Zeb
what is your spaghetti policy here?
- Joined
- May 9, 2010
- Messages
- 12,558
- Reaction score
- 6,335
So in each of the main games, there's always that one Pokemon, or maybe that small bunch, that you just find downright irritating to face as you play through the game.
Here's some of mine:
Diamond/Pearl/Platinum: Bronzor. It's used fairly often by the evil team, it doesn't seem to die in one hit from anything and then will hit you with Hypnosis and Confuse Ray (Hypnosis being 100% of course) to just annoy the hell out of you.
Heart Gold/Soul Silver: Koga's Muk. The Toxic + Minimize combination is rage-inducing if it starts. And Muk is pretty bulky so outside of Earthquake it's not going down in one hit most likely.
Black/White: Watchog. Same as Bronzor, it wields an ungodly accurate Hypnosis when used by the AI, it will also use Confuse Ray too. But to top it all off it has Super Fang to keep stripping chunks off your Pokemon while they sleep. Annoying.
XY: Wobbuffet in the Reflection Cave. While they aren't very common, when you do encounter one, you can't run from them/switch out. Then you have to play around the guessing game that is "will it use Counter, Mirror Coat or Destiny Bond" usually ending up in the AI's favour, as always, meaning your Pokemon will end up dead. It's even worse in a Nuzlocke run.
Sturdy mons as a whole get a mention for surviving hits they shouldn't. Roggenrola with Sand-Attack in Black/White was particularly infuriating because one Sand-Attack was all it needed to cause you to keep missing if your luck was bad enough (which in one case mine was).
Which are yours?
Here's some of mine:
Diamond/Pearl/Platinum: Bronzor. It's used fairly often by the evil team, it doesn't seem to die in one hit from anything and then will hit you with Hypnosis and Confuse Ray (Hypnosis being 100% of course) to just annoy the hell out of you.
Heart Gold/Soul Silver: Koga's Muk. The Toxic + Minimize combination is rage-inducing if it starts. And Muk is pretty bulky so outside of Earthquake it's not going down in one hit most likely.
Black/White: Watchog. Same as Bronzor, it wields an ungodly accurate Hypnosis when used by the AI, it will also use Confuse Ray too. But to top it all off it has Super Fang to keep stripping chunks off your Pokemon while they sleep. Annoying.
XY: Wobbuffet in the Reflection Cave. While they aren't very common, when you do encounter one, you can't run from them/switch out. Then you have to play around the guessing game that is "will it use Counter, Mirror Coat or Destiny Bond" usually ending up in the AI's favour, as always, meaning your Pokemon will end up dead. It's even worse in a Nuzlocke run.
Sturdy mons as a whole get a mention for surviving hits they shouldn't. Roggenrola with Sand-Attack in Black/White was particularly infuriating because one Sand-Attack was all it needed to cause you to keep missing if your luck was bad enough (which in one case mine was).
Which are yours?