Dark/fairy? It needs poison moves against other fairies, against grass also would fit imps folkore. How many legends about imps did You read? I have lately red a lot about them. Their relation in different cultures.
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Maybe a Invisibility ability will really be introduced this gen? Imps , fairies, ghost , other creatures would gain a lot. Even chameloens, squids, bugs. Would be cool a pokemon coming out and nobody knowing what it really is. Literally invisible(pokemon would need name change from trainer or the game would need to hide its ID). If more pokemon would have that then we would have fun. Its not like Illusion bc if one pokemon and type got invisible then everyone would know which one it is. Invisible till hit by a move that always hits the target, or till has own physical contact through move with oponent and could become again invisible after switched out-in.
Would Ditto be able to transform not seeing its oponent? Feeling it?
What moves sbould be able to hit it? Those who always hit? Weather like hail or sandstorm if the type is not immune to them? Earthquake , earthpower and magnitude if on ground? Gust, Heat wave if they use magnet rise or have flying typing? Some sound moves? Perish song, Disarming voice, Curse? Detect? Powders? Flash? Abilities like Illuminate causing them to become visible?
You would send a invisible pokemon in then You would only need to change its name that the oponent doesnt know what it is in reality. Would be better then Camouflage and Color Change and make better sense. Or maybe buff those with this? Or as seperate ability? I would introduce 4 or 5 one gen and then more next one. Some past gen like Kecleon, Mothim, Malamar, Octillery, Dusknoir, Impedimp, Stunfisk, parasect, other grass type??? and maybe a new dragon one should get it??? Interesting would be trapping oponent with invisible pokemon. Using u-turn and showing its identity or using return or teleport to switch.
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Curse Soul- a ability that induces effect of Curse like Curse used by ghost type after beeing hit by oponents move. The user would not loose 50% hp. The rest the same. Should be for a weak ghost type to force oponents to switch out more often. We have Cursed Body what disables moves.
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Maybe a Invisibility ability will really be introduced this gen? Imps , fairies, ghost , other creatures would gain a lot. Even chameloens, squids, bugs. Would be cool a pokemon coming out and nobody knowing what it really is. Literally invisible(pokemon would need name change from trainer or the game would need to hide its ID). If more pokemon would have that then we would have fun. Its not like Illusion bc if one pokemon and type got invisible then everyone would know which one it is. Invisible till hit by a move that always hits the target, or till has own physical contact through move with oponent and could become again invisible after switched out-in.
Would Ditto be able to transform not seeing its oponent? Feeling it?
What moves sbould be able to hit it? Those who always hit? Weather like hail or sandstorm if the type is not immune to them? Earthquake , earthpower and magnitude if on ground? Gust, Heat wave if they use magnet rise or have flying typing? Some sound moves? Perish song, Disarming voice, Curse? Detect? Powders? Flash? Abilities like Illuminate causing them to become visible?
You would send a invisible pokemon in then You would only need to change its name that the oponent doesnt know what it is in reality. Would be better then Camouflage and Color Change and make better sense. Or maybe buff those with this? Or as seperate ability? I would introduce 4 or 5 one gen and then more next one. Some past gen like Kecleon, Mothim, Malamar, Octillery, Dusknoir, Impedimp, Stunfisk, parasect, other grass type??? and maybe a new dragon one should get it??? Interesting would be trapping oponent with invisible pokemon. Using u-turn and showing its identity or using return or teleport to switch.
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Curse Soul- a ability that induces effect of Curse like Curse used by ghost type after beeing hit by oponents move. The user would not loose 50% hp. The rest the same. Should be for a weak ghost type to force oponents to switch out more often. We have Cursed Body what disables moves.
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