Well, to name a few:
Frapumy (Normal) evolution of Delcatty.
Ickest (Poison/Oil) evolution of Muk.
*By the way, I've made an oil type.
Hocispocus (Psychic/Magic) evolution of Kadabra.
*Oh, and a magic type.
Rhyceratop (Ground/Rock) evolution of Rhydon.
Savahna (Normal) evolution of Persian.
Bluduck (Water/Magic) evolution of Golduck.
Geckleon (Normal) evolution of Kecleon.
Elephant (Ground/Electric) evolution of Donphan.
Exatue (Ghost) evolution of Banette.
Velodactyl (Rock/Flying) evolution of Aerodactyl.
Neinpine (Rock/Dark) evolution of Sudowoodo.
I have many more, but most of them are either terrible or more new types.
I see what you're trying to do, but it just won't work. Delcatty is evolved by stone right? So people would be pissed if they have to evolve it AGAIN. To be honest I don't understand Magic and Oil types in the slightest. Psychic is magic, and oil is generally grouped with Poison as well. Also, Kadabra and Rhydon already have evos unless you mean branched. Also, a lot of the originals don't need changes, or the changes are too erratic, like Elephant. Speaking of that, I think you should drop the "t" from Elephant, for obvious reasons. HOWEVER, I think the Sudo' and Banette evos were very clever! Now, I don't mean to bash you, but a few tweaks (And I mean few) and they'll look like they're from Gen.VI!
Since I can't leave without my own, here are some;
Allogeist-Steel/Ghost Lvl. 33 to
Plasmine-Steel/Ghost;
Steampine Grass/Fire Fire Stone to
Savanheat Grass/Fire;
Grinchink Steel/Ice Lvl. 27 to
Minosicle Steel/Ice