The Johto Region
History:
1,500 years from modern times, the place now known as the Ruins of Alph was built in Johto, and the earliest system of writing was developed. Nobody knows exactly who built the Ruins of Alph, but research indicates that they were most likely an ancient civilization that wished to co-exist with the enigmatic Unown that bear great resemblance to letters from our modern Latin alphabet. Not only did the ancient people impart messages in the ruins' walls describing the Unown, but a statue of a Pokemon was also erected for reasons unknown.
At some point later, outsiders began to gather near the ruins. The Unown were timid creatures, rejecting contact with anyone but the ancient clan who had protected them. To make sure of the Unown's well being, the Ruins of Alph's inhabitants decided to leave Johto, but not without devising complicated puzzles so that the Unown could be summoned again. As for the clan, they headed for a mountain in the far north where they met another group of people who hailed from Spear Pillar. Together, the two groups constructed a temple to honor the Pokemon, Arceus, which incorporated elements from the Ruins of Alph and Spear Pillar; this collaboration probably has something to do with the relationship between Arceus and the Unown. The temple, too, has been since left in ruin, and its lowest floor is known today as the Sinjoh Ruins. However, the ritual of honoring legendary Pokemon goes all the way back to ancient Johto, specifically Ecruteak City.
About 700 years before modern times, the people of Ecruteak built two large towers with the hopes of fostering friendship and hope between Pokémon and humans, the Brass Tower in the west, which was said to awaken Pokemon, and the Bell Tower in the east, which was said to put Pokemon to rest. Both towers became the roost of two powerful flying Pokemon, Lugia and Ho-Oh, respectively. Although it is unknown what made the citizens of Johto revere Lugia and Ho-Oh, a seperate tale indicates that Lugia had had a previous encounter with the people of Johto when it stopped a war on the Whirl Islands, which were a single island at the time.
The towers stood for a good 550 years, when a lightning bolt struck the Brass Tower. It was engulfed in flames, and the fire lasted for three days. Finally, a sudden downpour came and put out the blaze, but it had already burnt to the ground. Three nameless Pokemon perished in the fire, but Ho-Oh descended from the sky, and ressurected them. The revived Pokemon were meant to embody three powers: the lightning that struck the tower, the fire that burnt the tower, and the rain the put out the fire, and thus, the legendary beasts, Raikou, Entei and Suicune were born. When the three appeared, the struck terror into those who saw their rise. Then the Pokemon, knowing their own power, fled, running like the wind, off into Johto's grasslands. Both Ho-Oh and Lugia flew away at the sight of the growing distance between people and Pokemon. While they never returned to Ecruteak, they yearned for a person to touch the hearts and souls of Pokemon once more.
Around 500 years from modern day, the Cianwood City Pharmacy, the world's oldest pharmacy was built. About 400 years ago, Azalea Town was struck by a long-term drought wave. After once again bringing the rain back by yawning, the Pokemon, Slowpoke, gained an honorable position in that town.
At some point later, outsiders began to gather near the ruins. The Unown were timid creatures, rejecting contact with anyone but the ancient clan who had protected them. To make sure of the Unown's well being, the Ruins of Alph's inhabitants decided to leave Johto, but not without devising complicated puzzles so that the Unown could be summoned again. As for the clan, they headed for a mountain in the far north where they met another group of people who hailed from Spear Pillar. Together, the two groups constructed a temple to honor the Pokemon, Arceus, which incorporated elements from the Ruins of Alph and Spear Pillar; this collaboration probably has something to do with the relationship between Arceus and the Unown. The temple, too, has been since left in ruin, and its lowest floor is known today as the Sinjoh Ruins. However, the ritual of honoring legendary Pokemon goes all the way back to ancient Johto, specifically Ecruteak City.
About 700 years before modern times, the people of Ecruteak built two large towers with the hopes of fostering friendship and hope between Pokémon and humans, the Brass Tower in the west, which was said to awaken Pokemon, and the Bell Tower in the east, which was said to put Pokemon to rest. Both towers became the roost of two powerful flying Pokemon, Lugia and Ho-Oh, respectively. Although it is unknown what made the citizens of Johto revere Lugia and Ho-Oh, a seperate tale indicates that Lugia had had a previous encounter with the people of Johto when it stopped a war on the Whirl Islands, which were a single island at the time.
The towers stood for a good 550 years, when a lightning bolt struck the Brass Tower. It was engulfed in flames, and the fire lasted for three days. Finally, a sudden downpour came and put out the blaze, but it had already burnt to the ground. Three nameless Pokemon perished in the fire, but Ho-Oh descended from the sky, and ressurected them. The revived Pokemon were meant to embody three powers: the lightning that struck the tower, the fire that burnt the tower, and the rain the put out the fire, and thus, the legendary beasts, Raikou, Entei and Suicune were born. When the three appeared, the struck terror into those who saw their rise. Then the Pokemon, knowing their own power, fled, running like the wind, off into Johto's grasslands. Both Ho-Oh and Lugia flew away at the sight of the growing distance between people and Pokemon. While they never returned to Ecruteak, they yearned for a person to touch the hearts and souls of Pokemon once more.
Around 500 years from modern day, the Cianwood City Pharmacy, the world's oldest pharmacy was built. About 400 years ago, Azalea Town was struck by a long-term drought wave. After once again bringing the rain back by yawning, the Pokemon, Slowpoke, gained an honorable position in that town.
Basic Plot:
The Johto Region- what better place to start a journey?
Our story begins in the peaceful town of New Bark on the day in which beginning trainers are to visit Professor Elm, the local Pokemon expert, at his lab to hopefully recieve a starter Pokemon and a Pokedex. While on your journey, the possibilities are endless. There can be multiple plots, each with its own sort of twist. Paths diverge on the road to victory. Which one will you take?
Our story begins in the peaceful town of New Bark on the day in which beginning trainers are to visit Professor Elm, the local Pokemon expert, at his lab to hopefully recieve a starter Pokemon and a Pokedex. While on your journey, the possibilities are endless. There can be multiple plots, each with its own sort of twist. Paths diverge on the road to victory. Which one will you take?
The Path of a Trainer:
These guys live for battling. They specialize in catching and training Pokemon.
Many trainers leave home at the age of ten, although some are older, sometimes accompanied by a starter Pokemon recieved from a Pokemon Professor. Many will travel about one or more regions doing such things as gathering information for the Pokedex, perfecting their technique, collecting badges, and working to become a Pokémon master.
Pokémon Trainers come in all sorts of classes: Youngsters tend to stay close to home, and Bug Catchers swarm about the Bug-filled forests; Hikers traverse mountains and caves, Fishermen are rarely far from water, and Ace Trainers aspire to compete in the Pokémon League. A Trainer's class may reflect their Pokémon of choice, the areas they prefer, their technique, and their level of skill.
Many towns have a gym run by a strong and expiriences trainer known as a Gym Leader. Other trainer may challenge the Gym Leader an battle. If the Gym Leader is defeated, he or she rewards the trainer with an official Pokemon League badge. However, the Gym Leader may award the Trainer a badge for other reasons, since the badge is a symbol of the Trainer's skill. Above the level of Gym Leaders are the Elite Four Trainers and Pokémon League, where all trainer's dream of being.
Many trainers leave home at the age of ten, although some are older, sometimes accompanied by a starter Pokemon recieved from a Pokemon Professor. Many will travel about one or more regions doing such things as gathering information for the Pokedex, perfecting their technique, collecting badges, and working to become a Pokémon master.
Pokémon Trainers come in all sorts of classes: Youngsters tend to stay close to home, and Bug Catchers swarm about the Bug-filled forests; Hikers traverse mountains and caves, Fishermen are rarely far from water, and Ace Trainers aspire to compete in the Pokémon League. A Trainer's class may reflect their Pokémon of choice, the areas they prefer, their technique, and their level of skill.
Many towns have a gym run by a strong and expiriences trainer known as a Gym Leader. Other trainer may challenge the Gym Leader an battle. If the Gym Leader is defeated, he or she rewards the trainer with an official Pokemon League badge. However, the Gym Leader may award the Trainer a badge for other reasons, since the badge is a symbol of the Trainer's skill. Above the level of Gym Leaders are the Elite Four Trainers and Pokémon League, where all trainer's dream of being.
Path of a Coordinator:
A Pokemon Coordinator is someone who raises their Pokemon to compete in contests.
They raise their Pokemon much like trainers do, although with more emphasis on beauty and appearances since they are major factors when it comes to points in Contests. They need totrain their Pokemon to have beautiful moves, and be able to do well in battles, as a battle tournament is normally held during the second round of a contest.
Coordinators need a Contest Pass from a particular region to enter contests there. Like trainers, they travel throughout the region catching and training Pokemon. However, unlike trainers, they aim to earn ribbons instead of badges. But, unlike badges, Coordinators get only a single shot of winning a particular ribbon from a particular contest. They must compete with other Coordinators for that ribbon. They need to collect five ribbons by winning various Contests in the region in order to be able to participate in that region's Grand Festival. If they win the Grand Festival, they will be awarded the Ribbon Cup.
They raise their Pokemon much like trainers do, although with more emphasis on beauty and appearances since they are major factors when it comes to points in Contests. They need totrain their Pokemon to have beautiful moves, and be able to do well in battles, as a battle tournament is normally held during the second round of a contest.
Coordinators need a Contest Pass from a particular region to enter contests there. Like trainers, they travel throughout the region catching and training Pokemon. However, unlike trainers, they aim to earn ribbons instead of badges. But, unlike badges, Coordinators get only a single shot of winning a particular ribbon from a particular contest. They must compete with other Coordinators for that ribbon. They need to collect five ribbons by winning various Contests in the region in order to be able to participate in that region's Grand Festival. If they win the Grand Festival, they will be awarded the Ribbon Cup.
The Path of a Breeder
is primarily a Pokémon Trainer who raises and mates carefully selected Pokémon to reproduce specific improvements in future generations of Pokémon, such as moves, individual values, or natures.
Rules:
1. All general Bulbagarden rules apply.
2. No godmodding, bunnying, flaming, etc.
3. No tennising.
4. Keep swearing to minimum.
5. Keep romance PG-13.
6. Be logical, but be creative.
2. No godmodding, bunnying, flaming, etc.
3. No tennising.
4. Keep swearing to minimum.
5. Keep romance PG-13.
6. Be logical, but be creative.
Now, one of the reasons I gave such a short, basic plot is because I'm going to allow players to build upon it as they wish. I encourage you to create your own sort of story, as it will make the RP much more interesting.
Sign-ups:
Name: Pretty self-explanitory
Age Also pretty self-explanitory
Gender: Male, female, never bothered to look down, etc.
Appearance: What does your character look like? A paragraph should be sufficient.
Personality: How does your charcter act? Again, a paragraph should be good.
History: (optional) What events have taken place during your character's lifetime that shape who they are today? This is optional.
Profession: Trainer, Coordinator or Breeder
Starter: Can be any basic Pokemon from Johto, excluding legendaries and pseudo-legendaries
Age Also pretty self-explanitory
Gender: Male, female, never bothered to look down, etc.
Appearance: What does your character look like? A paragraph should be sufficient.
Personality: How does your charcter act? Again, a paragraph should be good.
History: (optional) What events have taken place during your character's lifetime that shape who they are today? This is optional.
Profession: Trainer, Coordinator or Breeder
Starter: Can be any basic Pokemon from Johto, excluding legendaries and pseudo-legendaries
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