Kallyle
Starwalker Neo
- Joined
- Jun 9, 2014
- Messages
- 2,741
- Reaction score
- 3,674
They probably didn’t actually want difficulty settings in the game, but where made to do so by Nintendo. Thus, they locked it behind the key system I order to justify never including them ever again later down the line.And then on top of that they used the poor reception from that ridiculous implementation as a means to abandon the idea. Like, what went on in their brains to think that this was the way difficulty options HAD to be implemented, that it either had to be this way or not at all? Utterly baffling.