- Joined
- Mar 20, 2013
- Messages
- 6,720
- Reaction score
- 5,592
Literally. It'd be super easy. At the very least, I can pretty easily count on them adding at least the full 649 dex, maybe nyot crossgens since if they did go the HD2D route that'd mean new sprites (the original Gen 5 sprites hold up pretty well syo they could easily reuse them, though I can much more easily see the crossgens getting into these games than I could in BDSP since a lot of them are of mons that you can actually catch in the originals) but if they did that'd still be great.
Maaaybe if they did an HD2D style they could get away with it, but I'm skeptical if they're going to go that route. But certainly if it's a 3D game, I DON'T think we can count on the full 649 because of how much (or rather little) they've added to the games since Dexit. Look at some of the past games and how many they had:
LGPE (technically pre-Dexit, but they did restrict you to the 1st gen so I'm counting it as a Dexit game): 153
SwSh at launch: 434 (400 in dex + 34 transfer only)
SwSh DLC additions: 230 (178 in dex +46 not in dex but still obtainaible in game + 6 transfer only), with a total of 664 in SwSh + DLC
BDSP: 493
LA: 242
SV at launch: 477 (400 in dex + 77 transfer only)
SV DLC additions (to date, not counting Indigo Disk when we don't know all of what's in it yet): 95, with a total of 572 in SwSh + Teal Mask
This paints a pretty clear picture, ~400 Pokemon is pretty much their limit for how many they can include in a game at launch. They can get more with DLC, but we can't count on BW remakes getting DLC. So the full 649 Pokemon 5th gen National Dex might be unrealistic for them. It's a bit weird to say this because it's unprecedented, but I think in light of this trend if you count on the full 649 being in, you might be setting yourself up for Game Freak to disappoint you in a completely new way. Expecting the 300 BW2 Unova Dex Pokemon seems reasonable, but I suspect we won't get much more than that if anything.