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Ho-Oh's lore is more complex than "these two dragons used to be one and now they're looking for trainers with strong truth/ideals".
Ehhhhh... Ho-Oh has one central legend tying it to Johto's history, and is also said to look for a pure-hearted Trainer. I don't see how it's all that more complex, or even all that different, for that matter.
My thing is that Reshiram and Zekrom are actively involved in the founding of the region. It's more complicated than usual because they started out as one being (a unique conceit compared to basically every other Legendary; to me, that just helps them stand out a bit more) that worked with humans to found the region of the games, and its relationship with those humans caused it to divide. That ties them in directly to the themes of the games, and gives them a historical context that isn't as lazy as the "God of ____" label that was used for the Gen 3 and 4 mascots.
We don't even know what the twin heroes fought over.
Sure we do. They began to argue over whether it was better to favor truth or ideals. Drayden and Iris handily spell that out for us.
Now, it would be fair to say that the games don't make much of a clear or meaningful distinction between "truth" and "ideals" and how they differ. That, I could agree to, and it is a shortcoming of the story.
Compare postgame content B2W2>>>>>>>>>>>BW.
Sure, but I don't think anyone would dispute that. But BW compared to other games?