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Not always. The games made in the timeframe between Emerald (2004/2005) and BW2 (2012), were clearly designed with hardcore fans in mind.I agree here.
Other than the battle facilities and stuff like the different difficult modes, I don't see how anyone can claim that those games were designed specifically for hardcore fans. Like, how do those relatively minor features outweigh all of the other kodomo-esque crap that Gamefreak programmed into those games?