 times. (This is why the 1/8192 changes to 6/8192 or 1/1365).
If you have not gotten a match by the last test, then the PID will remain the same as the last test.

So in laymans terms, the Masuda Method just attempts the same test for you multiple times trying to get you a shiny. If any attempt IS a shiny, then it stops there without doing anymore tests.

DISCLAIMERs:
  • I used letters a-z. The game is more ruthless and uses numbers from 1-4000ish.
  • When you read 1/1365 being the chances after Masuda Methoding in GEN V, do realize that this does not automatically mean you will get 1 shiny after 1365 eggs. This just means that every egg you hatch will have it's own seperate 1/1365 chance of being shiny. I thought I should throw that out there. :p
  • ALSO, the exact number of Masuda has been decreased in X & Y but I could not find a specific number other than 1/400 >.>;. Just know that Your chances are better now. :)

So the point of this,
Yes Masuda Method is still there, but you can also bypass this completely using the Method described by Simba.
For every egg you have, there will always be someone in the world for whom it will hatch shiny. The trick for getting one yourself is just getting one that matches YOU specifically. ;)

Okay, that's how I figured it'd work if it still worked -- the Masuda Method is now a separate thing that sees if the Egg Shiny number matches your Shiny Number, and rolls the dice a few times.

Wonder why they introduced the ESID anyway. It doesn't seem to serve any purpose other than allowing people to find out their TSIDs and conspire to generate guaranteed shinies.

Actually, I believe this type of system has been there for a bit. I recall in Gen V reading about how some people would have to (hack)generate pokemon with different trainer IDs than their own just to make them shiny.

I think they just discovered how to identify it and match it with others this gen. :p
 
Re: lv. 100 Regigigas... From Wonder Trade

was doing Wonder Trades. But then got a lv. 100 Regigigas with an Adamant Nature from it. It is pretty odd that someone would put a Legendary in Wonder Trade and was wondering if it was a hacked Pokemon, is there a way to tell?

I would check all it's info and make sure it's stats are in the right range and it has the right catch location and things like that. That's usually how you can tell. You could try putting all it's info in this thread if you're unsure:http://bmgf.bulbagarden.net/f323/my-pokémon-hacked-thread-23024/ and someone can help you check it.
 
Re: Does the Masuda Method not work anymore?

@Simba;
Okay, I am almost certain I have this figured out.

Warning: Crazy Game Mechanic Speak incoming.
>When an egg is created, that pokemon's PID(Personality Value) is created. This determines The IV's, Natures, ect.
>To get a shiny, your Trainer Shiny ID must match the Egg's Shiny ID.
  • Your Trainer Shiny ID is determined by your Trainer ID and your Secret Trainer ID. This will never change.
  • The Egg's Shiny ID is determined by the PID of the Egg

Shiny Hatch Value
So what Simba is referring to, say you have a Trainer Shiny ID of x while your egg's shiny ID is y.
Well, since your TSID and the ESID do not match then that Pokemon will not hatch Shiny.
BUT WAIT!
My TSID just so happens to be y, so you trade the egg to me and: My TSID=y ESID=y
Egg hatches shiny. Everybody wins.

Masuda Method
When you have Parents of two different Regions (Masuda Method) the game notices, and so when you get an egg the game will look at the PID generated for the egg.

So you have an egg with a PID that creates an ESID=a.
  • Well the ESID=a is not the same as TSID=x, so with the Masuda Method the game throws that PID out the window and creates a new one that ends up with an ESID=z
  • ESID=z still does not equal your TSID=x, So again the game throws that one out and creates another PID.
This should happen 6 times. (This is why the 1/8192 changes to 6/8192 or 1/1365).
If you have not gotten a match by the last test, then the PID will remain the same as the last test.

So in laymans terms, the Masuda Method just attempts the same test for you multiple times trying to get you a shiny. If any attempt IS a shiny, then it stops there without doing anymore tests.

DISCLAIMERs:
  • I used letters a-z. The game is more ruthless and uses numbers from 1-4000ish.
  • When you read 1/1365 being the chances after Masuda Methoding in GEN V, do realize that this does not automatically mean you will get 1 shiny after 1365 eggs. This just means that every egg you hatch will have it's own seperate 1/1365 chance of being shiny. I thought I should throw that out there. :p
  • ALSO, the exact number of Masuda has been decreased in X & Y but I could not find a specific number other than 1/400 >.>;. Just know that Your chances are better now. :)

So the point of this,
Yes Masuda Method is still there, but you can also bypass this completely using the Method described by Simba.
For every egg you have, there will always be someone in the world for whom it will hatch shiny. The trick for getting one yourself is just getting one that matches YOU specifically. ;)

Okay, that's how I figured it'd work if it still worked -- the Masuda Method is now a separate thing that sees if the Egg Shiny number matches your Shiny Number, and rolls the dice a few times.

Wonder why they introduced the ESID anyway. It doesn't seem to serve any purpose other than allowing people to find out their TSIDs and conspire to generate guaranteed shinies.

Actually, I believe this type of system has been there for a bit. I recall in Gen V reading about how some people would have to (hack)generate pokemon with different trainer IDs than their own just to make them shiny.

I think they just discovered how to identify it and match it with others this gen. :p

I think that had to do with easy RNGing, actually. I think this four-digit Shiny Egg ID is new to Gen VI. Could be wrong, though, I dunno for sure.
 
Re: Does the Masuda Method not work anymore?

New Question for Anyone to Answer
There's Apricorn Balls in HGSS, correct? Like, Heavy Ball, Moon Ball, etc.
Do those upload properly to BWB2W2, and ultimately, XY? Obviously I couldn't have them in Item form, but it'd be neat to have a Pokemon in one of those neat balls in XY.

Yes you can transfer Pokemon in Apricorn balls to XY, however this is limited strictly to Pokemon actually catchable in HGSS. You can pass down the ball type while breeding in XY, but it's passed down from the mother's side exclusively, so you cannot mix-and-match ball with species. (A shame, too; I would have LOVED to see a Sylveon in a Love Ball.)

Wonder why they introduced the ESID anyway. It doesn't seem to serve any purpose other than allowing people to find out their TSIDs and conspire to generate guaranteed shinies.
Egg SID is technically just the Trainer SID of the player who initially received the Egg, to ensure that it counts as "their" Pokemon and not a traded one. (When the egg actually hatches, its SID is then set to the player who hatched it, also to ensure it counts as "theirs" and not traded.)
 
Last edited:
Re: Does the Masuda Method not work anymore?

New Question for Anyone to Answer
There's Apricorn Balls in HGSS, correct? Like, Heavy Ball, Moon Ball, etc.
Do those upload properly to BWB2W2, and ultimately, XY? Obviously I couldn't have them in Item form, but it'd be neat to have a Pokemon in one of those neat balls in XY.

Yes you can transfer Pokemon in Apricorn balls to XY, however this is limited strictly to Pokemon actually catchable in HGSS. You can pass down the ball type while breeding in XY, but it's passed down from the mother's side exclusively, so you cannot mix-and-match ball with species. (A shame, too; I would have LOVED to see a Sylveon in a Love Ball.)

Yeah. For me, the suckiest thing about the limitations of Ball inheriting are the fact that most Fossils and any Starters not catchable in White Forest or a Friend Safari are still doomed to regular Pokeballs.
 
Re: Simple Questions Simple Answers (XY Edition)

What are pokemiles and what are they used for?
 
Re: Simple Questions Simple Answers (XY Edition)

What are pokemiles and what are they used for?
They're like currency, you get them from the Global Link, online things like Wonder Trade and Pokemon Bank and they can be exchanged on the Global Link and in game for certain items like Rare Candies.
 
Re: Simple Questions Simple Answers (XY Edition)

What are pokemiles and what are they used for?

You get Pokémiles for interacting with people online (mainly trading)
They're kinda like Airmiles (which is obviously what they're inspired on) :p

You can spend them on the Pokémon Global Link website to get items (like berries and evolution items etc) and in-game as well
There's a dude who wants Pokémiles and gives you items in return
Somewhere in a Pokémon Center
(I'm putting too many things between brackets)
 
Hello. Maybe this is not a simple question, sorry. I'm playing Black, and I have finished the game and am challenging the subway. I am trying to breed a sigilyph with a modest nature and the ability Magic guard, and with the egg moves Roost, Psycho Shift and Stored power. I will later add cosmic power and give it a flame orb too. The strategy is to use cosmic power a couple of times, heal up with roost, then psycho shift the burn and begin attacking with stored power. Only I cant quite find compatible parents. I could get a xatu for Psycho shift and stored power, but will lose out on roost. Any suggestions?
 
Hello. Maybe this is not a simple question, sorry. I'm playing Black, and I have finished the game and am challenging the subway. I am trying to breed a sigilyph with a modest nature and the ability Magic guard, and with the egg moves Roost, Psycho Shift and Stored power. I will later add cosmic power and give it a flame orb too. The strategy is to use cosmic power a couple of times, heal up with roost, then psycho shift the burn and begin attacking with stored power. Only I cant quite find compatible parents. I could get a xatu for Psycho shift and stored power, but will lose out on roost. Any suggestions?

If you have any of the Gen IV games (DPPt, HGSS), Roost is a TM in those games, and can be taught to Xatu. So you could catch a Xatu, teach it Roost with the TM, then transfer it forward to Black.

If you don't have any of those games (or you can't make the transfer yourself), you might be able to find someone else who has the Xatu you're looking for at the Trade Station.
 
Re: Simple Questions Simple Answers (XY Edition)

Do move/abilities that prevent use of held items stop mega evolutions?
 
Please note: The thread is from 1 year ago.
Please take the age of this thread into consideration in writing your reply. Depending on what exactly you wanted to say, you may want to consider if it would be better to post a new thread instead.
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