- Joined
- Aug 9, 2016
- Messages
- 8,113
- Reaction score
- 24,606
XD Okay no- implementing difficulty modes is not a way to make a game unique. Adding an underground area to an entire region is a way to make a game unique. Difficulty modes is just a basic gameplay function that should be implemented for the entire series.It's because they wanted BW2 to be "unique". And for that, I think that difficulty options will only return in a BW remake.