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You're thinking too far ahead. I believe that there will be more Pokemon games on the 3DS before it comes to the Switch.
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I don't know about more spin-off games for the 3DS other than Detective Pikachu (which really needs to be localized and released fully), unless you count eShop games that could be multiplatform (including mobile). The DS just got Typing DS and Conquest after the 3DS' release, with the 3DS getting a Rumble game early on.
Pokken being ported to the Switch seems pretty likely.
“Pokemon has been about being portable, but now there is the Switch, which is a portable home console, so it has a bigger screen and higher specs than we’re used to,” Ishihara said, as translated by NeoGAF user StreetsAhead. “Apart from main games, we make stuff like Pokkén [Tournament] and [Pokémon Mystery] Dungeon, so I am thinking we should make games that suit the Switch, but at this time I cannot confirm any projects.”
Ishihara added that if they were to develop games primarily for the Switch, it would have to be different from the way they’ve handled making portable games in the past, but wouldn’t elaborate. It’s still unclear if the company intends to release a game like Pokémon Sun or Moon for the console. The Switch may act like the GameCube, Wii and Wii U, which became the go-to consoles for offshoot Pokémon titles like Pokémon Rumble, Pokémon Battle Revolution and PokéPark Wii: Pikachu’s Adventure.
You do realize just how much of an impact turn-based vs. real-time is?The Battle system should be improved on the Switch. The current battle system is just too basic. It's a turn based system from the 90s....
The Battle system should be improved on the Switch. The current battle system is just too basic. It's a turn based system from the 90s. It's probably because of the hardware limitations that they couldn't make a battle system with more mobility just like the anime.
But when Switch comes out, the case will be a bit different. They can then give us realtime battles and maybe wild pokemon just moving around instead of hiding in grass. I think the Switch will be an opportunity for them to improve it. I just get totally amazed by the battles in the anime and would love to do battles like that myself. One more reason could be that GF has always been working with that turn based battle system and maybe they do not have the right developers for a game made for a console because they never needed them since they were making games for handhelds. But Switch is a lot more different.
What do you guys think about it?
Relevant Reddit post for this topic-: View: https://www.reddit.com/r/NintendoSwitch/comments/5xjsy4/breath_of_the_wild_lays_the_foundation_for_what/
(although that has more to do with the increasing casualization of the franchise than the transition to 3D).
I agree. Alola's version of Victory Road felt waaay too short for a final dungeon. The lack of trainers meant you could just Repel your way through if you so chose (Pokemon levels permitting) and there weren't any mazes or puzzles or anything. Vast Poni Canyon felt more like a final dungeon.
That's a given. Personally, I could never really get into a desolate game.Also, I don't think they want Pokemon to feel as desolate as BotW. The franchise is about communication and interacting with people, so almost all areas in the series have at least some people, trainers waiting to battle, people that actually live in those areas, and sometimes even a few facilities. That much will probably never change in the series.
Pokemon doesn't work as a Zelda-type game. It works just fine the way it is now.