Leaf_Ranger
For Nature & Creatures
- Joined
- Jun 6, 2019
- Messages
- 520
- Reaction score
- 471
I think what happened is that Game Freak had bigger plans for ORAS and Z when they first started working on 6th gen, but they vastly overestimated how much content they'd be able to include because the 3D models took up so much more of their time. And rather than delay the games (you know, like most developers that actually give a shit about the quality of their products would do), they just cut the content so they could stick to a yearly schedule and a 3 year generation. I don't buy the excuse that they wanted SM out in 2016 because of the anniversary. There's nothing about the games that really screams "anniversary". It's probably more because they just don't feel like spending more than 3 years on a game for cost/merchandising reasons and SM landing on the 20th anniversary is a convenient coincidence.
I'd also question their ability to even create in 3D...that, along with a new console, could have slowed down the development of the games.