Ghetsis-Dennis
追放されたバカ
- Joined
- Jul 11, 2011
- Messages
- 4,488
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Psychic types were considered to be the most dominant type in the series due to Gen 1, so they have to nerf them in the later gens, but is that really so? From what I understand, they're only labeled as overpowered because of a few things:
- The majority of Kanto Pokemon in Gen 1 were Poison types, who are weak to Psychic types
- Glitches running amuck, and one of them caused Ghost types to be ineffective against Psychic types
- Lack of diversity moves for Bug and Ghost (as well as powerful ones)
- The Special stat (before it was split into two separate stats in Gen 2)
When you look at these reasons, you may noticed that the addition of Steel and Dark types were completely unnecessary. All you need are less poison types, which GF has been doing since Gen 2, and more powerful bug and ghost moves such as X-Scissor and Shadow Ball. Even without the two new types, Psychic types would be still kept at bay with those mentioned moves. Anyone agree?
- The majority of Kanto Pokemon in Gen 1 were Poison types, who are weak to Psychic types
- Glitches running amuck, and one of them caused Ghost types to be ineffective against Psychic types
- Lack of diversity moves for Bug and Ghost (as well as powerful ones)
- The Special stat (before it was split into two separate stats in Gen 2)
When you look at these reasons, you may noticed that the addition of Steel and Dark types were completely unnecessary. All you need are less poison types, which GF has been doing since Gen 2, and more powerful bug and ghost moves such as X-Scissor and Shadow Ball. Even without the two new types, Psychic types would be still kept at bay with those mentioned moves. Anyone agree?