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Thanks for speaking my thoughts.I'm interpreting "main series" as being apart of the larger, interconnected timeline. In this case, I absolutely would love expanded/anthology games that don't follow a child protagonist with roughly the same starter->champion journey. Playing as a Gym Leader is something I've always wanted to do, and it'd be fun to know what the process of becoming one and running a Gym would be like. Same with the Elite Four, Breeders, Officers, or Lorekeepers (might be using that label wrong, but someone who focuses on preserving the legendaries).
I'm interpreting "main series" as being apart of the larger, interconnected timeline. In this case, I absolutely would love expanded/anthology games that don't follow a child protagonist with roughly the same starter->champion journey. Playing as a Gym Leader is something I've always wanted to do, and it'd be fun to know what the process of becoming one and running a Gym would be like. Same with the Elite Four, Breeders, Officers, or Lorekeepers (might be using that label wrong, but someone who focuses on preserving the legendaries).
I have no malice for Game Freak, but I feel their priorities wouldn't make games with selectable Trainer Classes reach its full potential.
Yes, of course. Actually at this point, I might even prefer that over GF continuing to make the games.
It's more of a curiosity, but I would definitely like to see Pokemon created by other studios. I'd also like to see Pokemon take a different spin on RPG.
Game Freak and the Pokemon franchise as a whole can still focus on kids, and their dedication to always having an introductory game is, to an extent, admirable. And I don't see them budging anytime soon.I’d like to see what you suggest but I doubt it will ever happen due to them still only concentrating on kids as their target demographic.
Game Freak and the Pokemon franchise as a whole can still focus on kids, and their dedication to always having an introductory game is, to an extent, admirable. And I don't see them budging anytime soon.
I just don't think this should be at the expense of older fans who they've worked hard to maintain. I'm confident another studio working in tandem with Game Freak would not only lighten the work load, but with proper spacing they could still do yearly releases.
That, and without sounding too "bAcK iN mY dAys", I think games geared higher up with their demographics probably won't deter children from wanting to play them. Plenty of T-rated games I would say are still appropriate for kids, it just depends on the brand. This is the case for the MCU, since the Marvel logo on its own does a lot of the work and the films are advertised towards families. Despite the movies all being PG-13 instead of G, there's still casual movie-goers who bring their kids and hardcore fans who love the characters and expanded universe.
I guess a more accurate comparison to Pokemon would be having WDAS/Pixar make a PG-13 movie. Even then, I don't think most casual movie-goes would even notice. I apparently was wrong in thinking both the Incredibles movies were PG-13 what with the actual person-on-person violence, but I guess the logos seep their way into age-ratings as well, at least until the MPAA are more transparent on their process.
Either way, I'm just curious on what other studios can do to not only expand on the world of Pokemon, but also what they can do with the models and animations.
I remember most people picking Charmander and I loaned my friend Butterfree to get past Brock. Now the games either block you from entering or have a NPC with a super effect Pokémon to trade in town.
There's basically never been a Pokémon game that didn't offer a super-effective resolution to an upcoming Gym Leader. You yourself mention Butterfree; Mankey would be another example for Gen 1. Only difference is that now they point to it more clearly.
You had to train to get that Pokémon though
I think not all, but some, of that sentiment hints at a self-inflicted problem. If you only give kids something well within their "age level" (an externally assigned label, mind you), and nothing to actually let them push their limits a little....No one can deny the older games are less “handholdy” the newer games are simplified and less difficult. This is even admitted as GF kids have less attention these days ie kids are dumb.