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Pokémon Remake Discussion (Read First Post!)

When would you like R/S/E Remakes

  • Yes, this generation

    Votes: 195 47.6%
  • No, I'd prefer them in Gen 6

    Votes: 152 37.1%
  • No, wait till Gen 7

    Votes: 16 3.9%
  • No, i dont want r/s/e remakes

    Votes: 47 11.5%

  • Total voters
    410
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I am not saying that they can't introduce new Mega Evolutions; Game Freak could make them untradeable or just add them to XY via a patch. My point is that Mega Latias and Latios won't need that treatment, which implies that they will just be directly obtainable in XY.

But I'll still just say, even if the stats are removed from XY...Spiky-Ear Pichu. That is all.
They could re-introduce the stats without affecting compatibility with XY (see the Pokéathlon stats). The point is that they probably had a reason to remove the stats to begin with.
I guess it'd be weird for them to completely remove them, but yeah Pokéathlon stats weren't in Diamond/Pearl/Platinum so that doesnt necessarily mean there won't be RS remakes.
I was thinking RS remakes could have Southern Island where you find the Mega Stone, but maybe a trainer is meant to have Mega Lati@s instead?
 
Contest stats have been removed from the Pokémon data structure in XY. For those who don't know, the stats were not removed from the Generation V games (a Feebas whose Beauty stat was maximized in previous generations could still evolve into Milotic via level-up after being transferred). While Game Freak could re-introduce Contest stats in future Generation VI games, I don't see why they would be purposefully removed just from XY after having been kept for 10 years. This indicates that Game Freak don't plan to bring Contests back anytime soon.

There's actually still quite a few chunks of unidentified data in there, and given that we can't actually get Pokemon with Contests stats into XY yet, the contest stats data just might not have been isolated because there's nothing to identify them by.

Though on the other hand there's still a lot of data that we do know is in there that hasn't been found yet (Super Training and Amie status, for example), so yeah.
 
Contest stats have been removed from the Pokémon data structure in XY. For those who don't know, the stats were not removed from the Generation V games (a Feebas whose Beauty stat was maximized in previous generations could still evolve into Milotic via level-up after being transferred). While Game Freak could re-introduce Contest stats in future Generation VI games, I don't see why they would be purposefully removed just from XY after having been kept for 10 years. This indicates that Game Freak don't plan to bring Contests back anytime soon.

There's actually still quite a few chunks of unidentified data in there, and given that we can't actually get Pokemon with Contests stats into XY yet, the contest stats data just might not have been isolated because there's nothing to identify them by.

Simple: When Pokemon Bank is out in December, transfer over a Max Beauty'd Feebas and see if it evolves in Kalos without the Prism Scale. If it does, then it means the stats aren't completely gone, and thus contests may have a chance to return.
 
There's actually still quite a few chunks of unidentified data in there, and given that we can't actually get Pokemon with Contests stats into XY yet, the contest stats data just might not have been isolated because there's nothing to identify them by.

Though on the other hand there's still a lot of data that we do know is in there that hasn't been found yet (Super Training and Amie status, for example), so yeah.
While I suppose it's too early to say that Contest stats have definitely been removed, it's pretty easy to tell that the unidentified chunks probably don't correspond to them. In previous generations there were six bytes (for each Contest stat) stored right after the six Effort Value bytes. In XY, the EV bytes are followed by:

0x28-0x2A Unknown / Unused
0x2B Pokérus
0x2C-0x2F Unknown / Unused
0x30-0x33 Kalos Ribbons
0x34-0x3F Unknown / Unused

So we have three bytes before Pokérus, four bytes before the Kalos Ribbons, and 12 bytes after the ribbons. There just happen to be 12 ribbon-related bytes in Generation V (two for the Unova set, six for Sinnoh and four for Hoenn), so it is safe to assume that the bytes for the Kalos ribbons are followed by those. For the Contest bytes to be kept would mean that the Pokérus byte was randomly shoved between them. They might have been moved to a different block, but Block B only has two unidentified bytes while Block D only has four. Block C is dedicated to the history of the Pokémon (trading data), so I really don't see why anything of pertinence would be stored there.

Though on the other hand there's still a lot of data that we do know is in there that hasn't been found yet (Super Training and Amie status, for example), so yeah.
Friendship and Affection are probably bytes 0x16 and 0x17. What do you mean by Super Training status? The ability to enter Secret Super Training regimens? That might account for one of the three bytes after the EV bytes.
 
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While I suppose it's too early to say that Contest stats have definitely been removed, it's pretty easy to tell that the unidentified chunks probably don't correspond to them. In previous generations there were six bytes (for each Contest stat) stored right after the six Effort Value bytes. In XY, the EV bytes are followed by:

0x28-0x2A Unknown / Unused
0x2B Pokérus
0x2C-0x2F Unknown / Unused
0x30-0x33 Kalos Ribbons
0x34-0x3F Unknown / Unused

So we have three bytes before Pokérus, four bytes before the Kalos Ribbons, and 12 bytes after the ribbons. There just happen to be 12 ribbon-related bytes in Generation V (two for the Unova set, six for Sinnoh and four for Hoenn), so it is safe to assume that the bytes for the Kalos ribbons are followed by those. For the Contest bytes to be kept would mean that the Pokérus byte was randomly shoved between them. They might have been moved to a different block, but Block B only has two unidentified bytes while Block D only has four. Block C is dedicated to the history of the Pokémon (trading data), so I really don't see why anything of pertinence would be stored there.

Though on the other hand there's still a lot of data that we do know is in there that hasn't been found yet (Super Training and Amie status, for example), so yeah.
Friendship and Affection are probably bytes 0x16 and 0x17. What do you mean by Super Training status? The ability to enter Secret Super Training regimens? That might account for one of the three bytes after the EV bytes.

But you didn't mention that list for Gen VI suddenly skips bytes 0x24-0x27. It might be mistake made by author of the list because list of bytes for Gens IV and V don't have such random skipping in bytes numeration. If it's indeed mistake, the real number of unknown bytes between EV and Pokerus is 7 bytes (0x24-0x2A). Just enough for 6 Contest stats and one more value.

Edit: Byte list got corrected.
 
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Beauty evolution not present in the region of beauty...

I think this is mainly because of the beauty evolution being tied to Pokémon Contests. I mean unless contests are introduced again I see beauty evolution not returning.
 
Though on the other hand there's still a lot of data that we do know is in there that hasn't been found yet (Super Training and Amie status, for example), so yeah.
Friendship and Affection are probably bytes 0x16 and 0x17. What do you mean by Super Training status? The ability to enter Secret Super Training regimens? That might account for one of the three bytes after the EV bytes.

There's a few things: If you give a Pokemon a bag and drop it off in the PC, when you take it out it'll still have the bag (and the amount of hits is probably kept as well), so that needs to be stored somewhere. There's also the medals. The trigger for entering Super Secret Training is having been fully EV trained at some point, even if EV-reducing berries have been used, though I think the granting of the effort ribbon also works that way even in previous generations, so that might be stored somewhere else. And there's the thing where the fully-trained icon will keep blinking at you until the game gets a chance to tell you you've fully trained this Pokemon, so there's an extra flag.

And for Amie, the Hunger and Enjoyment stats also need to be stored somewhere.
 
But you didn't mention that list for Gen VI suddenly skips bytes 0x24-0x27. It might be mistake made by author of the list because list of bytes for Gens IV and V don't have such random skipping in bytes numeration. If it's indeed mistake, the real number of unknown bytes between EV and Pokerus is 7 bytes (0x24-0x2A). Just enough for 6 Contest stats and one more value.
I hadn't noticed that. It does seem that we're going to have to check if Beauty evolution still works. That said:

YamiiDenryuu said:
There's a few things: If you give a Pokemon a bag and drop it off in the PC, when you take it out it'll still have the bag (and the amount of hits is probably kept as well), so that needs to be stored somewhere. There's also the medals. The trigger for entering Super Secret Training is having been fully EV trained at some point, even if EV-reducing berries have been used, though I think the granting of the effort ribbon also works that way even in previous generations, so that might be stored somewhere else. And there's the thing where the fully-trained icon will keep blinking at you until the game gets a chance to tell you you've fully trained this Pokemon, so there's an extra flag.

And for Amie, the Hunger and Enjoyment stats also need to be stored somewhere.
It seems that Super Training has 3-4 bytes while Pokémon-Amie has three. I don't think that previous generations had a flag just for having maximized EVs, but now there probably is one. With only 11 relevant unknown bytes in Block A (0x16-0x17 are probably for Friendship and Marking, while 0x34-0x3F are for old ribbons), there doesn't seem to be enough room for the six Contest stats.
 
I wonder if "old unused stats" would count as "trading history", though. I mean, they're only there because the Pokemon was transferred from another game, right? That's kind of like trading. Kind of a shot in the dark, though. -shrug-
 
It seems that Super Training has 3-4 bytes while Pokémon-Amie has three. I don't think that previous generations had a flag just for having maximized EVs, but now there probably is one. With only 11 relevant unknown bytes in Block A (0x16-0x17 are probably for Friendship and Marking, while 0x34-0x3F are for old ribbons), there doesn't seem to be enough room for the six Contest stats.

Those Super Training and Amie bytes don't have to be all packed in Block A, even if it seems the most logical place for them. For example, Pokerus was in Block D in Gens IV and V, but in Gen VI, it got randomly placed in Block A, so you never know which stat might be placed in which block.

List of Gen VI bytes on projectpokemon got corrected after my last post and now it speculates there might be Contests stats among those 7 unknown bytes in Block A. It seems the most reasonable theory because those 7 bytes are next to each other. (However there's another obvious mistake now - Sp Def EV is listed twice).

Also, there's slight possibility that Feebas beauty evolution method might be absent in XY, even if there are Contest stats in XY and be exclusive only to RS remakes. It doesn't seem very likely, but you never know.
 
Those Super Training and Amie bytes don't have to be all packed in Block A, even if it seems the most logical place for them. For example, Pokerus was in Block D in Gens IV and V, but in Gen VI, it got randomly placed in Block A, so you never know which stat might be placed in which block.
I'd say that it was random for the Pokérus byte to placed in Block D, which is used for capture data. The organization in XY makes more sense, so I'd be surprised if the Amie, Super Training or Contest stats turned out to be in another block.

List of Gen VI bytes on projectpokemon got corrected after my last post and now it speculates there might be Contests stats among those 7 unknown bytes in Block A. It seems the most reasonable theory because those 7 bytes are next to each other. (However there's another obvious mistake now - Sp Def EV is listed twice).
It's just someone's speculation. I don't see how that is the most reasonable theory, as what would the seventh byte be for? If there are four Super Training bytes and three Amie ones, then they fit into that chunk.

Also, there's slight possibility that Feebas beauty evolution method might be absent in XY, even if there are Contest stats in XY and be exclusive only to RS remakes. It doesn't seem very likely, but you never know.
I don't see why Feebas should have version-dependent evolution methods. Instead of creating the Prism Scale, they could have just brought back the HGSS grooming system for the Unova games and XY.

YamiiDenryuu said:
I wonder if "old unused stats" would count as "trading history", though. I mean, they're only there because the Pokemon was transferred from another game, right? That's kind of like trading. Kind of a shot in the dark, though. -shrug-
They wouldn't just be there if Contests were brought back.
 
I'd say that it was random for the Pokérus byte to placed in Block D, which is used for capture data. The organization in XY makes more sense, so I'd be surprised if the Amie, Super Training or Contest stats turned out to be in another block.

It's just someone's speculation. I don't see how that is the most reasonable theory, as what would the seventh byte be for? If there are four Super Training bytes and three Amie ones, then they fit into that chunk.

Maybe you're right, though I don't really care about stats order in the blocks. The important thing is that there's probably space for all stats we're talking about because Block D happens to have 14 unknown bytes at this moment (or 15 if we include 0xD7 probably skipped by mistake).
 
What if they replaced contest stats with EV stats?

They would just replace super training with something PokeBlock related.
 
I know this thread's been dead, but I can see HD Kanto games or full out remakes soon.

I mean look at all the Kanto similarities.

And being me, there must be an updated list of Kalosinnoh (Kalos-Sinnoh) stuff. 'Cuzz I can.

-Even Gens. (1 was remade in 3, 2 in 4. You could argue that that's a pattern, I guess? A sucky one though) Another pattern is 2 gens later. While 3 wasn't remade in 5, it's common belief it would of they weren't rushed. The fact they were rushed was confirmed by GF themselves, I believe.

-Both Rowan and Sycamore focus on Evolution. Rowan on standard, Sycamore on Mega Evolution.

-The Electric-Type Gym City is affected with a Blackout. Though only Northern Lumiose was affected, unlike Sunnyshore, which was in complete blackout.

-The fossil pair are dinosaurs. Aerodactyl and Archen/Archeops are often believed to be dinosaurs, but that is false. Pterosaurs were reptiles independent from dinosaurs, while the Archaeopteryx is a transition stage between feathered Dinosaurs and birds. However, Cranidos is a Pachycephalosaurus, and Shieldon seems to be a Protoceratops. Tyrunt is obviously a Tyrannosaurus, and Amaura is a Amargasaurus, a type of Diplodocoidea speculated to have sails.

-The female champion is probably not meant to parallel Cynthia, especially with the fact Iris also exists. Also, famous women are often used to show outer beauty, beauty being a theme of Kalos. But she does interact with Lysandre, like Cynthia did with Cyrus (though I think that was exclusive to Platinum). Though Diantha isn't aware of Lysandre's status as Team Flare leader.

-Speaking of bad*ss women, Drasna is from or has ancestors from Sinnoh, who taught her about the myths of Dialga and Palkia, inspiring her to become a dragon specialist. (Weirdly enough, she uses no Sinnoh Pokemon.).

-Interestingly enough, Cynthia's the only other Champion who's signature has a Mega Evo, besides Blue's, who's Starter can, as can all Kanto starters. However, Lance's Aerodactyl, Lance's Charizard, Lance's Gyarados (who all get replaced in HG/SS rematches) Steven's Aggron and Iris' Aggron all can, but none are signatures.

-The evil team often refers to themselves as fashionable, which they are, and their leader is driven insane by their goal. Well, Cyrus was pretty psycho already. The leader wants to create a world they desire. Cyrus wants a world without emotion, as he believes it's the source of all strife. Lysandre believes that overpopulation shall end up with wars and ending up with little resources, making the world ugly. Interestingly, Cyrus and Lysandre have red and blue hair, a pattern in the series. (Red/Blue, Ho-oh and Lugia being Red and Blue, Kyogre is blue, Groudon is red. Dialga is blue, Palkia is purple/pink, both colours made from red. Overdrive Zekrom/Black Kyurem has blue, Overdrive Reshiram/White Kyurem has red. Xerneas is blue, Yveltal is red.)

-In both Sinnoh and Kalos, all three starters end up dual-type.

-The Adamant, Lustrous and Griseous Orbs somehow appear randomly with no explanation, unlike in Unova. (Its given to Hida/bert in BW, and its implied they left it in Dragonspiral Tower in BW2) It's obvious they're there to give access, but still. Interestingly enough, they're beside Zygarde in Terminus Cave.

-Intrestingly, Cynthia doesn't appear. Perhaps a Gen VI appearance.

-The Sinjoh ruins symbol is in Olympia's gym.

-The plates are completely scattered across Kalos. Why?

-Pokeradar has returned.

-Funnily enough, the Old Chateau and Old Gateau come from French words, meaning Old Castle and Old Cake...

I really want Sinnoh remakes, as you can tell XD
 
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I know this thread's been dead, but I can see HD Kanto games or full out remakes soon.

I mean look at all the Kanto similarities.

I'd say that's reason enough not to make one, since the experience would be too similar. I can see them re-remaking Kanto at some point, but it'd be better to do it as a sequel to HGSS. There's a lot they can do with the changes made in those games to develop Kanto into a more interesting region. Also, they should add more Pokemon to the Kanto Dex, not just the ones that appeared in Kanto in HGSS, but also some 3rd, 4th, 5th, and 6th gen Pokemon to mix things up and add some much needed balance to the Dex (because let's face it, in terms of balance the Kanto Dex is undoubtedly the worst regional dex at this point in time). And add a few more areas please (north of Rt. 25 is a good place to develop), Kanto could stand to be a bit bigger.
 
I'd be open to RSE remakes, even if they're very similar to the originals instead of sequels or prequels. Due to the major issues with Mass Weather and Feebas, I barely ever played the games much these days. Remakes would fix the weather issues, and enhance the features that I did enjoy a lot.
 
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