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One thing that interests me from the article is that Game Freak has many more people than they did a few years ago. It makes sense of course with multiple projects happening at once, but it seems to have roughly doubled in size in the last few years?
(From 143 two years ago to 'well over 300' now)
Well, there have been a lot of job applications since last year or so, and it’s time they realised they’re working on a console now.
If GameFreak wanted any part of their yearly or semi-yearly schedule to work on the Switch, they needed to expand- which they did.