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Generation VI: The Future

What will it be?


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I can't remember if it's been mentioned in-game or not, but was it another region that Kalos was at war with? Or was it a civil war/rebels VS rulership within Kalos itself? If we do get a South Kalos scenario, maybe they could do a North VS South plot?

It's suggested that it was a world war, since somewhere in game it says something about "multiple regions" or something similar. My headcanon is that the world war is the reason why there's so many previous gen Pokémon in Kalos. The Kanto, Johto, Hoenn, Sinnoh and Unova soldiers brought their Pokémon, which vastly outnumbered the Kalos Pokémon and they took over the ecosystem, killing off many weaker species which made them extinct.

So... we're getting news on Friday? Hopefully?
 
So... we're getting news on Friday? Hopefully?


It's one of those things where it seems likely, but I can totally see them announcing nothing and the fanbase freaks out. Seeing as they used the previous two years to announce Mega Kangaskhan and Slowbro, it'd be natural to expect an announcement of some sort, but a full on game announcement may be too much. I'm thinking it may happen because worlds is just such a big event and it'd be a missed opportunity, but I wouldn't put it past GF to just announce a Zygarde forme/mega and leave it at that, then announce the games next month or something.

Trying to stay optimistic though :x
 
It's suggested that it was a world war, since somewhere in game it says something about "multiple regions" or something similar.

The quote that you are thinking of isn't about AZ's war. It is about the war that occurred three hundred years ago, not three thousand. The Parfum Palace was built after Kalos won the "three hundred-years-ago" war, but even then, it was said to have been waged against "neighboring" regions, so in all likelihood, it didn't involve any of the Japanese regions, since Kalos seems to be distanced from them, just like Unova.

Just from looking at the games themselves, we don't really know a whole lot about the nature of AZ's war or who it was against. The closest that they come to identifying the opposing side is in one of the books in Lysandre Labs, which reads, "The king couldn't escape war with those who targeted a wealthy Kalos. The war grew so violent and ugly, the king was forced to send his own beloved Pokémon into battle." But we never receive any further indication as to who "those" that "targeted a wealthy Kalos" were.
 
Just from looking at the games themselves, we don't really know a whole lot about the nature of AZ's war or who it was against. The closest that they come to identifying the opposing side is in one of the books in Lysandre Labs, which reads, "The king couldn't escape war with those who targeted a wealthy Kalos. The war grew so violent and ugly, the king was forced to send his own beloved Pokémon into battle." But we never receive any further indication as to who "those" that "targeted a wealthy Kalos" were.
sounds like an anachronistic French Revolution to me
 
Yeah, not that it needs to be pointed out but we aren't guaranteed anything on Friday. It just looks like it could be a likely candidate for an announcement/reveal/anything, but nothing is certain. So don't get your hopes up too much people!

You should only get excited for some quality VGC battles and nothing else :p
 
At least we know for sure that we will get news on the next Coro Coro (15th September), given the fact that it will leaks sooner around September 10th.
Coro Coro doesn't announce new games anymore since Platinum, so it's quite sure we will get these information before September 10th. So yeah during the Worlds would be a good way to announce something.
So they might give us something Friday during the opening ceremony, or Sunday during the closing ceremony.
 
I think that if we do end up getting "something" this weekend at Worlds, it would probably be the names and types of Booger and the monolith. And then CoroCoro next month would do the rest, like reveal more in-depth information about the Pokémon(like stats, evolutions, ect.) and possibly a game title. Also it would be pretty wild if they showed a teaser-trailer for the game(s) itself at the closing ceremony. That may be jumping ahead a little too much, so I don't know. I'm keeping an eye and ear out, but I'm also not trying to get my hopes up either.

But even if they don't show anything, we still have confirmation of more info next month regardless.
 
And do you guys think GF will continue with their current mobile- philosophy with the next games? That is the big question for the next game/s imo.

For me, the key question is: Will Masuda stay TRUE to his words. His words, when asked about why was there no BF (and other features) in ORAS, etc, answer he gave was "most of the players are busy with mobiles and don´t spend as much time on a single game." So, is this formula staying for X2/W2/Z/etc or was it just an excuse for not including those features in ORAS? Like did they do it out of pure laziness, or was he serious with this decission for the next games?
 
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And do you guys think GF will continue with their current mobile- philosophy with the next games? That is the big question for the next game/s imo.

For me, the key question is: Will Masuda stay TRUE to his words. His words, when asked about why was there no BF (and other features) in ORAS, etc, answer he gave was "most of the players are to busy with mobiles and don´t spend as much time on a single game." So, is this formula staying for X2/W2/Z/etc or was it just an excuse for not including it in ORAS? Like did they doit out of pure laziness, or was he serious with this decission for the next games?

Well, he has been espousing that view since XY, all because of some epiphany he had in France when he saw how busy everybody was or something. And that was what he cited as his reason for making XY easier. So this predates ORAS, and I am guessing that we are stuck with it.

Oh well. C'est la vie.
 
And do you guys think GF will continue with their current mobile- philosophy with the next games? That is the big question for the next game/s imo.

For me, the key question is: Will Masuda stay TRUE to his words. His words, when asked about why was there no BF (and other features) in ORAS, etc, answer he gave was "most of the players are to busy with mobiles and don´t spend as much time on a single game." So, is this formula staying for X2/W2/Z/etc or was it just an excuse for not including it in ORAS? Like did they doit out of pure laziness, or was he serious with this decission for the next games?

pairing that quote with that interview about gen 7 a while back (when they talked about reverting to simplicity), I feel like he was being serious and the games will continue to take on a minimalist approach.

Of course I hope they've thought about it since then and decided that's not the route to go.
 
And do you guys think GF will continue with their current mobile- philosophy with the next games? That is the big question for the next game/s imo.

For me, the key question is: Will Masuda stay TRUE to his words. His words, when asked about why was there no BF (and other features) in ORAS, etc, answer he gave was "most of the players are to busy with mobiles and don´t spend as much time on a single game." So, is this formula staying for X2/W2/Z/etc or was it just an excuse for not including it in ORAS? Like did they doit out of pure laziness, or was he serious with this decission for the next games?

Well, he has been espousing that view since XY, all because of some epiphany he had in France when he saw how busy everybody was or something. And that was what he cited as his reason for making XY easier. So this predates ORAS, and I am guessing that we are stuck with it.

Oh well. C'est la vie.

He's honestly making me mad. Who cares about mobile gaming? If we were into mobile games that can be played in three minutes, we wouldn't be here playing Pokémon.
 
For me, the key question is: Will Masuda stay TRUE to his words. His words, when asked about why was there no BF (and other features) in ORAS, etc, answer he gave was "most of the players are to busy with mobiles and don´t spend as much time on a single game." So, is this formula staying for X2/W2/Z/etc or was it just an excuse for not including it in ORAS?

TBH, I think its a bit of both. Their general direction has been made clear with XY and ORAS...But that response of theirs is still full of holes when talking about this game series (What is VGC? Or Pokedex Completion? Or 1000 Flags for Garchompite? I could go on.), and we know they love to hold games back to make the next one prettier by default. I wouldn't be surprised to see the last Gen 6 game bursting with content.

Corporate Commander: Yoooooou need it!
 
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And do you guys think GF will continue with their current mobile- philosophy with the next games? That is the big question for the next game/s imo.

For me, the key question is: Will Masuda stay TRUE to his words. His words, when asked about why was there no BF (and other features) in ORAS, etc, answer he gave was "most of the players are to busy with mobiles and don´t spend as much time on a single game." So, is this formula staying for X2/W2/Z/etc or was it just an excuse for not including it in ORAS? Like did they doit out of pure laziness, or was he serious with this decission for the next games?

Well, he has been espousing that view since XY, all because of some epiphany he had in France when he saw how busy everybody was or something. And that was what he cited as his reason for making XY easier. So this predates ORAS, and I am guessing that we are stuck with it.

Oh well. C'est la vie.

Unlike plenty of other fans, i have nothing against an easier Pokemon game, since you can get a good piece of challenge on the PSS and Maison during the postgame. But just make the games LONGER, even if the features you add are easy, just add more features anyway...
 
He's honestly making me mad. Who cares about mobile gaming?
anyone with a phone that has any kind of game (from Clash of Clans to Candy Crush to Bejewelled to Final Fantasy VI). as i've already said, the mobile phone game market poses an immense threat to mobile console gaming, and especially Nintendo's mobile consoles.

You're missing the point. The people that want those games don't really want Nintendo's consoles in the first place, there's no reason for them to invest hundreds of dollars in dedicated gaming hardware when they can get games cheap and easy on their phone. Masuda is trying to appeal to an audience that's not even accessible to him (or at least not ATM, maybe when we start seeing handheld games come to mobile that would be a more valid strategy).
 
I wish next corocoro would come quickly so we can know the truth about the silhouette pokemon and those blobs. I wonder who else would star alongside Zygarde. Volcanion may be?
 
Masuda has thaught me a lesson... Never buy the first pair of games from a new generation. Regardless of how good they are, they will allways be incomplete. I did make an exception with X, because it was a revolutionary game in terms of graphics and features, but from my current ORAS point of view, X feels even more incomplete. Regardless of this, Kalos deserves a redemption.
 
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You're missing the point. The people that want those games don't really want Nintendo's consoles in the first place, there's no reason for them to invest hundreds of dollars in dedicated gaming hardware when they can get games cheap and easy on their phone. Masuda is trying to appeal to an audience that's not even accessible to him (or at least not ATM, maybe when we start seeing handheld games come to mobile that would be a more valid strategy).
thing is, if you can't market your console as having something you'd want to have with you because it has games that'll pass the time better than your phone, people aren't going to buy it. hell, the shit sales of the 3DS (alongside the fact that it honestly just looks like handheld generation 7.5, imo) and the PSP Vita can be attributed to the fact that people can pass their time better with either home consoles, computers, tablets, and phones. and i get what you're hinting at: if they're not buying, why bother trying to cater to them? i would agree that that is an acceptable strategy if you're already a "niche" game producer, the Xenoblade series comes to mind. it's not like they sell a bunch so they can strike a better balance (imbalance?) between catering to "hardcore" gamers that like longer campaigns and the "casual" gamers that pick-up and play for an hour. the same can be applied in the opposite direction: Candy Crush doesn't have to cater to "hardcore" gamers because the game is vastly played by "casuals" on their phone or Facebook.

unfortunately, that's not the case for Pokemon. it's by-and-large a casual game with a global reputation. it has to balance between bringing in hardcore players (cc: VGC) and casual players that just want to pass the time. it can't skate on by by not selling like an indie game or a smaller studio game. it needs to sell.

@~ Blazing White Yang; i don't think Pokedex completion is all that hardcore, at least not in Generation VI. it may take some time, but it's not like something that you couldn't achieve by playing only an hour per day.
 
You're missing the point. The people that want those games don't really want Nintendo's consoles in the first place, there's no reason for them to invest hundreds of dollars in dedicated gaming hardware when they can get games cheap and easy on their phone. Masuda is trying to appeal to an audience that's not even accessible to him (or at least not ATM, maybe when we start seeing handheld games come to mobile that would be a more valid strategy).
thing is, if you can't market your console as having something you'd want to have with you because it has games that'll pass the time better than your phone, people aren't going to buy it. hell, the shit sales of the 3DS (alongside the fact that it honestly just looks like handheld generation 7.5, imo) and the PSP Vita can be attributed to the fact that people can pass their time better with either home consoles, computers, tablets, and phones. and i get what you're hinting at: if they're not buying, why bother trying to cater to them? i would agree that that is an acceptable strategy if you're already a "niche" game producer, the Xenoblade series comes to mind. it's not like they sell a bunch so they can strike a better balance (imbalance?) between catering to "hardcore" gamers that like longer campaigns and the "casual" gamers that pick-up and play for an hour. the same can be applied in the opposite direction: Candy Crush doesn't have to cater to "hardcore" gamers because the game is vastly played by "casuals" on their phone or Facebook.

unfortunately, that's not the case for Pokemon. it's by-and-large a casual game with a global reputation. it has to balance between bringing in hardcore players (cc: VGC) and casual players that just want to pass the time. it can't skate on by by not selling like an indie game or a smaller studio game. it needs to sell.

Game Freak has no control over that though, it's Nintendo's responsibility to make sure that the hardware is appealing to a broad market. Game Freak is just licensed to make the main games. That's why the casual element they're looking for is unattainable to them at this point, the limitations of having to develop for the 3DS means that there's less casuals and more hardcore, and so the decision to almost entirely focus on casuals makes them look oblivious to their fanbase.
 
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