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Official Pre-Pokémon Sword & Pokémon Shield Speculation & Leaks thread

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Would that make it Gen 8? After all it’s a new console, and is not compatible with older versions. And one of the Colusseum games had Gen 4 Pokemon before D/P.
This goes back to my belief that an engine determines a new generation, since it's always been the case. Like, you think Gen 5 and you imagine moving sprites; you think Gen 6 and imagine chibi 3D. The list could go on and on. I just can't see how Let's Go can be part of Gen 7. Using my model, someone would think of Gen 7 and imagine more proportional 3D... and also HD with more colorful 3D sprites??? People seem to think that a new region with new Pokemon establishes a generation, but I think that such pattern more so just lines up with the introduction of a new "look."

We'll see where this goes with the 2019 games.
 
People are just trying to use the lack of wild battles as a definer of the games being a spin off, even though wild battles wasn't the only thing that made pokemon pokemon, no matter how much they want to act like it.
All they really are doing is shaking things up. You still meet up with a Pokémon and you still have to throw a Pokeball, it’s just without the battle part. By that logic (change = spinoff), Sun/Moon are spinoffs because Gyms where always a thing for the last many years but now they are different.
 
All they really are doing is shaking things up. You still meet up with a Pokémon and you still have to throw a Pokeball, it’s just without the battle part. By that logic (change = spinoff), Sun/Moon are spinoffs because Gyms where always a thing for the last many years but now they are different.
A lot of people also seem to miss or never mention some of the best innovations to the game that I hope they put in gen 8. Like following pokemon returning, riding pokemon from your team, accessorizing your pokemon, wild pokemon in the overworld making it feel more immersive than ever. Frankly there's more positives than negatives with Let's Go, and most of the negatives are very opinionated
 
Finally, people saying positive things! I also want Let's Go for some simple reasons: It won't be a beta like the Gen I games were, the lack of random battles because they are annoying and walking Pokémon are back. I hope putting accesories in Pokémon stays, since that would make most Pokémon unique.

EDIT: Forgot about Ride Pokémon. That should return for every single game in the future.
 
I'm preeeetty sure that accessorizing your pokemon will likely be restricted to the two mascots only, so I wouldn't count that as something that LGPE is bringing to the series- more like a one-off thing that people will be pining to make a return and spread to other pokemon, just like walking pokemon has been.

If I would give it credit for anything, it would be for walking pokemon making a return and wild pokemon appearing in the overworld, as I suspect that these may be things that we will see again when Gen 8 comes in 2019. I do wonder about the riding pokemon, though, if that will just be an extension of the walking pokemon mechanic. Will be interested to see how that plays out, as I can see that carrying on into future games.
 
This is true. I don’t get why so many people are trying to “De-canonize” Lets Go to an extent by saying “it’s not really a mainline game” or “It’s practically a spin-off”, when they said specifically “it’s a mainline game”. Are people that mad about it? Can’t they both be “mainline” games? Just because it’s “different” doesn’t mean they can’t be in the same line. This is basically if they put Or/As before X/Y, remake before “new region”.

This is the way I see it. There are the “new region” games, the “remix” games, “sequels”, “ultra variants”, and “Lets Go Variants”. They are all mainline games, you don’t have to put “Lets Go” in a separate line.

That’s just my little rampardos. Lets Go actually looks pretty cool btw. And the new Pokémon is #808 according to PokeXperto. Would that make it Gen 8? After all it’s a new console, and is not compatible with older versions. And one of the Colusseum games had Gen 4 Pokemon before D/P.
It’s because it ties into pokemon go which many people are swiftly getting tired of because it’s a stupid fad and completely undermines everything we’ve grown to love about pokemon. (Mainly, it switches put the love and friendship theme for an addictive collect-a-thon that has no substance.)
 
So why are console games doing so well? You can't just say it's purely because of teen and adult audiences

Either that or that entire notion that kids just want casual, quickplay games is inaccurate. But either way, the Switch is definitely proving that casual is not the end all be all of the market as they once thought.

Isn't that kind of backwards? Actually wouldn't the switch be perfect for kids then since it technically is a mobile device?

Not really. What separates the Switch from other mobile devices is that mobile is multimedia whereas the Switch is 100% gaming focused. Again, this is something Game Freak has cited, casual audiences aren't really interested in gaming specifically, they just see gaming as part of a larger entertainment package (along with things like internet, social media, videos, music, movies, etc.) that they can use to kill time. This demographics wouldn't be interested in the Switch because it doesn't have as much variety in terms of entertainment mediums, it just has larger and more in depth games.

The Switch would appeal more to dedicated hobbyists, people that want to spend almost their entire free time playing video games. In fact since it's a hybrid system that you can play in any sort of environment it benefits that demographic even further because now they don't have to stop playing when they have to leave their living room to go somewhere else, they can just remove it from the dock and keep playing in handheld mode. That, plus the Switch being closer to a console than a handheld in terms of specs makes it a better idea to appeal more towards the console side of things in terms of development philosophy. It's all the more impressive, not just that the Switch is capable of running a game as vast as BotW, but is also capable of doing so out and about.

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Current, Pokemon games are still selling millions more than BOTW-and that's being generous and including the Wii U sales. Focusing just on Switch, Pokemon has still near doubled BOTW's sales.

Isn't the point of all the praise for BOTW that it isn't standard for games?

For Zelda games and Nintendo in general, maybe. For the industry in general? Not really, devs have been bandwagoning on the open world style for years. IIRC, it goes as far back as Skyrim in 2011. BotW's praise is more for Nintendo creating an experience on par with those. It's not exactly this crazy new thing no one's ever done before, this style of game is relatively commonplace on PS4 and XBO.

That doesn't apply to media, where differences between products is still appealing. There's plenty of things BOTW doesn't have that are perfectly enjoyable in other games.
  • BOTW doesn't have a multiplayer option-so how is it that multiplayer games are popular?
  • BOTW doesn't feature racing-so why is Mario Kart Wii the 7th best-selling game of all time?
  • BOTW doesn't allow Link to wield a gun-so how has the Call of Duty series become so popular?
  • BOTW doesn't allow you to collect monsters and use them to battle-so how has Pokemon become so popular?
  • BOTW doesn't allow the player to customize Link beyond equipment-so why is character customization such a praised feature?

BotW doesn't do a lot of those things, but it does do nearly anything that makes sense for a Zelda game and appeals to a variety of different gameplay style. You can wander around and explore, you can fight enemies in a variety of different ways, you can collect stuff, you can cook to create items that help you. There's a ton of gameplay variety here, to the point where it appeals to a wide variety of different gamers with different tastes. That's another thing I'm noticing is commonplace in some of the more open world games, they include elements from a wide variety of different genres and styles to the point where the genres are blurring together, it's no longer about staying within the confines of this or that specific genre, but including whatever makes sense for the core concept and creating a fully realized experience.

Pokemon, on the other hand, doesn't quite do this, although it's close. When I think of a fully realized Pokemon experience I think of a game where if you want to explore and go wherever you want you can do that, if you want to battle or even try different styles of battling you can do that, if you want to trade and interact with other players you can, if you want to collect Pokemon, hell, maybe they could include multiple goals besides just gyms such as contests. We don't really have a Pokemon experience like that just yet, the map design and progression doesn't yet facilitate that yet and they don't really include the amount of depth and variety of content necessary to facilitate that kind of game. That's where Pokemon could lose its fanbase, other games including the elements that different players love and offering more fulfilling experiences than what Pokemon offers.

If people are not content with what Pokémon is they can find something else no one is forcing them to stay or leave.

I've seen quite a few franchises change to copy what everyone else is doing, not because they needed more sales but rather because they wanted more sales, sales they didn't need, and in those cases things only took a turn for the worst because the franchise lost what attracted its fans in the first place because what they were copying and add was fundementaly incompatible with the core of the Franchise.

If Pokémon is to change, it must do so on its own/GAME FREAK's terms, because they see it as what's best for the franchise not simply on the whim that we or they want it to copy something else less the changes lead to detriment.

See above. It's not simply because open world is popular, but because open world is popular AND it fits with Pokemon's core gameplay. Part of the core experience is exploring a vast region to find and battle Pokemon. That's where the open world fits into the puzzle. As for Game Freak changing it on their terms, they don't really seem to understand the appeal and haven't displayed interest in heading in this direction, so we need to poke and prod them to get them to make this kind of game. And no, they can't just do whatever they want. They have to keep the fans happy to keep getting money. That's the way capitalism works.

Honestly people need to stop comparing apples to oranges with Pokemon VS BOTW,.

The only thing they share in common is that both are very successful Nintendo franchises that have forever shaped the future of gaming in many regards. Of course they do borrow elements from each other given their similar origins and target audiences in mind, however they also represent completely different gaming genres. Even when Masuda has talked on Pokemon Switch Vs BOTW, fans still want to keep piddling this silly idea.

Expecting Gamefreak to adopt a BOTW open world game is like expecting Sakurai to replace Kirby with Jigglypuff in the dreamland games lol

So I guess by that logic, we shouldn't compare BotW or Odyssey either because they're both separate genres right? Being a different genre doesn't necessarily prevent a certain gameplay style from being feasible. Both of those games are different genres too, one is an action-adventure and the other is a platformer, and yet they both share open ended, exploration driven gameplay. It's just in a different flavor. BotW's exploration focuses more on the use of items to enhance your abilities, whereas Odyssey's exploration is more about using your platforming skills to navigate the environment. Likewise, Pokemon can provide its own flavor of exploration to make it distinct from the other two. In Pokemon's case, the exploration feeds into the process of catching and battling, exploring new areas allows you to find new Pokemon to make your team stronger and new trainers to battle against. It's not an apples to oranges comparison here.
 
What does a generation mean for Game Freak anyways?
Whatever they want it to mean I guess. They already started blurring the lines with new Pokémon in US/UM. For all we know Ishihara could straight out say LGP/LGE are Generation 8 but people will argue “they don’t really mean what they say”.
 
It’s because it ties into pokemon go which many people are swiftly getting tired of because it’s a stupid fad and completely undermines everything we’ve grown to love about pokemon. (Mainly, it switches put the love and friendship theme for an addictive collect-a-thon that has no substance.)
There is still a game coming out next year though. I don’t see why both can’t be considered “Mainline” but like I said, I have seen many people say “don’t worry it’s basically a spin-off” or “the real mainline games are coming next year”. It’s simply in the other order. If Or/As came first before X/Y, that wouldn’t change Or/As being a “mainline game”. And Yellow was much different than Red/Blue having more anime ties and Pikachu as a starter, but it’s still considers “Mainline” and not a spin-off. There no need to try and “de-canonize” something because you don’t like it. If the makers of the game says it’s a “mainline” game, its a mainline game.
 
The thing that should carry over from go to next years games shoukd be that ability to chang your team anywhere... That is the thing im most excited about LGPE since now you dont need to go from pokecenter to pokecenter to change pokemon and you could train and swap multiple teams at once
 
I don't get the fuss about whether Let's Go is a main series game or not. Game Freak seems like they want to have a separate type of main game that plays somewhat differently, and it's not like other franchises haven't done this before. Look at the 2D and 3D Mario platformers, the top-down and (for lack of a better word) 3D Zeldas, 2D and 3D Metroid, etc. Would you say that the differences between these distinct types of games make them "not main series" despite the fact that many consider them main series?
 
Finally, people saying positive things! I also want Let's Go for some simple reasons: It won't be a beta like the Gen I games were, the lack of random battles because they are annoying and walking Pokémon are back. I hope putting accesories in Pokémon stays, since that would make most Pokémon unique.

The lack of wild battles and the switch to the rudimentary catching method of Go makes it feel like a beta tho.
 
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