The_Spiritomb
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- Jul 22, 2013
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Your Spiritomb should have an attacking move, or else Taunt will be an issue. You should choose an STAB from which attacking stat is higher.
Thanks. I guess Imprison is out, and, because my atk/ Sp.A stats are low, I'm thinking about Foul Play, which should bypass most of that and isn't ghost type, so it will work (barely) against Normal