WyndonCalling
Can I steal this for our Twitter?
- Joined
- Jun 30, 2020
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We've all had this fantasy, haven't we? Let the rest of us know how much of a badass/push-over/irritant you'd be to aspiring trainers - some questions you might want to consider:
- What type is your gym? Mixed typing is allowed but I always considered Blue to be a bit of a cop-out.
- What's your team, and just as importantly, your ace?
- At what point in the challenge would players face your team? Earlier leaders tend to have smaller teams, but not always weaker Pokémon (Miltank, anyone?).
- Do you have many gym trainers, or puzzles?
- How do you reward players who beat you? What badge or TM might they obtain?
I can't see myself with anything other than a Ground gym, with a historical theme - it'd be set in a museum, stately house, ruins or other such place. The sub-theme would be decision-making, or 'How your choices got you to where you are today'.
The structure of the challenge would be heavily inspired by the Battle Pike, with a hint of Petalburg. There would be five or six stages where the player is presented with a three-way choice, perhaps with an adviser who provides further hints:
- 'Fight a strong trainer': a high-level but otherwise straightforward opponent
- 'Fight a Trainer in specific conditions': a normal-level trainer with some kind of battlefield effect in play, be it Trick Room, weather or stat boosts for each side
- 'Pay 1,000 to progress to the next room': the easy option
If the player reaches the leader through a mix of all three, they get a generic spiel about how they made wise decisions at each stage, making the choices that best suited them, and then they fight a regular battle against the leader. However, if they picked the same door every time, they get a more tailored result:
- "You seized your history by the horns, fought challenges head-on and emerged a conqueror!": The leader uses a high-level team
- "You approached each challenge with wit and cunning, and your name will live on as a strategic genius!": The battle against the leader is a double battle
- "You tried to take the easiest path and avoided all challenges, but now you face ignominious defeat!": You must fight another double battle against a high-level team before you face the leader
As for the leader's (i.e. my) team, I think Donphan would be a great fit for an early/mid game challenge as well as being one of my all-time favourites. Graveler's good team fodder, and can bring both Stealth Rock and a nasty Selfdestruct for cocky players.
- What type is your gym? Mixed typing is allowed but I always considered Blue to be a bit of a cop-out.
- What's your team, and just as importantly, your ace?
- At what point in the challenge would players face your team? Earlier leaders tend to have smaller teams, but not always weaker Pokémon (Miltank, anyone?).
- Do you have many gym trainers, or puzzles?
- How do you reward players who beat you? What badge or TM might they obtain?
I can't see myself with anything other than a Ground gym, with a historical theme - it'd be set in a museum, stately house, ruins or other such place. The sub-theme would be decision-making, or 'How your choices got you to where you are today'.
The structure of the challenge would be heavily inspired by the Battle Pike, with a hint of Petalburg. There would be five or six stages where the player is presented with a three-way choice, perhaps with an adviser who provides further hints:
- 'Fight a strong trainer': a high-level but otherwise straightforward opponent
- 'Fight a Trainer in specific conditions': a normal-level trainer with some kind of battlefield effect in play, be it Trick Room, weather or stat boosts for each side
- 'Pay 1,000 to progress to the next room': the easy option
If the player reaches the leader through a mix of all three, they get a generic spiel about how they made wise decisions at each stage, making the choices that best suited them, and then they fight a regular battle against the leader. However, if they picked the same door every time, they get a more tailored result:
- "You seized your history by the horns, fought challenges head-on and emerged a conqueror!": The leader uses a high-level team
- "You approached each challenge with wit and cunning, and your name will live on as a strategic genius!": The battle against the leader is a double battle
- "You tried to take the easiest path and avoided all challenges, but now you face ignominious defeat!": You must fight another double battle against a high-level team before you face the leader
As for the leader's (i.e. my) team, I think Donphan would be a great fit for an early/mid game challenge as well as being one of my all-time favourites. Graveler's good team fodder, and can bring both Stealth Rock and a nasty Selfdestruct for cocky players.
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