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In past games a couple players started with slightly less HP, but that being said I think I could take this into consideration for the next iteration, if I do follow through with it. ThanksHas different HP for different Pokemon been tried before?
In past games a couple players started with slightly less HP, but that being said I think I could take this into consideration for the next iteration, if I do follow through with it. Thanks
I did like Shedinja in Gen III because the 1HP style made you the weakest in the game really, and should have forced a change in gameplay style. (But then ZinnLav took 1HP vote damage and died )
HD did a great job solving the game and town would have been in a lot of trouble had he been scum. What happening in Gen III mafia was still on my mind in this one and the irony of taking the same risk in mass claiming to another player was bothering me during most of the early game.This is Mafia games in general. Scum never stand a chance if town can coordinate. That’s why Mafia infiltrating the lines of communication, providing misinformation, and potentially becoming trustee hubs of information is critical for a Mafia victory.
One thing I will say, having played in two of the previous games in this series and experienced this firsthand in my crushing defeat of town last time. Do not underestimate how much town’s power dwindles as the game drags on. Town starts out with plenty of voting fire power and can take out most of a player’s HP in the first day, but as time goes on, and town loses more and more players, they not only lose voting power, but also attacks and abilities.
The serial killer was supposed to be the wildcard in the game, but Mido and HD work far too well together (my second favorite Mafia game alliance, losing only to myself and Elieson). Honestly, if HD had been scum, there would have been a much higher chance Town would lose.
That said, were there mechanical or balance issues with the game overall? I honestly do not know. I helped out Calvin perform a recalibration of the mechanics in the immediate follow up to my massive victory in Gen Three Mafia, the largest of which was modifying/removing the scum kill, which was completely unbalanced in the absence of actual town lynching power.
The game’s core mechanics are sound, and very creative, but, unfortunately, due to the complexity, it is more difficult to balance. The game has been Town lopsided (Gen 1 and Gen 4) but it has also been Scum lopsided (Gens 2-3). It is constantly evolving to try to find a better formula, and it has come leaps and bounds since Gen 1 Mafia.
Shedinja was only able to be hit by super effective moves... and votes.Wow! 1HP? That's scary... If you wanted to be faithful, Shedinja could have only been KO'd by a super-effective move! At least Shedinja was OP or something? Or maybe use Shedinja as a "second life" Pokemon were if Ninjask dies in losing all of its HP, then Shedinja takes over.
I disagree with as others have said about buffing Mafia, as soon as you ask someone to claim who they hit they have to lie or reveal they did like 5hp damage or something.
Huh, yeah...Funny.Fun fact, I was also Lucario in Pokemon vs. Digimon Mafia.