- Joined
- Jan 2, 2010
- Messages
- 7,284
- Reaction score
- 3,155
To some extent I think the games stories suffer from having two stories since having both the League challenge and the Evil Team means neither get fully fleshed out. BW did it differently of course (confession: I skipped Gen 5 so I can't give an in-depth analysis on it). Gen 1 and 2 were a little different in that Team Rocket weren't an apocalyptic threat like many of the later Teams were. They still had the "why hasn't anyone dealt with these bozos?" problem, arguably made worse by that NPC in Saffron City talking about how he wishes the Elite Four would come and stop them, with the game never explaining why they don't
I don't think the Yakuza references really translated that well outside Japan, which didn't help the Gen I Rocket story. A return to a Team which isn't a world-ending threat would be nice, though I can't really see it happening (In fact I rather expect the fan reaction would be "these guys suck")
Probably the best way to give the story a boost would be multiple-choice responses. The only other option when you have a blank slate protagonist is extended scenes where characters stand around and talk while player is essentially a spectator. There was a fair bit of that in Black and White, as I recall. It felt decidedly inelegant